Below are all the moves that Alakazam can learn in Generation V, which consists of:
Alakazam learns the following moves in Generation 5 at the levels specified:
| Lv. | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 1 | Confusion | Psychic | Special | 50 | 100 |
| 1 | Kinesis | Psychic | Status | - | 80 |
| 1 | Teleport | Psychic | Status | - | - |
| 16 | Confusion | Psychic | Special | 50 | 100 |
| 18 | Disable | Normal | Status | - | 100 |
| 22 | Miracle Eye | Psychic | Status | - | - |
| 24 | Ally Switch | Psychic | Status | - | - |
| 28 | Psybeam | Psychic | Special | 65 | 100 |
| 30 | Reflect | Psychic | Status | - | - |
| 34 | Telekinesis | Psychic | Status | - | - |
| 36 | Recover | Normal | Status | - | - |
| 40 | Psycho Cut | Psychic | Physical | 70 | 100 |
| 42 | Calm Mind | Psychic | Status | - | - |
| 46 | Psychic | Psychic | Special | 90 | 100 |
| 48 | Future Sight | Psychic | Special | 100 | 100 |
| 52 | Trick | Psychic | Status | - | 100 |
Alakazam can learn these moves only when in a pre-evolved state. Check previous pokedex(es) for the levels required.
| Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|
| Role Play | Psychic | Status | - | - |
Alakazam learns the following moves in Generation 5 via breeding.
See the Alakazam egg moves page for details and compatible parents.
| Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|
| Barrier | Psychic | Status | - | - |
| Encore | Normal | Status | - | 100 |
| Fire Punch | Fire | Physical | 75 | 100 |
| Guard Swap | Psychic | Status | - | - |
| Ice Punch | Ice | Physical | 75 | 100 |
| Knock Off | Dark | Physical | 20 | 100 |
| Power Trick | Psychic | Status | - | - |
| Skill Swap | Psychic | Status | - | - |
| ThunderPunch | Electric | Physical | 75 | 100 |
| Guard Split | Psychic | Status | - | - |
Alakazam does not learn any tutor moves.
Alakazam does not learn any special moves.
Alakazam does not learn any HM moves.
Alakazam is compatible with these Generation 5 Technical Machines:
| TM | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 3 | Psyshock | Psychic | Special | 80 | 100 |
| 4 | Calm Mind | Psychic | Status | - | - |
| 6 | Toxic | Poison | Status | - | 90 |
| 10 | Hidden Power | Normal | Special | - | 100 |
| 11 | Sunny Day | Fire | Status | - | - |
| 12 | Taunt | Dark | Status | - | 100 |
| 15 | Hyper Beam | Normal | Special | 150 | 90 |
| 16 | Light Screen | Psychic | Status | - | - |
| 17 | Protect | Normal | Status | - | - |
| 18 | Rain Dance | Water | Status | - | - |
| 19 | Telekinesis | Psychic | Status | - | - |
| 20 | Safeguard | Normal | Status | - | - |
| 21 | Frustration | Normal | Physical | - | 100 |
| 27 | Return | Normal | Physical | - | 100 |
| 29 | Psychic | Psychic | Special | 90 | 100 |
| 30 | Shadow Ball | Ghost | Special | 80 | 100 |
| 32 | Double Team | Normal | Status | - | - |
| 33 | Reflect | Psychic | Status | - | - |
| 41 | Torment | Dark | Status | - | 100 |
| 42 | Facade | Normal | Physical | 70 | 100 |
| 44 | Rest | Psychic | Status | - | - |
| 45 | Attract | Normal | Status | - | 100 |
| 46 | Thief | Dark | Physical | 40 | 100 |
| 48 | Round | Normal | Special | 60 | 100 |
| 51 | Ally Switch | Psychic | Status | - | - |
| 52 | Focus Blast | Fighting | Special | 120 | 70 |
| 53 | Energy Ball | Grass | Special | 80 | 100 |
| 56 | Fling | Dark | Physical | - | 100 |
| 57 | Charge Beam | Electric | Special | 50 | 90 |
| 63 | Embargo | Dark | Status | - | 100 |
| 68 | Giga Impact | Normal | Physical | 150 | 90 |
| 70 | Flash | Normal | Status | - | 100 |
| 73 | Thunder Wave | Electric | Status | - | 100 |
| 77 | Psych Up | Normal | Status | - | - |
| 85 | Dream Eater | Psychic | Special | 100 | 100 |
| 86 | Grass Knot | Grass | Special | - | 100 |
| 87 | Swagger | Normal | Status | - | 90 |
| 90 | Substitute | Normal | Status | - | - |
| 92 | Trick Room | Psychic | Status | - | - |