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My First RU team

0 votes

Scolipede @ Leftovers

Trait: Poison Point
EVs: 4 HP / 252 Attack / 252 Speed
Jolly Nature (+Spe, -SpA)

Megahorn
Poison Jab
Eartquake
Spikes


Typhlosion @ Choice Scarf

Trait: FlashFire
EVs: 4 HP / 252 Special Attack / 252 Speed
Timid Nature (+Spe, -Atk)

Eruption
Hidden Power [Grass]
Focus Blast
Substitute


Druddigon @ Life Orb

Trait: Rough Skin
EVs: 252 HP / 252 Attack / 4 Defense
Adamant Nature (+Atk, -SpA)

Outrage
Hidden Power [ice]
Earthquake
Hone Claws


Klinklang @ Leftovers

Trait; Minus
EVs: 150 HP / 100 Attack / 100 Special Attack / 158 Speed
Lax Nature (+Def, -SpD)

Shift Gear
Gear Grind
Substitute
Hidden Power [Fire]


Electivire @ Leftovers

Trait: Motor Drive
EVs: 150 Attack / 150 Special Attack / 208 Speed
Naive Nature (+Spe, -SpD)

Earthquake
Flamethrower
Thunderbolt
Hidden Power [Ice]


Mandibuzz @ Leftovers

Trait: Big Pecks
EVs: 252 HP / 8 Defense / 248 Speed
Timid Nature (+Spe, -Atk)

Taunt
Roost
Whirlwind
Spikes


Importable Copy

Scolipede @ Leftovers
Trait: Poison Point
EVs: 4 HP / 252 Attack / 252 Speed
Jolly Nature (+Spe, -SpA)
Megahorn
Poison Jab
Eartquake
Spikes

Typhlosion @ Choice Scarf
Trait: FlashFire
EVs: 4 HP / 252 Special Attack / 252 Speed
Timid Nature (+Spe, -Atk)
Eruption
Hidden Power [Grass]
Focus Blast
Substitute

Druddigon @ Life Orb
Trait: Rough Skin
EVs: 252 HP / 252 Attack / 4 Defense
Adamant Nature (+Atk, -SpA)
Outrage
Hidden Power [ice]
Earthquake
Hone Claws

Klinklang @ Leftovers
Trait; Minus
EVs: 150 HP / 100 Attack / 100 Special Attack / 158 Speed
Lax Nature (+Def, -SpD)
Shift Gear
Gear Grind
Substitute
Hidden Power [Fire]

Electivire @ Leftovers
Trait: Motor Drive
EVs: 150 Attack / 150 Special Attack / 208 Speed
Naive Nature (+Spe, -SpD)
Earthquake
Flamethrower
Thunderbolt
Hidden Power [Ice]

Mandibuzz @ Leftovers
Trait: Big Pecks
EVs: 252 HP / 8 Defense / 248 Speed
Timid Nature (+Spe, -Atk)
Taunt
Roost
Whirlwind
Spikes

asked Jun 1, 2012 by Dr.Flame
I hate spikes. Always messin with my Hp left (except for Flying Types)
lol. I was going to put Toxic Spikes, but with Poison Jab to 30% chance to poison and all....
I am saying that is a good choice.. not that it was bad
WTF? Substitute on a choiced pokemon?
lol I am new to choice stuff.
oh okay.
Well, choice items make you choose only one move each turn  unless you switch
Were did you get the Idea Mandibuzz could learn Spikes?

2 Answers

0 votes
 
Best answer

Mandibuzz

I would Suggest this.

Mandibuzz (F) @ Leftovers

Trait: Big Pecks
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Brave Bird
- Taunt
- Whirlwind
- Toxic

This set is awesome first of I had to change her to shiny she needs to look more like a girl lol.I really suggest this as your lead.So when you start off battle use Taunt,that way they can't set up entry hazards.So then poison your foe this set is so annoying you will get so many rage quits.Then when you poison the foe use whirlwind to get your new opponent out.I would suggest use Taunt then Toxic,So when you Taunt them and Poison them they will be suffering steady loosing HP,they won't be able to use any healing moves.Then that's when you use whirlwind again.If you can last to do this for all six Pokemon that would be awesome.But doing this to even three or four would cripple their team.Understand why this could get annoying.Brave Bird is for if you get Taunted,you wouldn't be cripple and you would be attacking with a powerful move.


Scolipede

I would suggest this.

Scolipede (F) @ Black Sludge/Focus Sash

Trait: Swarm
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- X-Scissor
- Earthquake
- Rock Slide
- Toxic Spikes

Scolipede can be a special attacker but I wouldn't suggest it to be.Toxic Spikes over Spikes is better to me on Scolipede.I didn't give her both which she can learn because she isn't a tank or a wall.So it would be a waste to have her setting up hazards every turn she gets then when your done setting up she has what 5 HP left?Lol she wouldn't be able to stand to many hits even it you put all her EVs in defense and special defense.So thats why I suggested this set,She can set up hazards when she done and she still has HP left then she can attack.X-Scissor is your Stab.Earthquake and Rock Slide is great coverage on her.


Piloswine

I would suggest this.

Piloswine (M) @ Eviolite

Trait: Thick Fat
EVs: 252 HP / 252 Atk / 4 Spd
Adamant Nature (+Atk, -SAtk)
- Ice Shard
- Earthquake
- Stone Edge
- Stealth Rock

You can use him he is good support for your team.You have a Ice weakness and Fire weakness.Thick Fat is helpful for that.So you get your priority and Stab from Ice Shard.Earthquake no priority but does damage also Stab as well.Stone Edge is coverage,Stealth Rock is entry hazard so if you know a Pokemon that can easily take out Mandibuzz send him out the Ice attack isn't going to do much damage and then you can set up more entry hazards.


