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What is a good in-game team for Pokemon X/Y?

25 votes

Six Pokemon are required and while legendaries can be suggested, do remember that many people do not like using them because of how easy it makes the game. You might also want to keep the starter.
- Moves are required for each Pokemon.
- You should make sure to take into account that some people cannot trade, nor do they want to use cheating devices such as AR. As such, suggesting Gourgeist is not the best idea. If you do suggest such a Pokemon, it might be a good idea to include an alternative.
- Items, EVs, and Natures are not required.
- Please provide ample explanation.

asked by
reshown by
Oh didn't know that.
Why can't I vote here?
I would have a Goodra too, And level it all the way up in pokemon Amie because when I fought the champion it said goodra survived the moonblast and was at 1 hp and then came another moonblast it did its animation and it said it survived it again. I was like glitch! :)
i would put  xerneas in or if your looking for a Pokemon witch is not a legendary i would go for a thunderus or landourus

94 Answers

19 votes

I'ma write one for Ninja Frog.

Greninja @ Mystic Water/ Black Glasses
Water/ Dark
Ability: Torrent
-Extrasensory/ Ice Beam
-Water Shuriken
-Dark Pulse/ Night Slash

Why is his tongue a scarf? The foam he had as a Froakie/ Frogadier would be so much cooler.

Dark Pulse or Night Slash, whichever's easier for you. Greninja can be a good mixed Pokemon in-game. Water Shuriken is actually more useful than you'd think, because of those Gravelers and Boldres; Water Shurkien will break Sturdy. Either Extrasensory for Fighting coverage or Ice Beam for Grass coverage, so it would depend on the rest of the team. Or you can sacrifice Water Shuriken for one or the other. Considering that I'm advising Venusaur, I think Extrasensory is more beneficial, because Venusaur can handle grass types.

Acrobatics is another moveset option, if you so felt like it. It'll most likely OHKO Chestnaught if you're a few levels above it.

Greninja is a really solid starter; great speed, decent attacks and some nice STAB moves.

Weak to: Electric, Grass, Bug, Fighting, Fairy
Resists: Water, Fire, Steel, Ice, Dark, Ghost
Immune to: Psychic

Venusaur @ Miracle Seed/ Poison Barb
Grass/ Poison
Ability: Overgrow
-Venoshock/ Sludge Bomb (you get Sludge Bomb really late)
-Petal Blizzard
-Sleep Powder
-Earthquake/ Giga Drain/ Petal Dance

I was going to go with Charizard at first for the Fairy resistance, but Venusaur actually has super effective moves against Fairy types (that don't have a 75% accuracy like Iron Tail), plus the resistance. Sorry Mega Charizard X, as cool as you are, Venusaur wins. Earthquake for coverage and to deal with stuff like Klefki, which has has a Poison immunity because of Steel typing, or another STAB Grass move if you wanted either a draining move or a more powerful grass move.

Weak to: Fire, Flying, Psychic, Ice
Resists: Grass, Fairy, Electric, Water, Fighting

Mienshao @ Expert Belt/ Black Belt
Ability: Regenerator
-Drain Punch
-Power Up Punch/ Rock Smash
-Rock Slide

I'm so glad they included Mienshao in this game; while there are plenty of fighting types to choose from, not least that weird new Fighting/Flying Hawlucha, but for me Mienshao wins out because of Regenerator. Rock Slide will be sufficient for in-game purposes, and Mienshao gives a nice Rock resistance as well. I'm not going with High-Jump Kick, since if it misses you're really screwed. You should really only use Mienshao against things that are weak to fighting anyway, so you might as well go for Power Up Punch & then Drain Punch on everything.

Rock Smash is actually pretty useful, since there are plenty of rocks in your way in this game, and because it's not a HM move, you can replace Power Up Punch with it and swap the two moves contiually.

Mienshao does evolve late though, and you might think that Regenerator doesn't matter too much because you can use items, but +30% makes quite a big difference. Mienshao is worth using if you're patient.

Weak to: Flying, Psychic, Fairy
Resists: Rock, Bug, Dark

Mewostic @ Mind Plate/ Leftovers
Ability: Keen Eye/ Infiltrator
-Reflect/ Light Screen/ Charge Beam
-Signal Beam/ Energy Ball

Competitively, Prankster (male) Meowstic will be such a good support Pokemon, since it can set up at least one screen because of the ability.

In-game wise, either Infiltrator or Keen Eye is fine. There are a few select trainers that do set up screens, but beyond that Infiltrator is useless. Keen Eye is probably the better ability taking into account that there are SO MANY Boldres in this game and they usually have Mud Slap. Mewostic also learns some good special moves beyond its Psychic STAB, and can have some really nice coverage.

I would personally advise the male Meowstic, simply because I like having a defensive Pokemon around, but the female Meowstic is one with better offences, and in-game battles are hyper offensive, so you might want a female one. If you do get a Female Meowstic, Charge Beam is an option for her over a screen, if you want to use her to sweep.

Weak to: Bug, Dark, Ghost
Resists: Psychic, Fighting

Sylveon @ Pixie Plate
Ability: Cute Charm
-Draining Kiss
-Moon Blast

The star of X&Y, Sylveon is actually a pretty decent Pokemon. It's surprisingly slow, but it has some really great HP & Sp. Def, along with a nice Sp. Atk. Draining Kiss to replenish health, and it learns it very early on at level 20, so either evolve Eevee at level 19, or use a Heart Scale. Moonblast is great STAB, at BP 95, 100% accuracy and a chance of lowering an opponent's sp. atk. Psyshock and Dig to cover its weaknesses, even though they're pretty uncommon in-game, but Psyshock will prove really useful against Toxicroak (which, spoilers, Team Flare uses). Sylveon will trash any Dragon types, with the possible exception of Dragalge. Psyshock is only available later in the game as a TM, so Bite will be a good filler move until then.

