Below are all the moves that Bellsprout can learn in Generation I, which consists of:
Note: The move categories shown here are based on the move's type, as was the mechanic in Generations 1-3. The moves' detail pages may show a different category for Generation 4+.
Bellsprout learns the following moves in Generation 1 at the levels specified:
Lv. | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 1 | Vine Whip | Grass | Special | 35 | 100 |
| 1 | Growth | Normal | Status | - | - |
| 13 | Wrap | Normal | Physical | 15 | 90 |
| 15 | PoisonPowder | Poison | Status | - | 75 |
| 18 | Sleep Powder | Grass | Status | - | 75 |
| 21 | Stun Spore | Grass | Status | - | 75 |
| 26 | Acid | Poison | Physical | 40 | 100 |
| 33 | Razor Leaf | Grass | Special | 55 | 95 |
| 42 | Slam | Normal | Physical | 80 | 75 |
Bellsprout is compatible with these Generation 1 Technical Machines:
TM | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 3 | Swords Dance | Normal | Status | - | - |
| 6 | Toxic | Poison | Status | - | 90 |
| 9 | Take Down | Normal | Physical | 90 | 85 |
| 10 | Double-Edge | Normal | Physical | 120 | 100 |
| 20 | Rage | Normal | Physical | 20 | 100 |
| 21 | Mega Drain | Grass | Special | 40 | 100 |
| 22 | SolarBeam | Grass | Special | 120 | 100 |
| 31 | Mimic | Normal | Status | - | - |
| 32 | Double Team | Normal | Status | - | - |
| 33 | Reflect | Psychic | Status | - | - |
| 34 | Bide | Normal | Physical | - | - |
| 44 | Rest | Psychic | Status | - | - |
| 50 | Substitute | Normal | Status | - | - |