PokéBase - Pokémon Q&A
7 votes

Normal Form
Sunny Form
Rainy Form
Snowy Form

Castform learnset

edited by

8 Answers

11 votes


Future Sight (Cheap, flawless damage. I loooove it)
Return (Strong reliable STAB)
Water Pulse (Chance to confuse, and some coverage)
Energy Ball (More coverage, and a chance to lower Special Defense)


Future Sight (Should be on any Pokemon that can learn it, basically)
Sunny Day (Use this to achieve the form)
Solarbeam (one-turn charge, and coverage against all weaknesses)
FLamethrower (Reliable STAB)


Future Sight (Yeah...)
Rain Dance (Set up the form)
Water Pulse (Used for STAB. A weak choice, but the only one. However, Rain Dance boosts it to a powerful cap of 240!)
Ice Beam (Coverage against a weakness)


Future Sight (---)
Hail (Pretty useful activation!)
Ice Beam (Reliable STAB)
Water Pulse (Very similar to Cloudy Form, this form also uses Water Pulse. It deals with two major Weaknesses, and gives Neutral damage against Steel, while piling beside Future Sight)

edited by
Are you sure no Blizzard considering Hail is in effect for snowy form? With Hail in effect, Bliizard has 100% accuracy and a 25% chance of breaking through Protect and Detect. However, the loww PP is a problem, although Castform isn't likely going to survive that long.
Also for Rainy Castfom, don't forgt that Water Pulse has Rain Dance, making it more power than Ice Beam (when both are neutral.)
Hahaha, thanks for that, Trachy!

I never liked Blizzard, Fire Blast, or Thunder, but since you have to set up with Hail to get Snowy Form, I guess you could, if you wanted.

And yes, that would be a careless overlook on my part, haha. Ice beam's is 95, while Water Pulse's would quadruple, to 240.
Return is only strong when Castform likes you, don't forget.
3 votes

Castform (M) @ Life Orb

Trait: Forecast
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Rain Dance
- Weather Ball
- Thunder
- Ice Beam

In the case that you already have rain support, Work up is a nice replacement for rain dance. Other than that, he can normally sweep decently in the lower tiers.

+1 for the photo lol
2 votes

Rain Castform
Rain Castform @ Life Orb/Expert Belt

Trait: Forecast

EVs: 4 HP / 252 SpA / 252 Spe

Modest Nature (+SpA, -Atk)

  • Rain Dance
  • Weather Ball/Hydro Pump
  • Thunder
  • Ice Beam

Okay, 252 SpA EVs and a Modest Nature is pretty crucial with 70 Base SpA.
Rain Dance activates it's Rain forme, because that's what this set it for.
Hydro Pump is STAB, and has a bit more power than Weather Ball at the cost of some accuracy. While Weather Ball is a bit more reliable and full accuracy.
Thunder works well with Rain Dance because it gets full accuracy, and is powerful gives some coverage and a good chance of Paralyze.
Ice Beam rounds out the coverage by hitting Grass types and gives BoltBeam exept there's not Tbolt.

Sun Castform
Sun Castform @ Life Orb/Expert Belt

Trait: Forecast

EVs: 4 HP / 252 SpA / 252 Spe

Modest Nature (+SpA, -Atk)

  • Sunny Day
  • Weather Ball/Fire Blast
  • SolarBeam
  • Hidden Power Rock/Ice Beam

Sunny Day powers up Fire Blast and gives Fire Blast STAB and gives Solarbeam a nocharge up turn.
Fire Blast is STAB because of Sunny Day, and gets a boost from the sun. Weather Ball is another option though because of the more reliability.
SolarBeam works well with Sunny Day, and in the lower tiers there shouldn't really be weather war. It also gets excellent coverage along with Fire Blast.
Hidden Power Rock hits Fire types for some decent damage, Ice Beam gives some further coverage.

Hail Castform
Castform @ Life Orb/Expert Belt

Trait: Forecast

EVs: 4 HP / 252 SpA / 252 Spe

Modest Nature (+SpA, -Atk)

  • Hail
  • Blizzard
  • Thunderbolt
  • Hydro Pump

Hail gives it a nice attack in STAB Blizzard.
Blizzard is STAB and has full accucary because of Hail.
Thunderbolt hits Water types and has good coverage along with Blizzard.
Hydro Pump hits Fire types hard and gives some coverage.

edited by
This is an extremely good moveset for each form. A couple of additions i'd offer is slashing Ice Beam on Rain Castform's moveset with Hurricane, and to slash Life Orb/Expert Belt with the Weather rocks (Damp Rock, Heat Rock, Icy Rock). Other than that, amazing work on this. (and yes I know that this was in 2012)
1 vote

For CASTFORM, I would suggest Weather Ball, Fire Blast, Water Pulse, Blizzard. No matter what form, this set is perfect an any battle. GROUDON, KYOGRE, and ABOMASNOW can also help change weather.

Or, you could have Weather Ball and all the weather moves that make Castform change forms. Weather Ball doubles in power when a weather condition is in effect, including in Sandstorm or fog. If you teach Castform Hail, Rain Dance, and Sunny Day , Castform's Weather Ball will triple in power due to STAB and having a weather condition active. In fog, weather ball is Normal but doubles in power. Weather Ball is Rock-Type in a sandstorm.
1 vote

Castform (F) @ Focus Sash
Ability: Forecast
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Hydro Pump
- Hurricane
- Thunder
- Rain Dance

1 vote

Rainy Castform time! :D

Castform @ Damp Rock / Expert Belt / Life Orb
Ability: Forecast
Timid Nature
EVs: 252 SpA / 4 SpD / 252 Spe
-Rain Dance
-Hydro Pump / Weather Ball

Rain Dance makes Castform actually be somewhat threatening. Hurricane and Thunder are strong coverage moves that never miss thanks to Rain, and Weather Ball or Hydro Pump can give strong STAB. I prefer Weather Ball cuz Hydro Pump misses too much for me.

0 votes

Support Castform:
Castform (M) @ Heat Rock
Trait: Forecast
EVs: 80 HP / 180 Def / 8 SAtk / 180 SDef / 60 Spd
Modest Nature (+SAtk, -Atk)
- Sunny Day
- Tailwind
- Fire Blast
- SolarBeam

 -Sunny day
 -Rain Dance
 -Weather Ball
Simple effective
0 votes

Castform (Ice) @ Never-Melt Ice
Ability: Forecast
-Future Sight
-Weather Ball
-Hydro Pump

This moveset us for Ice Castforms. Them only. Hail is to make Castform its Ice Form. It also hurts non-Ice-Types. Future Sight is a non-physical move that sets up for a random Special Attack a few moves ahead. *Weather Ball for STAB. Hydro Pump for defending against Fire-Types.

*Why Weather Ball is awesome:
Base Damage: 50
Special Effect (doubles damage in weather): x2
STAB: x1.5
Weather condition (sun or rain): x1.5
Total: 225 Base damage