Weak to: Steel, Poison
Resists: Fighting, Bug, Dark
Immune to: Dragon

Emolga @ no item
Electric/ Flying
Ability: Static
-Volt Switch/ Encore/ Light Screen

You can get Emolga on the same route as Eevee, at a relatively infrequent encounter rate, and as far as I can tell, Emolga has the upperhand in sky battles. It also learns Acrobatics, which will be great against the Fighting Gym, and against some dude's Jumpluff in a sky battle which I was not expecting. It's got pretty cool typing, meaning its Ground weakness is negated, and its Rock/ Ice weakness is covered by Mienshao and Greninja respectively.

Sky battlers also use Emolgas themselves, but just use a STAB Electric move and you'll be fine. You should usually be a few levels above your surrounding trainers/ Pokemon anyway.

Emolga is boss.

Weak to: Rock, Ice
Resists: Bug, Grass, Fighting, Flying, Steel
Immune to: Ground

I didn't include most HM moves, but guess what? Bidoof is BACK. So go use a Bibarel. As for Fly, I personally didn't find it that much of a deal to forfeit Fly, considering that you can just Fly to a centre & swap Pokemon. You can use a Fletchling to Fly. The tiny bird doesn't even need to evolve in order to learn HM02.

Also note that these are final movesets, so mess around with the moves, use HM moves or whatever throughout the game, but these are the sets I recommend for E4 purposes.

answered by
edited by
Your list was pretty decent, but...

Don't knock something until you've tried it.
Any Pokemon can be a beast in-game or even competitively if you understand what moves to give them and how to utilise them.
Emolga also serves a great niche in this game and that's sky battles.
I would recommend Mega Evolving Venusaur. Other than that, looks good and effective!
I think it's depressing that I forgot the main game change in this generation; I forgot to Mega evolve Venusaur.
That team is actually REALLY good but I'd replace Sylveon with umbreon and sorry, but Venusaur with Charizard purely because he's so much cooler.
EDIT: I chose Umbreon because I hate fairy types and I don't really care about type advantages. I wouldn't get pokemon X though, cuz Yvetal is so much more awesome than Xerneas.
I really like Mega-Charizard X/Y as well, but the problem was it didn't have any x2 moves against Fairies, and if you have Charizard X, then your forfeit the fairy resistance every time you Mega-evolve.
As for Umbreon, I didn't really want another Fairy weakness. That Sylveon set works pretty well, despite Dig being a physical move.
Why not aerodactyl instead of emolga? it's more well off than emolga in every possible way, and you also get it quite early.
As for opponent emolga in sky battles aerodactyl almost always outspeeds them and KOes with Rock-type STAB.
I'd start off with Poison Powder for Venusaur, so you can get the 2x Venoshock, then switch to Sleep Powder when you get Sludge Bomb.
I'm just asking, is Sylveon better or Gardevoir to use? Well both are fairy types...
Ralts is harder to find than Eevee is; if you want better coverage, then I would suggest Gardevoir, but apart from that, there's really not much difference. You don't get the mega stone for Gardevoir until post game anyway.

@EoS: using Poison Powder just wastes a move. The main attraction of using Poison Powder to increase Venoshock's power is lost when you realise that grass types are immune to Powder moves.
For that guy who mentioned Gardevoir.... YES.
@fondant. Yes, but Fairies aren't, and there are plenty of Pokes with Sleep-negating abilities.
he probably doesn't like hawlucha because it can kick butt better than mienshao.
Dig on Sylveon already covers both Steel and Poison, amazingly. And @sandstorm57102 is completely right. Flying Press for the win!
Seriously zoroark, shut up. There is nothing wrong with this team, and there is nothing wrong with fondant, so stop having a go. It makes you look like an idiot.
He used Emolga cause his icon is one!
How ironic, I use the same team with slightly different movesets.
really good team... i was wondering if i had to mega evolve venusaur? anyway...thanks for everything, (gonna wreck my friend with this) also do you have anything to couter spore+focus sash spike-stealth rockers that will work well with this team? again thank you alot!
Venusaur is a spore counter; it's part grass meaning it's immune.
This team isn't meant for competitive purposes btw; if you want a spinner, replace Emolga with something that has Rapid Spin/ Defog to clear entry hazards.
ok thx anyway i am still going to use it :) also can i replace volt switch by u-turn? i don't have that much battle points.....
Why you all offend Emolga? I think it's good since it only has two weaknesses and the Iron Tail can wipe Rock and Ice out maybe in a OHKO or THKO.  It can also be a sky boss by killing 'em Flying types (And Hawlucha, etc) with a Electric move. Emolga was the main one on my team.
Yea U-Turn is probably better. There's nothing immune to it.
And all Pokemon can shine if you just know how to use them.
Great team, maybe teach greninja grass knot of HP fire though.
I like the Emolga.  Not a personal favorite due to its stats, but still good (and matches your profile).
WATER SHURUIKEN? say what? useless! try surf or hydro pump or even scald...maaaaaaybeeeeeeeeeeeeeeeeeeeeeee..... sry if it can't learn one or more of them... :3
scratch surf. didn't see it already on the moveset
Water Shuriken is great, it gets +1 priority and:

Each hit of Water Shuriken is treated like a separate attack:

