Golduck - Generation II learnset

Below are all the moves that Golduck can learn in Generation II, which consists of:

Note: The move categories shown here are based on the move's type, as was the mechanic in Generations 1-3. The moves' detail pages may show a different category for Generation 4+.



Golduck artwork by Ken Sugimori

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Moves learnt by level up

Golduck learns the following moves in Generation 2 at the levels specified:

Lv.
Move
Type
Cat.
Power
Acc.
1 ScratchNormalPhysical40100
1 Tail WhipNormalStatus-100
1 DisableNormalStatus-100
1 ConfusionPsychicSpecial50100
5 Tail WhipNormalStatus-100
10 DisableNormalStatus-100
16 ConfusionPsychicSpecial50100
23 ScreechNormalStatus-85
31 Psych UpNormalStatus--
44 Fury SwipesNormalPhysical1880
58 Hydro PumpWaterSpecial12080

Egg moves

Golduck learns the following moves in Generation 2 via breeding.
See the Golduck egg moves page for details and compatible parents.

Move
Type
Cat.
Power
Acc.
Ice BeamIceSpecial95100
PsybeamPsychicSpecial65100
PsychicPsychicSpecial90100
HypnosisPsychicStatus-60
Light ScreenPsychicStatus--
ForesightNormalStatus--
Cross ChopFightingPhysical10080
Future SightPsychicSpecial100100

Golduck learns the following moves in Generation 2 via breeding.
See the Golduck egg moves page for details and compatible parents.

Move
Type
Cat.
Power
Acc.
Ice BeamIceSpecial95100
PsybeamPsychicSpecial65100
PsychicPsychicSpecial90100
HypnosisPsychicStatus-60
Light ScreenPsychicStatus--
ForesightNormalStatus--
Future SightPsychicSpecial100100

Move Tutor moves

Golduck can be taught these attacks in Generation 2 from move tutors (details):

Move
Type
Cat.
Power
Acc.
Ice BeamIceSpecial95100

Special moves

Golduck does not learn any special moves.

Moves learnt by HM

Golduck is compatible with these Generation 2 Hidden Machines:

HM
Move
Type
Cat.
Power
Acc.
3 SurfWaterSpecial95100
4 StrengthNormalPhysical80100
5 FlashNormalStatus-100
6 WhirlpoolWaterSpecial3585
7 WaterfallWaterSpecial80100

Moves learnt by TM

Golduck is compatible with these Generation 2 Technical Machines:

TM
Move
Type
Cat.
Power
Acc.
1 DynamicPunchFightingPhysical10050
2 HeadbuttNormalPhysical70100
3 CurseGhostStatus--
6 ToxicPoisonStatus-90
8 Rock SmashFightingPhysical40100
9 Psych UpNormalStatus--
10 Hidden PowerNormalPhysical-100
13 SnoreNormalPhysical40100
14 BlizzardIceSpecial12070
15 Hyper BeamNormalPhysical15090
16 Icy WindIceSpecial5595
17 ProtectNormalStatus--
18 Rain DanceWaterStatus--
20 EndureNormalStatus--
21 FrustrationNormalPhysical-100
23 Iron TailSteelPhysical10075
27 ReturnNormalPhysical-100
28 DigGroundPhysical80100
31 Mud-SlapGroundPhysical20100
32 Double TeamNormalStatus--
33 Ice PunchIceSpecial75100
34 SwaggerNormalStatus-90
35 Sleep TalkNormalStatus--
39 SwiftNormalPhysical60
44 RestPsychicStatus--
45 AttractNormalStatus-100
49 Fury CutterBugPhysical2095