Pokémon Rate My Team
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Metagross-Mega @ Metagrossite
Ability: Tough Claws
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Careful Nature
- Ice Punch
- Zen Headbutt
- Protect
- Iron Head

Hydreigon @ Choice Scarf
Ability: Levitate
Level: 50
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Draco Meteor
- Dark Pulse
- Flamethrower
- Earth Power

Suicune @ Sitrus Berry
Ability: Pressure
Level: 50
EVs: 252 HP / 4 SpA / 252 SpD
Rash Nature
- Ice Beam
- Scald
- Snarl
- Tailwind

Gengar @ Focus Sash
Ability: Levitate
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Icy Wind
- Taunt
- Sludge Bomb
- Will-O-Wisp

Terrakion @ Lum Berry
Ability: Justified
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Hasty Nature
- Rock Slide
- Earthquake
- Close Combat
- Protect

Scizor @ Leftovers
Ability: Technician
Level: 50
EVs: 252 HP / 4 Atk / 252 Def
Adamant Nature
- Protect
- Bug Bite
- Knock Off
- Bullet Punch

by
Instead of Choice Scarf Hydra since you have 2 forms of speed control (Icy Wind and Tailwind) and also Taunt to stop some Thundurus (not recommended but yeah). Also, your team seems a bit weak to Trick Room (Camerupt being a fairly common TR pokemon that can really hurt your team).
Yeah I really want to do answer on this, just give me a day or two
Give Scizor a Life Orb. It does a really good job of slaying Fairies, and you'll get more use out of it than Leftovers. Also change it's spread to 252 HP / 252 Atk / 4 SpD for maximum power. Alternatively, experiment with Feint, Roost, or even Swords Dance in place of Knock Off. I like Feint in particular because it gets a Technican boost and lets you get surprise KOs.

Try Shadow Ball > Sludge Bomb on Gengar so that you can 1v1 Aegislash with the Sash intact.

Double Kick, Taunt, Quick Guard and Roar are all better tech moves for Terrakion than Earthquake. You have a problem with Trick Room; use Roar to force out the setter because it has one more priority.

Your natures are a mess.

Jolly > Careful for Metagross
Timid or Modest > Hasty for Hydreigon.
Modest, Calm or Bold > Rash for Suicune.
Jolly > Hasty for Terrakion.
Thanks for all the comments guys
Grime Time
the reason why the natures are a mess is because the suicune and terrakion are in-game caught pokemon and I do not know how to pokegen
Scilicet, you said "instead of choice scarf", but you didn't mention an alternate item, any ideas in mind?
Look around Smogon, Reddit or Nugget Bridge, you'll find some kind soul who'll donate some Legends ;)
Yeah thats a good idea, or you could trade for one, prefect IV and right natures are easier to find, with these VGC common legends.

1 Answer

1 vote
 
Best answer

Okay I like this team just needs a few changes. Changes will be in bold.

Metagross-Mega @ Metagrossite
Ability: Tough Claws
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ice Punch
- Zen Headbutt
- Protect
- Iron Head

Not much to change here, just get Jolly to out speed those key threats.

Hydreigon @ Choice Specs
Ability: Levitate
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Draco Meteor
- Dark Pulse
- Flamethrower
- Earth Power

Also really good, dont waste 4 EVs in attack, put them in HP. Also since you have speed control, take advantage of that and dish out some heavy damage, with Modest Specs Hydreigon.

Suicune @ Sitrus Berry
Ability: Pressure
Level: 50
EVs: 252 HP/ 156 Def/ 76 SpA/ 4 SpD/ 20 Spe
Bold Nature
- Ice Beam
- Scald
- Snarl
- Tailwind

This is really good. Just use this EV spread to optimize a nice balance between bulk and power.

Gengar @ Focus Sash
Ability: Levitate
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Icy Wind
- Taunt
- Shadow Ball
- Will-O-Wisp

Like Grime Time said,you need shadow ball. This team has a minor Ghost weakness, so you would need shadow ball to go 1v1 with Pokemon like Aegislash and opposing Gengar/Mega-Gengar.

Terrakion @ Lum Berry
Ability: Justified
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Rock Slide
- Double Kick
- Close Combat
- Protect

Again you need Jolly to out speed targets. Double Kick to break subs and sashs. Everything else looks good.

Escavalier @ Life orb
Ability: Shell Armor
Level: 50
EVs: 252 HP / 252 Atk / 4 Def
IVs: 0 Speed
Brave Nature
- Protect
- Megahorn
- Drill Run
- Iron Head

You are weak to trick room. Well say hello to your hard core trick room counter. Make sure he is Brave, and has 0 EVs and 0 IVs in speed. He will Under speed all Pokemon in the Metagame. Drill Run is there since earthquake was removed. Drill Run can kill Mega-Camerupt and nail Aegislash while he is in Blade form. Iron Head and Megahorn are strong STABs that hurt coming off that 135 base attack. With Megahorn he can destroy the most prominent trick room setters, and then thrive in it for the next 5 turns. Life Orb was used to maximize damage output but still allow moves to be switched between; if desired though other items (Leftovers, Rocky Helmet, etc...) could also work.

Overall very good team. Only one major change was needed, and that was to a Pokemon with the same typing. I hope you like this answer. Have a great rest of your summer!

             -Unstoppable
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thank you so much for your answer Unstoppable I appreciate all the help
I am very knew to VGC and plan to play around with this team on battlespot!
and by the way, im Australian so its the just passed the middle of the school year ahaha
thank you again
yeah no problem. I'm glad I can help