Pokémon Rate My Team
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Hey guys, I recently got Alpha Sapphire and it inspired me to look at competitive stuff again. I also noticed just how many Pokemon that there are. So I thought it would be to try to develop teams made of Pokemon of the same type that could potentially work in competitive. I realize that they will not be the best teams but they could be fun gimmicks. I will start with my favourite type, Grass.


Cradily
Cradily @ Leftovers
Ability: Storm Drain
EVs: 252 Def / 252 SpD / 4 SpA
Bold Nature
- Stealth Rock
- Confuse Ray / Toxic
- Ancient Power
- Giga Drain / Recover

What do Ice, Bug, Fire, and Flying types have in common aside from being super-effective against grass types? A weakness to Rock type. Stealth-Rock will help cut the hp of major threats to this team almost instantly. Confuse-Ray would be very useful for stopping offensive Pokemon. Ancient-Power covers a lot of Grass-Type weaknesses. Giga-Drain or Recover for recovery.

Sceptile
Sceptile @ Sceptilite
Ability: Unburden
EVs: 252 SpA / 252 Spe / 4 HP
Timid Nature
- Dragon Pulse
- Giga Drain
- Hidden Power [Fire]
- Leaf Storm / Substitute / Endeavor

Dragon-Pulse is a strong STAB move. Giga-Drain has STAB and recovery. Hidden-Power is for coverage. Leaf-Storm could be a good move for just hitting really hard before having to switch out, Substitute could work well with Giga-drain under the right circumstances, and because of his speed Endeavor could work for seriously hurting tanks before fainting.

Mow-Rotom
Rotom-Mow @ Choice Scarf
Ability: Levitate
EVs: 222 Spe / 228 SpA / 60 SpD
Modest Nature
- Volt Switch
- Thunder Wave / Will-O-Wisp
- Shadow Ball / Hidden Power [Ice/Ground/Fire] / Signal Beam
- Shadow Ball / Hidden Power [Ice/Ground/Fire] / Signal Beam

Volt-Switch for STAB switching. T-Wave or W-o-W for status. Coverage move, I have not done competitive stuff in a while so I am not sure which would be most beneficial.

Breloom
Breloom @ Life Orb
Ability: Technician
EVs: 252 Atk / 252 Spe / 4 HP
Jolly Nature
- Mach Punch
- Thunder Punch
- Stone Edge
- Bullet Seed

Mach-Punch for priority STAB. Thunder-Punch and Stone-Edge for coverage. Bullet-Seed is sub-breaking STAB. Also wondering if he would be better off scarfed with Drain-Punch?

Ludicolo
Ludicolo @ Leftovers
Ability: Rain Dish
EVs: 252 Def / 208 SpA / 48 HP
Bold Nature
- Scald
- Ice Beam
- Hidden Power [Ground/Rock]
- Leech Seed

Scald is for STAB and burn chance. Ice-Beam and Hidden-Power for coverage. Leech-Seed for extra healing.

Ferrothorn
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Iron Head
- Thunder Wave
- Leech Seed
- Protect

I really wanted to put Torterra here, but I need another Pokemon who was not weak to ice :(. Iron-Head for STAB. T-wave for status. Leech-Seed for healing. Protect for stalling.


Yeah it has been a while since I made a team, I feel like I need more Physical offense. I thank you for your patience in not telling me that a Mono-grass team is an idea doomed to fail or that gimmicks are dumb, or that I am extremely rusty. For, unless something has drastically changed, this is by far the best site I know of for encouraging creativity and fun in Pokemon.

by
Monotype ain't my cup o' tea (VGC all the way), but I can make a suggestion for Breloom and Ludicolo. Focus Sash and Drain Punch over Life Orb and Thunder Punch. Breloom suffers heavily from birdspam, and can act as a surprise Talonflame check if it has its Sash intact so that it survives Brave Bird, and Stone Edge hits. Rock Tomb could be considered as an alternative to Stone Edge, since it has greater accuracy and offers some speed control.

252 Atk Technician Breloom Rock Tomb vs. 4 HP / 0 Def Talonflame: 520-616 (174.4 - 206.7%) -- guaranteed OHKO

As for Ludicolo, I personally prefer Assault Vest over Lefties, with an all-attacker set of Fake Out / Scald / Giga Drain / Ice Beam. This is more VGC-based, but it could still apply to Singles as well.

Also, it appears as though you have been gone a while. Welcome back!
Nah, the AV Ludicolo from VGC is utterly pathetic in Singles.
Use the standard Rain Dance cleaner set - Rain Dance / Ice Beam / Giga Drain / Hydro Pump or Scald with Life Orb and Swift Swim. Rain Dance also gives you another move to mess around with Fire mono, and if Ludicolo falls while Rain Dance is still up, it gives you a turn or two without the fire weakness to try do as much damage as possible.
Thanks for the feed-back. I tested the team out (so far with no changes from what I put up) and I beat a mono-fire team and a regular OU team. But then again this is a game of strategy so no matter what the advantage it comes down to the player not the team.
Grass-type Monotype are great. They seriously are. I did try them out and nobody should be ashamed to use them.
bwt welcome back dude! you may not know me at all but back then, I used to watch older activity and you were surely a very active member before you left. I hope we can become friends! :)
Good luck getting a Ferroseed to evolve into Ferrothorn!