-Each blow can get a critical hit independently.
-Abilities that activate on contact (Static, Weak Armor, Iron Barbs etc.) activate for each blow.
-If the Sturdy ability or Focus Sash/Band items activate before the final hit, the -subsequent hit will still deal damage and therefore cause the opponent to faint.
-If the first hit breaks a Substitute, the second hit will deal damage to the target Pokémon.
what natures?
Natures don't matter in-game.
You know, Aerodactyl is a lot better for sky battles.
Who is going to fly in this team?
Who's flying in this team? Emolga? Seriously?
Please finish reading my answer.
i'd go trade a zapdos neither a emolga
you might already know this but never ev train these pokemon unless its ABSOLutely nececececery
im good at speleenj
Emolga is pretty useful on this team, but what's so wrong with Hawlucha?
Trust me, I've used it a ton of times and hasn't let me down since.
 Hawlucha (M) @ Power Herb
Ability: Unburden
EVs: 252 Atk / 252 Spe / 4HP
-Swords Dance
-Hi Jump Kick
-Sky Attack
You don't even get a power herb throughout XY you need to buy it at the battle mansion.
The point of in-game teams is to be diverse & easy to use, though granted Hawlucha is a good Pokemon.
For a fighting type use Scrafty. Immune to psychic, defensive and special defensive tank and get moxie. Watch out for fairy though. I used this and he was a beast

Scrafty (M) @Black Belt or BlackGlasses
Nature Jolly + Spe -SpAtk
Ability Moxie
EVs 252 Atk/ 252 Spe/ 4 HP
Dragon Dance
Brick Break/ Hi Jump Kick
Crunch/ Payback
Poison Jab
I love this team (it's really good!), and all of these answers make me almost feel bad that I play for fun and named my Delphox Dumbledore. Also YAY Bidoof AKA the bane of my existence is back (I am currently co-playing Diamond).
Just finally got this game yesterday and was wanting to find a team to do a first playthrough with and I am going to use this one. Thanks!
I would switch out venusuar  for charizard
Venusaur is also extremely weak against steel with it being immune to poison and being strong against grass
11 votes

Okay, I got a team for you guys. This team is where Fenniken is your starter Pokemon.

Delphox (Fire / Psychic)

Trait: Blaze
EVs: 4 HP / 252 SAtk / 252 Spd (Use Super Training :3)
Timid Nature (+Spd, -Atk) [If you can]
~ Flamethrower / Fire Blast
~ Psychic / Psyshock
~ Cut
~ Grass Knot

Fire Blast and Psyshock are options for the 1st and second slot, respectively, but Fire Blast has less PP than Flamethrower, which makes it, the less preferred. Psychic has more power, which is why Psychic was listed. Cut was there because Delphox has a pretty limited movepool.

Staraptor (Normal / Flying)

Trait: Intimidate
EVs: 4 HP / 252 Atk / 252 Spd (Use Super training :3)
Jolly Nature (+Spd, -SAtk) [If you can]
~ Fly
~ Close Combat
~ U-turn
~ Return

Your team's Flyer. The best thing about this bird is due to its access to Close Combat, obliterating the need to worry about Rock Pokemon. U-turn can help get out of sticky situations and and Return is good STAB ingame.

Lucario @ Lucarionite

Trait: Steadfast
EVs: 252 Atk / 4 SAtk / 252 Spd (Use Super Training :3)
Hasty Nature (+Spd, -Def)
~ Close Combat
~ Aura Sphere
~ Bone Rush / Earthquake
~ Poison Jab / Strength

One of the first Mega Evolutions you have access to using it one of the best ingame. 140 + Offensive stats do not play around. Close Combat and Aura Sphere are STAB that work well together due to Close Combat's low PP. Bone Rush and Earthquake help against Poison Pokemon. Poison Jab is used to wipe out Fairies, which resist Fighting. As an alternative, you can use Strength if nobody else can learn it, Strength can be used.

Gogoat (Grass)

Trait: Sap Sipper
EVs: 252 Atk / 128 SAtk / 128 Spd (Use Super Training :3)
Naughty Nature (+Atk, -SDef) [If you can]
~ Horn Leech
~ Earthquake
~ Strength / Milk Drink
~ Surf

Gogoat has incredible potential ingame, having the ability to learn Surf, which alleviates your Water Pokemon's moveslot. Gogoat can use it to cover its Fire weakness. Horn Leech and Milk Drink keep Gogoat healthy, but Strength can be used if noone else can. Earthquake gets great coverage ingame.

Lanturn (Water / Electric)

Trait: Sniper
EVs: 252 SAtk / 4 SDef / 252 Spd (Super Training)
Timid Nature (+Spd, -Atk) [If you can]
~ Waterfall
~ Hydro Pump
~ Ice Beam
~ Thunderbolt

Waterfall was perfect here for filler :D
The rest of them provide STAB and BoltBeam.

Florges (Fairy)

Trait: Flower Veil
Evs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
~ Moonblast
~ Petal Blizzard
~ Psychic
~ Wish

Florges is so damn good. Fairy typing is good ingame and it has access to some pretty cool moves. Just use a Heart Scale for Wish :P

answered by
My Florges dominated Serena's Chesnaught with an Attract. It was screwed by my Dazzling Gleam after it was "immobilized by love."
gogoat is grass/normal
No. Gogoat is pure Grass. Sawsbuck is Normal/ Grass.
I think Florges should have Energy Ball instead of Petal Blizzard, because of its bad Attack and good Sp. Atk.
Why do you encourage Super Training/Nature Breeding for in-game teams? The Pokemon Aime and simply leveling up is more efficient.
10 votes

After having gone through the game a second time, I decided to make some major changes to my team.
Before we begin, here is a list of everything you need to know in order to easily beat X/Y:

  • Use the Exp. Share
  • Don't have a team of Caterpie

Now that that's out of the way, we can get started!

Fighting Type: Lucario


Aura Sphere
Bone Rush
Shadow Ball/Claw
Poison Jab

Lucario is a great all-around Pokémon. It has some pretty amazing offensive stats and is one of the few Mega Evolutions you can get in-game. Its mega gets Adaptability, which gives a big boost to moves like Aura Sphere.

