Below are all the moves that Machop can learn in Generation I, which consists of:
Note: The move categories shown here are based on the move's type, as was the mechanic in Generations 1-3. The moves' detail pages may show a different category for Generation 4+.
Machop learns the following moves in Generation 1 at the levels specified:
Lv. | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 1 | Karate Chop | Fighting | Physical | 50 | 100 |
| 20 | Low Kick | Fighting | Physical | - | 100 |
| 25 | Leer | Normal | Status | - | 100 |
| 32 | Focus Energy | Normal | Status | - | - |
| 39 | Seismic Toss | Fighting | Physical | - | 100 |
| 46 | Submission | Fighting | Physical | 80 | 80 |
Machop is compatible with these Generation 1 Technical Machines:
TM | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 1 | Mega Punch | Normal | Physical | 80 | 85 |
| 5 | Mega Kick | Normal | Physical | 120 | 75 |
| 6 | Toxic | Poison | Status | - | 90 |
| 8 | Body Slam | Normal | Physical | 85 | 100 |
| 9 | Take Down | Normal | Physical | 90 | 85 |
| 10 | Double-Edge | Normal | Physical | 120 | 100 |
| 17 | Submission | Fighting | Physical | 80 | 80 |
| 18 | Counter | Fighting | Physical | - | 100 |
| 19 | Seismic Toss | Fighting | Physical | - | 100 |
| 20 | Rage | Normal | Physical | 20 | 100 |
| 26 | Earthquake | Ground | Physical | 100 | 100 |
| 27 | Fissure | Ground | Physical | - | - |
| 28 | Dig | Ground | Physical | 80 | 100 |
| 31 | Mimic | Normal | Status | - | - |
| 32 | Double Team | Normal | Status | - | - |
| 34 | Bide | Normal | Physical | - | - |
| 35 | Metronome | Normal | Status | - | - |
| 38 | Fire Blast | Fire | Special | 120 | 85 |
| 40 | Skull Bash | Normal | Physical | 100 | 100 |
| 44 | Rest | Psychic | Status | - | - |
| 48 | Rock Slide | Rock | Physical | 75 | 90 |
| 50 | Substitute | Normal | Status | - | - |