Below are all the moves that Electrode can learn in Generation IV, which consists of:
Electrode learns the following moves in Generation 4 at the levels specified:
Lv. | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 1 | Tackle | Normal | Physical | 50 | 100 |
| 1 | SonicBoom | Normal | Special | - | 90 |
| 1 | Spark | Electric | Physical | 65 | 100 |
| 1 | Charge | Electric | Status | - | - |
| 5 | Tackle | Normal | Physical | 50 | 100 |
| 8 | SonicBoom | Normal | Special | - | 90 |
| 12 | Spark | Electric | Physical | 65 | 100 |
| 15 | Rollout | Rock | Physical | 30 | 90 |
| 19 | Screech | Normal | Status | - | 85 |
| 22 | Light Screen | Psychic | Status | - | - |
| 26 | Charge Beam | Electric | Special | 50 | 90 |
| 29 | Selfdestruct | Normal | Physical | 200 | 100 |
| 35 | Swift | Normal | Special | 60 | ∞ |
| 40 | Magnet Rise | Electric | Status | - | - |
| 46 | Gyro Ball | Steel | Physical | - | 100 |
| 51 | Explosion | Normal | Physical | 250 | 100 |
| 57 | Mirror Coat | Psychic | Special | - | 100 |
Electrode does not learn any egg moves.
Electrode can be taught these attacks in Generation 4 from move tutors (details):
Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|
| Headbutt | Normal | Physical | 70 | 100 |
| Swift | Normal | Special | 60 | ∞ |
| Snore | Normal | Special | 40 | 100 |
| Rollout | Rock | Physical | 30 | 90 |
| Role Play | Psychic | Status | - | - |
| Signal Beam | Bug | Special | 75 | 100 |
| Sucker Punch | Dark | Physical | 80 | 100 |
| Magnet Rise | Electric | Status | - | - |
Electrode can be taught these attacks in Generation 4 from move tutors (details):
Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|
| Swift | Normal | Special | 60 | ∞ |
| Snore | Normal | Special | 40 | 100 |
| Rollout | Rock | Physical | 30 | 90 |
| Signal Beam | Bug | Special | 75 | 100 |
| Sucker Punch | Dark | Physical | 80 | 100 |
| Magnet Rise | Electric | Status | - | - |
Electrode does not learn any special moves.
Electrode does not learn any HM moves.
Electrode is compatible with these Generation 4 Technical Machines:
TM | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 6 | Toxic | Poison | Status | - | 90 |
| 10 | Hidden Power | Normal | Special | - | 100 |
| 12 | Taunt | Dark | Status | - | 100 |
| 15 | Hyper Beam | Normal | Special | 150 | 90 |
| 16 | Light Screen | Psychic | Status | - | - |
| 17 | Protect | Normal | Status | - | - |
| 18 | Rain Dance | Water | Status | - | - |
| 21 | Frustration | Normal | Physical | - | 100 |
| 24 | Thunderbolt | Electric | Special | 95 | 100 |
| 25 | Thunder | Electric | Special | 120 | 70 |
| 27 | Return | Normal | Physical | - | 100 |
| 32 | Double Team | Normal | Status | - | - |
| 34 | Shock Wave | Electric | Special | 60 | ∞ |
| 41 | Torment | Dark | Status | - | 100 |
| 42 | Facade | Normal | Physical | 70 | 100 |
| 43 | Secret Power | Normal | Physical | 70 | 100 |
| 44 | Rest | Psychic | Status | - | - |
| 46 | Thief | Dark | Physical | 40 | 100 |
| 57 | Charge Beam | Electric | Special | 50 | 90 |
| 58 | Endure | Normal | Status | - | - |
| 64 | Explosion | Normal | Physical | 250 | 100 |
| 68 | Giga Impact | Normal | Physical | 150 | 90 |
| 70 | Flash | Normal | Status | - | 100 |
| 73 | Thunder Wave | Electric | Status | - | 100 |
| 74 | Gyro Ball | Steel | Physical | - | 100 |
| 82 | Sleep Talk | Normal | Status | - | - |
| 83 | Natural Gift | Normal | Physical | - | 100 |
| 87 | Swagger | Normal | Status | - | 90 |
| 90 | Substitute | Normal | Status | - | - |