Water type: Blastoise, Azumarill, or Greninja

Swag Swag Swag

Ice Beam/Play Rough
Dark Pulse/Anything Physical
(Dig/Bulldoze, Brick Break/Superpower, etc.)

Not only are they useful as HM slaves, but your Water type can take out many opponents with its moves as well.

Grass Type: Venusaur, Roserade, or Chesnaught

Swag Swag Swag

Venoshock or Sludge Bomb
Energy Ball
Hidden Power
(depends on if it's good) or Toxic / Dazzling Gleam

Hammer Arm
Seed Bomb
Poison Jab/Shadow Claw

It's good to have a Grass-type Pokémon for your team. They learn some other great coverage moves as well.

Fire type: Charizard, Chandelure, or Delphox

Swag Swag Swag

Dragon Pulse/Claw
Air Slash/Fly
Solar Beam/Anything Physical
(Shadow Claw, Steel Wing, Brick Break, etc.)

Shadow Ball
Energy Ball/Grass Knot

Charizard is great to have because of its powerful Mega Evolution. The best choice for Charizard's moveset depends on which Mega Stone you have; with the first choice (for Y) in the above moveset being special moves and the second one (for X) mostly being contact moves.

Chandelure and Delphox have really good Special Attack and get great coverage.

Fairy type: Gardevoir


Shadow Ball

Gardevoir is a great Pokémon due to its high Special Attack and great movepool. Its moves have complete type coverage, and it can have a mixed set without extra effort thanks to Psyshock.

Rock type: Aerodactyl


Rock Tomb/Slide
Rock Smash

Aerodactyl is awesome in this game. It works well as an HM slave, and it gets a Mega Evolution, so it can use Fly with huge attacking power, STAB, and a Tough Claws boost. It works amazingly in Sky Battles, too.

These Pokémon make a great team and can take you all the way to beating the Champion. As you can tell, this took quite some time to put together, so if you like this team or have anything to say about it, feel free to leave a vote/comment! Thank you!

answered by
edited by
No, not at all… unless you're that OCD guy who wants to overtrain and for everything to be perfect xD
Waa? but caterpie is a uber material pokemon :(
my team is greninja, charizard(mega x), blastoise(mega), venasaur(mega) gardevoir(mega) and lucario(mega) so my whole team is almost mega but greninja
What about a team of magikarps?
I have a chesnaught, so whom do I teach cut?
9 votes

I'll post one I guess. If you want to, you can EV train really early on in the game via Super Training, so if you want to do that I've added EVs. This is NOT necessary for the game though, X and Y happen to be one of the easier Pokemon games due the trainer's awful AI. Natures don't matter, so long as they aren't lowering the Pokemon's main attacking stat.

This one has a lot of Pokemon exclusive to X in it, but you can swap Clawitzer for something else and change Charizard's Mega Stone in you have Y.

enter image description here
Chesnaught @ Miracle Seed
Trait: Overgrow
EVs: 252 Atk / 252 HP / 4 Def

  • Seed Bomb
  • Brick Break
  • Shadow Claw / Stone Edge
  • Bulk Up

Chesnaught is a tanky Pokemon, which is nice for in-game. It's a bit weak on the special side though, so keep that in mind when using it.

Seed Bomb is Grass-type STAB that deals a solid amount of damage. Brick Break is the strongest Fighting-type move Chesnaught has that doesn't give it any drawbacks. The lack of power is fine for in-game playthroughs. Shadow Claw is accessible fairly early on and provide coverage for Psychic-type Pokemon. Stone Edge is another great move, but is only available later in the game. Bulk Up amplifies Chesnaught's Attack and makes it more bulky.

enter image description here
Aegislash @ Leftovers
Trait: Stance Change
EVs: 252 Atk / 252 Def / 4 HP

  • Shadow Claw
  • Iron Head
  • Sacred Sword
  • King's Shield

King's Shield is a fantastic move in both competitive and in-game for its Attack-lowering ability, which is great for Gym Leader and Elite Four battles.

A physical set was chosen over a special one so the team has a balanced amount of special and physical attackers. Shadow Claw is the best physical Ghost move available, chosen over Shadow Sneak as it hits much harder, and because Speed doesn't matter nearly as much as it does in competitive. Iron Head hits Fairies hard, and has a flinch chance which can come in handy. Sacred Sword provides additional coverage. King's Shield, as mentioned before, is a fantastic move that has many uses. Thank goodness it's exclusive to Aegislash, or Gen 6 would be a stall generation like Gen 2.

enter image description here
Charizard @ Charizardite X
Trait: Blaze / Tough Claws
EVs: 128 Spd / 252 SAtk / 128 Atk

  • Dragon Claw
  • Fly
  • Flamethrower
  • Dig

Charizard is a great Pokemon with its new Mega Evolutions. Charizard X has nice mixed attacking stats, so I made use of them with this set.

Dragon Claw is Dragon STAB, and hits everything but Steel and Fairy for a solid amount of damage. Fly is a very useful move, and should be included on every team, even if it doesn't offer much coverage. Flamethrower is self explanatory. Dig is useful as the last move. It lets you escape caves at the cost of 20 base power since Earthquake could have been used as well. The underground turn does not matter as the computer will never try to play around it.

enter image description here
Florges @ Pixie Plate
Trait: Flower Veil
EVs: 252 SAtk / 252 HP / 4 SDef

  • Energy Ball
  • Moonblast
  • Psychic
  • Aromatherapy

Florges can be obtained as Flabebe pretty early in the game, which makes it a nice choice. It helps with the upcoming Fighting Gym as well.