1 Answer

0 votes

The Team in general

I don't see Mega-Venusaur nowhere. Mega-Venusaur is like a staple slashable anywhere in Mono-Grass because of its ability Thick Fat that allows it to take Fire- and Ice-type attacks for mono-Grass like no other tomorrow will. Pair the froggy botanical dino-mons.. okay I'll stop.
Pair Venusaur with Ferrothorn for assured success; Ferrothorn utterly cancels Poison-, Psychic- and Flying-type weakness for the team while Venusaur reciprocates by dealing with pesky Fire-types that beat Ferrothorn anytime.

So far, let's drop Mega-Sceptile and its meager albeit somewhat useful niche in Mono-grass (beating dragon when correctly played) and replace it with Mega-Venusaur.

Then. As you will want to keep offensive presence on the field, Shaymin-Sky will do wonders. This dude is allowed on Mono-Grass and is a godsend for the type wholly, from its blazing speed and special attack to Serene Grace Air Slash. It will be a good replacement for Rotom-Mow which isn't very useful in Mono-Grass, lacking synergy to contribute to the good of the team.

So Venusaur > Sceptile and Shaymin > Rotom-Mow.

Set fixes:

First off, never ever ever do the the 252 Def / 252 SpD in EVs. This renders your Pokemon mediocre on trying to be good at everything. Cradily will want to use its 107 base Special Defense to great ends. For this, a spread of 252 HP / 252 SpD / 4 Atk will maximise the special bulk of this plant along with a Sassy Nature. Then, Rock Slide's superior power and PP will make you want to leave useless Ancient Power and its meager PP and damage output alone. Then, Recover is better than Giga Drain as you have a team of 6 to use Grass-type attacks whereas Recover grants instant sustain that's more reliable to a hazardous damage output move. Finally, Toxic will cripple enemies much harder than Confuse Ray will.

The set:
Cradily @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 4 SpA / 252 SpD
Careful Nature
- Stealth Rock
- Giga Drain
- Rock Slide
- Recover

Should be good enough at stalling and covering your team's weakness.



Venusaur @ Venusaurite
Ability: Chlorophyll
EVs: 232 HP / 252 SpA / 4 SpD / 20 Spe
Modest Nature
- Giga Drain
- Sludge Bomb
- Hidden Power Fire
- Synthesis

You're pretty smart so you should understand how this dude works. It's an all out offensive beast because Cradily and Ferrothorn are already good enough at defense together. It has dual STAB and Hidden Power for coverage. Synthesis allows it to sustain. EVs maximize the power of whatever monster Venusaur is based on, with some speed allowing it to outspeed Adamant Azumarill while factoring IVs necessary to be run with Hidden Power Fire. Rest is dropped into bulk but 4 EVs go to special defense to give odd number of HP, minimizing hazards' damage.


Shaymin-Sky @ Life Orb
Ability: Serene Grace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Seed Flare
- Air Slash
- Earth Power / Hidden Power Rock
- Healing Wish

All out attacker; dual STAB for their power and desirable second effect Serene Grace contribute to boost, with Earth Power swappable for Hidden Power Rock if desired. Healing Wish allows self-sacrifice and a more reckless playing for at death moment, it insta-kill Shaymin to breath life to the nextcomer.



Sempiternus has it alright. I won't restate what he said, but rain cleaner is the mexican pineapple's only viable set. In mono-Grass at least.

Ludicolo @ Life Orb
Ability: Swift Swim
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Hydro Pump
- Giga Drain
- Ice Beam
- Rain Dance

There you have it.



Breloom @ Focus Sash
Ability: Technician
EVs: 252 Atk / 252 Speed
Jolly Nature

  • Spore
  • Bullet Seed
  • Rock Tomb
  • Mach Punch

Spore puts to sleep your foes; you get the opportunity to beat enemies with your strongest STAB Bullet Seed, speed control and common coverage in Rock Tomb and Mach Punch as priority and good STAB too. If you feel like it, though, Swords Dance can be used instead of Rock Tomb for more power VS coverage.


Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Relaxed Nature
- Spikes
- Leech Seed
- Gyro Ball
- Power Whip

EVs allow you to fare well against both physical and special attackers alike. Has hazards Control along with Cradily with Spikes and Stealth Rock. Leech Seed to life and dual STAB that put bad speed to use.

I hope this helps!

by
So Shaymin-Sky is banned. You may use Serperior / keep Rotom-Mow then.
Yeah I thought Shaymin-Sky and Mega-Venesaur were banned so I did not consider them. Also I do not see the need for every one to have a Grass type move when they could use those move slots for other things.
Instead of mow rotom, use a serperior:

Serperior @ Light Clay
Ability: Contrary
EVs: 252 Spe / 252 SpA / 4 HP
Nature: Timid / Modest
- Leaf Storm
- Reflect
- Light Screen
- Leech Seed

Using leaf storm with contrary is a huge nightmare. I was able to OHKO pokemon that resisted it. For breloom, use toxic orb and ability poison heal.
Breloom is naturally quite frail (hence the Focus Sash) and Technician is almost always the superior choice on Breloom, with the possible exception of SubPunch sets. This Breloom is not a SubPunch Breloom.