Jirachi - Generation III learnset

Below are all the moves that Jirachi can learn in Generation III, which consists of:

Note: The move categories shown here are based on the move's type, as was the mechanic in Generations 1-3. The moves' detail pages may show a different category for Generation 4+.



Jirachi artwork by Ken Sugimori

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Moves learnt by level up

Jirachi learns the following moves in Generation 3 at the levels specified:

Lv.
Move
Type
Cat.
Power
Acc.
1 ConfusionPsychicSpecial50100
1 WishNormalStatus--
5 RestPsychicStatus--
10 SwiftNormalPhysical60
15 Helping HandNormalStatus--
20 PsychicPsychicSpecial90100
25 RefreshNormalStatus--
30 RestPsychicStatus--
35 Double-EdgeNormalPhysical120100
40 Future SightPsychicSpecial100100
45 Cosmic PowerPsychicStatus--
50 Doom DesireSteelPhysical140100

Egg moves

Jirachi does not learn any egg moves.

Move Tutor moves

Jirachi can be taught these attacks in Generation 3 from move tutors (details):

Move
Type
Cat.
Power
Acc.
Fire PunchFireSpecial75100
Ice PunchIceSpecial75100
ThunderPunchElectricSpecial75100
Body SlamNormalPhysical85100
Double-EdgeNormalPhysical120100
Thunder WaveElectricStatus-100
MimicNormalStatus--
Defense CurlNormalStatus--
MetronomeNormalStatus--
SwiftNormalPhysical60
Dream EaterPsychicSpecial100100
SubstituteNormalStatus--
SnoreNormalPhysical40100
Mud-SlapGroundPhysical20100
Icy WindIceSpecial5595
EndureNormalStatus--
SwaggerNormalStatus-90
Sleep TalkNormalStatus--
DynamicPunchFightingPhysical10050
Psych UpNormalStatus--

Jirachi can be taught these attacks in Generation 3 from move tutors (details):

Move
Type
Cat.
Power
Acc.
Body SlamNormalPhysical85100
Double-EdgeNormalPhysical120100
Thunder WaveElectricStatus-100
MimicNormalStatus--
MetronomeNormalStatus--
Dream EaterPsychicSpecial100100
SubstituteNormalStatus--

Special moves

Jirachi does not learn any special moves.

Moves learnt by HM

Jirachi is compatible with these Generation 3 Hidden Machines:

HM
Move
Type
Cat.
Power
Acc.
5 FlashNormalStatus-100

Moves learnt by TM

Jirachi is compatible with these Generation 3 Technical Machines:

TM
Move
Type
Cat.
Power
Acc.
3 Water PulseWaterSpecial60100
4 Calm MindPsychicStatus--
6 ToxicPoisonStatus-90
10 Hidden PowerNormalPhysical-100
11 Sunny DayFireStatus--
15 Hyper BeamNormalPhysical15090
16 Light ScreenPsychicStatus--
17 ProtectNormalStatus--
18 Rain DanceWaterStatus--
20 SafeguardNormalStatus--
21 FrustrationNormalPhysical-100
24 ThunderboltElectricSpecial95100
25 ThunderElectricSpecial12070
27 ReturnNormalPhysical-100
29 PsychicPsychicSpecial90100
30 Shadow BallGhostPhysical80100
32 Double TeamNormalStatus--
33 ReflectPsychicStatus--
34 Shock WaveElectricSpecial60
37 SandstormRockStatus--
40 Aerial AceFlyingPhysical60
42 FacadeNormalPhysical70100
43 Secret PowerNormalPhysical70100
44 RestPsychicStatus--
48 Skill SwapPsychicStatus--