Energy Ball hits many Rock-type Pokemon in the game, common in caves and with many trainers. Moonblast is Fairy STAB and can lower Special, making Florges' Special Defence even more impressive. Psychic is another good coverage move, although a number of different moves could be used in this spot. Wish is a possibility, as it is a very nice support move. Aromatherapy removes status conditions like confusion that become very annoying in the game.

enter image description here
Clawitzer @ Splash Plate
Trait: Mega Launcher
EVs: 252 HP / 252 SAtk / 4 Spd

  • Water Pulse
  • Aura Sphere
  • Ice Beam
  • Dragon Pulse

Clawitzer is a really cool new Pokemon that gets some great coverage moves. It's also available before the Rock Gym, making it very useful early on and easy to get caught up in levels. Water Pulse, thanks to Mega Launcher, does the same damage as Surf. It was chosen over Surf for its confusion chance. Aura Sphere, Ice Beam and Dragon Pulse are coverage moves that can hit types Clawitzer would otherwise be walled by.

enter image description here
Heliosk @ Zap Plate
Trait: Dry Skin
EVs: 252 Spd / 252 SAtk / 4 SDef

  • Thunderbolt
  • Hyper Voice
  • Surf
  • Flash

Heliolisk is an interesting new Pokemon that gets Surf, which is great as it lets Clawitzer use Water Pulse. Thunderbolt and Hyper Voice are STAB attacks that have good neutral coverage. Surf lets you travel on water and provide more coverage. Flash helps in cave.

If you want, you could also use a rain set with Thunder instead of Thunderbolt and Rain Dance instead of Hyper Voice (which is only necessary to hit Grass Pokemon for a reasonable amount damage). This activates Dry Skin, lets you use a more powerful Electric move, powers up Surf, weakens Fire moves that half the team is weak to and supports a number of Pokemon on the team, but it can be annoying to set up constantly.

answered by
edited by
what are the natures?
The natures really do not matter much if this is just for ingame, this is by no means a viable team online. The only exception is if the nature is really terrible for that particular Pokemon; for example, an Adamant Gardevoir is really counter-practical.
I remembered I used this team on Pokemon Y, but I deleted my profile on the game and handed it to my sister, so I can have Pokemon X and she can have Pokemon Y
Just saying chestnaught get owned by flying type moves
@superash: Not a good enough reason not to use it. In-game is very predictable. You can switch out to Aegislash or Heliolisk very easily.

Also, I rewrote the entire thing since I sounded like a dumb ten year old in this.
9 votes

So here is my team for Pokemon Y!
I've added EVs as well since it's much easier to obtain now with Super Training.

enter image description here

Greninja @ Mystic Water
Water/ Dark
Ability: Torrent
EVs: 252 SAtk / 252 Spd / 4 HP

  • Surf
  • Extrasensory
  • Dark Pulse
  • Ice Beam

Surf is STAB and a useful in-game utility. Extrasensory is fighting coverage. Dark Pulse is STAB. Ice Beam is for grass coverage.

enter image description here

Charizard @ Charizardite Y
Ability: Blaze (Drought when Mega Evolved)
EVs: 252 SAtk / 252 Spd / 4 HP

  • Fly
  • Flamethrower
  • Solar Beam
  • Earthquake

Fly is STAB and a useful in-game utility. Flamethrower is STAB and benefits from Drought. Solar Beam is for water coverage and benefits from Drought. Earthquake is for rock and electric coverage...and because its Earthquake!

enter image description here

Gallade @ Expert Belt/Black Belt
Ability: Steadfast
EVs: 252 Atk / 252 Spd / 4 HP

  • Pyscho Cut
  • Close Combat
  • Night Slash
  • Stone Edge

Pyscho Cut is STAB. Close Combat is STAB. Night Slash is ghost coverage. Stone Edge is flying coverage.

enter image description here

Aegislash @ Leftovers
Ability: Stance Change
EVs: 252 Atk / 252 HP / 4 Spd

  • Iron Head
  • Sacred Sword
  • King's Shield
  • Shadow Claw

Iron Head is STAB. Shadow Claw is STAB and ghost coverage. Sacred Sword is great for steel types that resist his STAB. King's Shield is a great defensive protect move that will lower the target's attack stat as well.

enter image description here

Heliolisk @ Zap Plate
Ability: Dry Skin
EVs: 252 SAtk / 252 Spd / 4 HP

  • Thunderbolt
  • Grass Knot
  • Parabolic Charge
  • Surf

Thunderbolt is STAB. Grass Knot is ground coverage. Parabolic Charge is STAB and heals you. Surf is ground and fire coverage.

enter image description here

Sylveon @ Pixie Plate
Ability: Cute Charm
EVs: 252 SAtk / 252 HP / 4 Spd

  • Moon Blast
  • Draining Kiss
  • Calm Mind
  • Pyshock

Moon Blast is STAB. Draining Kiss is STAB and heals you. Calm Mind makes it a beastly tank. Pyshock is poison coverage.

This team is serving me very well. It has very good coverage and never any more than 2 Pokemon have a weakness to any type. Hope you guys enjoy my team!

answered by
Never get rid of the Heliolisks!!!! Heliolisk all the way brotha!!!
What about replacing Gallade and Sylveon with, say, Gardevoir and Lucario/Pangoro?
Could you possibly use acrobatics on Greninja to cover grass, fighting, and bug?
Really nice team.Truly awesome.
Only 1 addition,Air Slash should replace Fly on Charizard since even Fletchling can learn Fly and Air Slash is special.
Also anyone of Dragon Pulse/Focus. Blast/Blast Burn can replace Earthquake but it's fine if you don't do that.
Great team- I'll take it! But both Greninja and Heliolisk have Surf, so I recommend Water Shuriken instead of Surf for Greninja, since Heliolisk would already have Surf.
5 votes

Just beat X, here's my team:

Greninja (Water/Dark)
Ability: Torrent

-Night Slash/Dark Pulse
-Ice Beam
-Extrasensory/Water Shuriken

I usually take the water starter and when I saw that it was also dark, it became a pretty easy decision.

