Okay, I think I got the feel to this deck: (its a) Metronome Deck, as in steal the opponents pokemon features.
First of all, I think that the Scyther, Electabuzz, Super Energy Removal, Item Finder, Energy Retrieval, Full Heal, Plus Power, and the Electric Energies should be removed. That leaves room for 26 cards total. I think I'll set aside those Energies for later...
Clefairy, and Clefable are an important aspect to this deck, So I would add 2 more Clefairy and another Clefable. I would also add 2 Chansey and 4 Ditto's; which I think go with this deck quite nicely. I think that actually the Mr.Mime card shall be fine with just 2 cards, and I probably shouldn't, but I think the Damage-Swap deck would also be a fine twist on the deck.
Firstly, add another Bill. I think maybe only 2 Gust of Wind are needed. Another Energy Removal. I believe the goal of this deck isn't to directly to attack the opponent with these powerful moves, so I think I'll take out some Defenders. I think I'll trade those Scoop Ups with Mr. Fuji's and add two, to pick up those greatly-damaged Chansey. And I want to add a Pokemon Breeder and 2 Pokemon Trader.
Okay, gonna pick up those energies now. So I think 15 Psychic Energies shall be enough, and add another Double Colorless Energy.
x2 Prof. Oak
x2 Gust of Wind
x4 Energy Removal
x2 Pokemon Trader
x1 Pokemon Breeder
x15 Psychic Energy
x4 Double Colorless Energy.
I have a feeling I altered this deck too much....