I would suggest this.

Roselia

Lovely. (Roselia) (F) @ Eviolite

Trait: Natural Cure
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Giga Drain
- Sludge Bomb
- Aromatherapy
- Rest

Here is another Pokemon here for extra support.Druddigon wasn't doing nothing for your team.Roselia is a wonderful Pokemon she gets Stab from Giga Drain Sludge Bomb. Aromatherapy is for any of your Pokemon with status problems.Now rest works wonders here,So since Roselia isn't all that fast which means she is going to be moving last heres how it works.When your down to low HP use rest,then switch out.Look now you have a Pokemon who got your foe down to low HP but you have full HP.Natural Care heals all your status problems while switching out which is nice get it?


Typhlosion

I would suggest this.

Typhlosion (M) @ Expert Belt

Trait: Blaze
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Flamethrower
- Hidden Power [Grass]
- Extrasensory
- Eruption

Say hello to your Special Sweeper. Flamethrower and Eruption both get Stab boost.Eruption does damage according to your HP he has decent speed to be outspeeding the Pokemon in RU.So since Erupition doesn't have that much PP thats were your handy dandy other Stab comes in.Hidden Power covers all your weaknesses which is great since its just one move.Extrasensory is coverage.


Electivirer

I would Suggest this.

Electivire (M) @ Air Balloon

Trait: Motor Drive
EVs: 32 HP / 252 Atk / 224 Spd
Jolly Nature (+Spd, -SAtk)
- ThunderPunch
- Ice Punch
- Earthquake
- Protect

ThunderPunch Is your Stab.Ice Punch covers your only weakness.Earthquake is coverage and takes out other Electric types you may come across.Protect is nice to have in my choice because he can't take one hit from earthquake which that's what people will try to use to take him out.So I gave him air balloon,with protect and that you can last some turns.


Enjoy your Team.

Importable Copy

Mandibuzz (F) @ Leftovers
Trait: Big Pecks
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Brave Bird
- Taunt
- Whirlwind
- Toxic

Scolipede (F) @ Black Sludge
Trait: Swarm
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- X-Scissor
- Earthquake
- Rock Slide
- Toxic Spikes

Piloswine (M) @ Eviolite
Trait: Thick Fat
EVs: 252 HP / 252 Atk / 4 Spd
Adamant Nature (+Atk, -SAtk)
- Ice Shard
- Earthquake
- Stone Edge
- Stealth Rock

Lovely. (Roselia) (F) @ Eviolite
Trait: Natural Cure
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Giga Drain
- Sludge Bomb
- Aromatherapy
- Rest

Typhlosion (M) @ Expert Belt
Trait: Blaze
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Flamethrower
- Hidden Power [Grass]
- Extrasensory
- Eruption

Electivire (M) @ Air Balloon
Trait: Motor Drive
EVs: 32 HP / 252 Atk / 224 Spd
Jolly Nature (+Spd, -SAtk)
- ThunderPunch
- Ice Punch
- Earthquake
- Protect

answered Jun 1, 2012 by (Abnormal1!)
edited Jun 1, 2012 by (Abnormal1!)
You say scolipede shouldnt be physical but yet you make it physical XD
Lol this never happened.
0 votes

Scolipede @ Leftovers
Trait: Poison Point
EVs: 252 Speed, 252 Attack, 4 Defense
Adamant/Impish Nature
Moves:
-Megahorn
-Poison Jab
-Spikes
-Rock Slide

I didn't change much here. EVs in Defense so he might survive some Attacks to set up tons of Spikes. Well, 3.


Typhlosion (M) @ Choice Scarf
Trait: Flash Fire
EVs: 4 Def / 252 SAtk / 252 Spd
Modest Nature
Moves:
- Eruption
- Focus Blast
- Lava Plume
- Hidden Power [Grass]

2 Fire moves cuz Lava Plume is for when you switch out and you don't have much HP and Eruption won't do much. Focus Bllast, is for when you really need to KO some othher type of pokemon. The other team will be gambling for a Focus Blast miss but You can always try again if you do miss.


Druddigon @ Life Orb
Trait: Brute Force
EVs: 252 Attack, 252 Spe, 4 HP
Adamant Nature
Moves:
Hone Claws
Dragon Claw
Earthquake
Iron Tail

Use Hone Claws Then Iron tail would be more likely to hit. Now its Sweeping Time!


Klinklang @ Quick Claw
Trait: Plus/Minus
EVs: 252 Attack, 248 Special Defense, 8 Defense
Adamant Nature
Moves:
Toxic/T-Wave
Gear Grind
Gear Change
Return

I was like, Woah you minusin Speed in ya nature when you have EVs in speed. Speed On this guy seems kinda useless. He is too Slooooow for evs in speed to count IMO.


Electivire @ Choice Band
Trait: Motor Drive
Evs: 252 Attack, 252 Speed, 4 Hp
Adamant Nature
Moves:
Ice Punch
Thunder Punch
Earthquake
Cross Chop

This Guy Covers alot of types and With Choice Band He gets even more attack.


Mandibuzz is good. But beware that Taunt makes him use struggle but chanses of A okemon with Taunt are slim

answered Jun 1, 2012 by Gʟɪɢᴜʀʀ