Surf and a dark type move are must haves. Ice beam is nice because it counters grass types, and destroys dragons. Extrasensory or water shuriken are good fillers. Extrasensory counters fighting types, and water shuriken can take out Pokemon with sturdy as their ability.

enter image description here

Blaziken (Fire/Fighting)
Ability: Speed Boost

-Brick Break
-Brave Bird

An awesome ability, boosted Exp (from mystery gift) and a mega evolution!! I just had to keep him in my party!!

Brick break and flamethrower may not dish out the same damage as other fighting and fire moves, but there's no arguing with 100% accuracy. Brave bird I found to be kind of useless, but I kept it because I had no other flying moves in my party. Strength is a decent filler that you get early in the game and is necessary throughout your adventure.

enter image description here

Venusaur (Grass/Poison)
Ability: Overgrow

-Sludge Bomb
-Petal Dance
-Sleep Powder

Charizard is tempting, but Venusaur makes more sense since I already have Blaziken, and because it is strong against fairy types.

Use venoshock until you get to victory road and can get sludge bomb. Petal dance works if Venusaur is strong enough to OHKO most of your opponents, I had no issues with it taking more than two turns to kill things, so becoming confused wasn't a problem. You could go with petal blizzard, solar beam, energy ball, or grass pledge if they suit your style. Earthquake is awesome, and sleep powder is handy for catching stuff.

enter image description here

Gardevoir (Psychic/Fairy)
Ability: Trace

-Dazzling Gleam/Moonblast
-Hypnosis/Calm Mind

It takes a while to get it leveled up, but it becomes unstoppable when it learns fairy moves.

You don't learn moonblast until level 85, but dazzling gleam can get the job done. Hypnosis is kind of pointless unless you have dream eater, but I went with thunderbolt anyways and kept hypnosis just because I never use status moves in game. You can't get the mega evolution until after you beat the game, but this is still one of the best Pokemon out there.

enter image description here

Garchomp (Dragon/Ground)
Ability: Sand Veil

-Draco Meteor

One of my all-time favourites. It takes some work to level it up because you can't get it until midway through the game, but totally worth it.

This thing is so overpowered I don't even care about keeping sand storm(although Mega-Garchomp's ability sandforce is really awesome when combined with sand storm). Earthquake and draco meteor require no explanation. Surf is fun, and crunch can come in handy in lots of situations.

enter image description here

Magnezone (Electric/Steel)
Ability: Sturdy

-Flash Cannon
-Zap Cannon

This guy is a fairy destroying machine! The ultimate weapon for beating Diantha's Mega-Gardevoir. Plus it gets STAB thunderbolt!!! You can catch a Magneton on route 15/16 in the lost hotel, level it up on route 13 (the badlands) and you'll have a Magnezone.

It will learn flash cannon at level 39 right after you catch it at level 37/38. The lock-on/zap cannon combination didn't get much use, but that's only because thunderbolt is just plain awesome.

So as you can tell, my strategy is all-out attack. This works great for me in story mode partly because I'm OCD about training my Pokemon (my team was all level 90+ the first time I beat the elite four, including level 100 Blaziken) but this is only recommended for story mode.

But with 12 different types between these 6 Pokemon, this team provides great coverage and a potential four mega-evolutions.

Always remember to super-train your Pokemon and catch a bidoof to carry your HMs.

answered by
I like your team good job
lvl 90+ :O
Can anyone post EVs for this build? Sorry, im pretty new to the pokemon world
I actually don't have a dark move on my Greninja for 2 reasons. 1: I like having Waterfall. 2: I like trolling people by bluffing the Night Slash on Zoroark, then telling them I don't even HAVE Night Slash. XD
Pretty close to my team!
HA Blaziken can only be acquired via event or trade.  You may want to suggest something else.
Why trace on Gadevoir? Synchronize is the better choice, as as any status effect you get will also be applied
4 votes


blast burn



light screen


volt switch





iron defense

ice beam/blizzard


hydro cannon


aura sphere

dragon pulse

close combat

extreme speed


draco meteor


rock slide

power-up punch/dragon claw


ice shard

power-up punch

beat up


answered by
Ooo, you have Dig for your Jolteon?  Here comes Earthquake.  Great team other than that. :)
I used jolteon against electric types because of volt absorb. if a pokemon is likely to know earthquake i'll switch out or use volt switch. could you please give me a vote? :)
sure thing thanks
ur not suppose to ask for votes
3 votes

When I buy X, this would be the team I am aiming for.

Greninja Water/Dark
Trait: Torrent
- Surf
- Ice Beam
- Night Slash
- Acrobatics

I made him both a physical and special attacker because he has a good special attack base stat and an alright attack stat so why not? I chose Surf because you basically need it for the entire game. Ice Beam to cover Grass, Ground, Flying and Dragon types. Night Slash because I love that increased critical-hit ratio. And Acrobatics to cover grass, bug and fighting types.

Charizard Fire/Flying (Fire/Dragon when it Mega Evolves)
Trait: Blaze (Tough Claws when it Mega Evolves)
- Belly Drum/Swords Dance
- Dragon Claw
- Earthquake
- Fire Punch

High attack base stat + the ability Tough Claws + Belly Drum (or if you don't like 50% HP loss then you can go for Swords Dance) = the movie "2012"!!! Dragon Claw for STAB since he's a Dragon type now. Earthquake for mass destruction. And Fire Punch because it's got higher base power than Fire Fang, and no recoil unlike Flare Blitz.

