Below are all the moves that Mewtwo can learn in Generation II, which consists of:
Note: The move categories shown here are based on the move's type, as was the mechanic in Generations 1-3. The moves' detail pages may show a different category for Generation 4+.
Mewtwo learns the following moves in Generation 2 at the levels specified:
Lv. | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 1 | Disable | Normal | Status | - | 100 |
| 1 | Confusion | Psychic | Special | 50 | 100 |
| 11 | Barrier | Psychic | Status | - | - |
| 22 | Swift | Normal | Physical | 60 | ∞ |
| 33 | Psych Up | Normal | Status | - | - |
| 44 | Future Sight | Psychic | Special | 100 | 100 |
| 55 | Mist | Ice | Status | - | - |
| 66 | Psychic | Psychic | Special | 90 | 100 |
| 77 | Amnesia | Psychic | Status | - | - |
| 88 | Recover | Normal | Status | - | - |
| 99 | Safeguard | Normal | Status | - | - |
Mewtwo does not learn any egg moves.
Mewtwo can be taught these attacks in Generation 2 from move tutors (details):
Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|
| Flamethrower | Fire | Special | 95 | 100 |
| Ice Beam | Ice | Special | 95 | 100 |
| Thunderbolt | Electric | Special | 95 | 100 |
Mewtwo does not learn any special moves.
Mewtwo is compatible with these Generation 2 Technical Machines:
TM | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 1 | DynamicPunch | Fighting | Physical | 100 | 50 |
| 2 | Headbutt | Normal | Physical | 70 | 100 |
| 3 | Curse | Ghost | Status | - | - |
| 6 | Toxic | Poison | Status | - | 90 |
| 7 | Zap Cannon | Electric | Special | 120 | 50 |
| 8 | Rock Smash | Fighting | Physical | 40 | 100 |
| 9 | Psych Up | Normal | Status | - | - |
| 10 | Hidden Power | Normal | Physical | - | 100 |
| 11 | Sunny Day | Fire | Status | - | - |
| 13 | Snore | Normal | Physical | 40 | 100 |
| 14 | Blizzard | Ice | Special | 120 | 70 |
| 15 | Hyper Beam | Normal | Physical | 150 | 90 |
| 16 | Icy Wind | Ice | Special | 55 | 95 |
| 17 | Protect | Normal | Status | - | - |
| 18 | Rain Dance | Water | Status | - | - |
| 20 | Endure | Normal | Status | - | - |
| 21 | Frustration | Normal | Physical | - | 100 |
| 22 | SolarBeam | Grass | Special | 120 | 100 |
| 23 | Iron Tail | Steel | Physical | 100 | 75 |
| 25 | Thunder | Electric | Special | 120 | 70 |
| 27 | Return | Normal | Physical | - | 100 |
| 29 | Psychic | Psychic | Special | 90 | 100 |
| 30 | Shadow Ball | Ghost | Physical | 80 | 100 |
| 31 | Mud-Slap | Ground | Physical | 20 | 100 |
| 32 | Double Team | Normal | Status | - | - |
| 33 | Ice Punch | Ice | Special | 75 | 100 |
| 34 | Swagger | Normal | Status | - | 90 |
| 35 | Sleep Talk | Normal | Status | - | - |
| 38 | Fire Blast | Fire | Special | 120 | 85 |
| 39 | Swift | Normal | Physical | 60 | ∞ |
| 41 | ThunderPunch | Electric | Special | 75 | 100 |
| 42 | Dream Eater | Psychic | Special | 100 | 100 |
| 43 | Detect | Fighting | Status | - | - |
| 44 | Rest | Psychic | Status | - | - |
| 48 | Fire Punch | Fire | Special | 75 | 100 |
| 50 | Nightmare | Ghost | Physical | - | 100 |