Sandslash Ground
Trait: Sand Veil
- Earthquake
- Stone Edge
- Poison Jab/Gyro Ball
- Rapid Spin

STAB Earthquake!! Stone Edge covers Ice weakness and other types. Poison Jab/Gyro Ball are both to cover weaknesses. Poison Jab is to get rid of the new Fairy types and has a chance to poison. Gyro Ball is also for the Fairy types and has high attack because his low speed base stat. Because Charizard is a Fire/Flying type having a 4x weakness against Stealth Rock, he'll be KOed before I even get the chance to Mega Evolve him, so that's why I put Rapid Spin on Sandslash.

Lucario Fighting/Steel
Trait: Inner Focus (Adaptability when it Mega Evolves)
- Dark Pulse
- Aura Sphere
- Dragon Pulse
- Flash Cannon

Dark Pulse can counter Psychic and Ghost types. Aura Sphere is Lucario's signature move. Dragon Pulse is for crippling Dragon type. And Flash Cannon is for crippling Fairy types.

Crobat Flying/Poison
Trait: Inner Focus
- Sludge Bomb
- Fly
- Heat Wave
- X-Scissor

Sludge Bomb for more Fairy type destruction but with STAB. Fly to fly around the region + STAB. Heat Wave covers weaknesses and has a chance to burn. X-Scissor is for the same reason but with no addition effects.

Ampharos Electric (Electric/Dragon when it is Mega Evolved)
Trait: Static (Mold Breaker when it is Mega Evolved)
- Thunderbolt
- Power Gem
- Cotton Guard
- Signal Beam

Thunderbolt is for STAB. Power Gem is for countering Ice type since he's a Dragon type now. Cotton Guard to be able to endure Earthquake. And Signal Beam for a chance to confuse.

Overall, this team is basically used for awesomeness and Fairy type extinction. I've only used a 5th generation moveset for Sandslash, Crobat and Ampharos because I can't find a 6th gen learnset for them and I don't know whether you can get those three in-game because I haven't played the game yet so I hope this team works out!!

answered by
edited by
Where do you get Sandshrew because I looked it up and I can't find it on the Internet
Sandslash is available in game, Route 18.
Sandslash doesn't mega evolve.
he was talking about mega evolving charizard.
Switch Dark Pulse for Shadow Ball on Lucario.  The only thing better about Dark Pulse is that it can hit Normal-types (and duh Lucario's a Fighting type), so with Shadow Ball you can be Super Effective on more Pokémon.
Dark and Ghost are both super-effective against the same things..... But still, Ghost is usually better...
2 votes

I'm currently at the Pokemon League in Y, but this is the team I aspire by the end of completion :

Greninja ( Water and Dark Type ) :
Ability : Torrent
- Extrasensory
- Dark Pulse
- Ice Beam
- Surf

While it may take a while to get a portion of these moves, they can be applied to a great extent, and have a vast coverage against many types of Pokemon you encounter. Surf is also the most valuable utility outside of battle.

Gardevoir ( Psychic and Fairy Type ) :
Ability : Trace ( Pixilate when Mega )
- Calm Mind / Shadow Ball
- Moon Blast
- Psychic
- Thunderbolt

This set makes amazing use of Gardevoir's high Special Attack stat ( 125 ), and allows a wide variety of Pokemon to take super-effective / neutral damage. Calm Mind can boost stats to overwhelming levels, while Shadow Ball can retaliate those pesky Ghost types.

Charizard ( Fire and Flying )
Ability : Blaze ( X = Tough Claws, Y = Drought when Mega )
- Dragon Pulse
- Fire Fang / Flamethrower
- Fly
- Solar Beam

Depending on which version of the game you may have ( X or Y ), this set can be really effective for both Mega Forms. Fire Fang and Fly make great use of X's massive Attack, while Flamethrower and Solar Beam have the Sun to help them out with Y's.

Aurorus ( Rock and Ice Type )
Ability : Refrigerate
- Ancient Power
- Calm Mind
- Ice Beam
- Thunder Wave

Although this set doesn't make use of the, " Refrigerate " ability, it can play a great role on any team. Thunder Wave to hinder your opponent, and proceed to attack from there. The amazing boost of every stat Ancient Power can rarely give is not too shabby, either.

Lucario ( Fighting and Steel Type )
Ability : Steadfast ( Adaptability when Mega )
- Aura Sphere / Swords Dance
- Close Combat
- Ice Punch
- Thunder Punch

When in Mega Form, this set will truly shine due to the defying ability, " Adaptability " and boost in Attack. Ice and Thunder Punch have complete coverage, while anything not resisting a STAB Fighting move will take significant damage. Increase with Swords Dance if preferred.

Heliolisk ( Electric and Normal Type )
Ability : Dry Skin
- Grass Knot
- Parabolic Charge
- Surf
- Thunderbolt

With a large move pool, it can be hard to narrow one down. While this set does not provide the best coverage, the current team, aside from Gardevoir's Thunderbolt, lacks the offense to Water types. Heliolisk, with Dry Skin, Grass Knot, and Thunderbolt has no worries.

Conclusion :

While there may be better choices for team links, this one ceases to disappoint. Fighting, Ground, and Rock types might give this team a difficult challenge, but with harmony the types provide, they can certainly pull through. Thanks for reading!!! :D

answered by
Actually Greninja and Charizard both have a fire resistance, while only Lucario & Helioptile have a fire weakness, because Amura has a fire resistance from its Rock typing, so fire does neutral damage to it. Tbh, you have the option of getting a Helioptile with Sand Force, so you can get one w/o the fire weakness.
Huh. I totally forgot Amura was Rock/ice. I thought it was only Ice. Thanks for the info.
Gardevoir THANK YOU.
It is kind of hard to get dragon pulse you know.
How could you not have a Steel move on Lucario?!
2 votes

Okay. So far, this is my favorite team to use.

Ability: Torrent
-Water Shuriken (What Real Ninja Doesn't Use Shuriken With 100% Accuracy?)
-Aerial Ace/Acrobatics (To Keep Grass/Fighting/Bug Types Away)
-Substitute/Fling/U-Turn (Sub: Okay. A Bit Gimmicky, But Really. It's Useful. Fling: Look At Move Below. U-Turn, as stated by Squier 18, would also work well by taking advantage of Greninja's amazing speed[for a starter Pokemon] and allow it to scout out the enemy's team.)
-Dark Pulse/Thief (Dark Pulse Because It's Strong or Thief If You Want A Free Weapon To Fling At An Enemy)

This is a gimmick ninja build, but it looks really good as far as your biggest weaknesses goes with the exception of Electric and Fairy Types, though Fairy Types are easily beaten down with Venusaur.

Ability: Overgrow/Thick Fat (Mega Forme)
-Sludge Bomb
-Seed Bomb

This is going to help protect Greninja from Electric Type threats and, in Mega Forme, will be able to act as an incredible wall, being able to take Fire and Ice Type threats for neutral damage at best. Venusaur will be my go-to Mega due to his incredible bulk and his weakness to Flying, a rarely used type both in game and in meta, and Psychic, which at least one is almost guaranteed on all meta teams due to the need to protect Fairies from Poison types/Poison moves.

Ability: Speed Boost (If You Got The Torchic From The Mystery Gift otherwise, this will be pretty useless with its initial Abiilty)
-Flare Blitz
-Sky Uppercut
-Shadow Claw
-Protect (Mostly To Avoid Getting The First Hit and Getting the First Speed Boost)

This is a revenge killer. Shadow Claw will protect Venusaur from Psychics while also giving Blaziken a way to kill ghosts without using its Flare Blitz too early.

Edit: For those who are late in getting Torchic, thus Blaziken with Speed Boost, There is another that I would have used in its stead.

Ability: Prankster

I'm sure you see where I'm going with this one. Klefki will be a powerful Pokemon in both in game and meta due to his Prankster ability allowing his Status moves to go first unless faced against a faster Pokemon with Prankster. He will either have Protect or Substitute as his defense as well as Spikes and probably Toxic since he cannot use Toxic Spikes unless it is an Egg Move. Even if he could use Toxic Spikes, I would suggest Toxic instead because anyone who swaps in a Steel type could get rid of Toxic Spikes with ease where as Toxic must target instead of relying on your opponent to use either Rapid Spin or bringing out said Steel type to get rid of the established Toxic Spikes. The last slot is more of a user's choice. Attract would force your opponent to swap out or gamble on whether or not his/her Pokemon can break out of the attraction long enough to damage the Klefki's Sub or Klefki him/herself, or Torment to break Choice Scarf/Specs/Band Pokemon. I would have preferred if Klefki could learn Taunt to stop setups, but it may be an Egg move. I hope it is, but I can't be sure. Either way, this is a great Pokemon to setup with. My backup for this would be a Guard Split Carbink in a similar style as Guard Split Shuckle, though with the combined benefit and curse of having 50 points in attack, special attack, HP, and speed at the cost of 70 points of Defense and Special Defense. This could allow Carbink to be slightly more offensive if paired with a Pokemon capable of using Power Split with high Attack and Special Attack stats, if one is possible. Aegislash's Blade Forme would be one such possible partner. Again, I don't know, but hopefully things such as possible Egg moves will be released so that we can find out what combinations are possible.

Ability: Stance Change
-Sacred Sword
-King's Shield (Protect with the ability to reduce an opponent's Attack if they use a Physical attack.
-Shadow Claw
-Iron Head

Aegislash acts as a good Anti-Lead with only four weaknesses and a great movepool. It can also learn moves such as Aerial Ace and Night Slash which can help boost it's wide array of Pokemon it can destroy with ease.

Ability: Synchonize (Works Best With The Amount of People Using Toxic/Status Ailment Moves)/Trace (Not That Useful)/Pixilate (Mega Forme Only)
-Moon Blast
-Shadow Ball
-Calm Mind

This set allows you to check any Dragon/Fighting/Dark Threats not checked by any of the previous four Pokemon. What makes her even better is the fact she only has three weaknesses. THREE! Steel, Poison, and Ghost. Easily taken care of with any of the last four Pokemon. Poison can even be dealt with by Gardevoir herself provided she is fast enough to attack first.

Ability: Strong Jaw
-Ice Fang
-Thunder Fang

Strong Jaw increases this already titanic Physical Sweeper's attack into an absolute terror when using moves like Bite, Crunch, or any of the Fangs. Ice Fang will allow him, provided he is fast enough, to smash Flying, Grass, Dragon, and Ground Type Pokemon while Thunder Fang deals with Water Type threats.

Overall, this is going to be both my in-game and metagame team, so I hope you liked the advice and please rate this team.

Edit: I have been reading a few Pokemon & Naruto Fanfictions so I got terms confused a bit. They have been changed for proper terminology.

Edit 2: I have been reading and taking suggestions where I believed them correct. I will admit that I don't know everything there is to know about X and Y, but I strive forward with your help. If you have any moves you think would be beneficial, just post the Pokemon, the move, and your reasoning behind it. If I think you have a valid point, I will edit and give credit where credit is due.

Edit 3: The reason I have protect/protect-like moves on so many Pokemon is just in case I don't have an available Pokemon capable of practically absorbing a blow. Say, for instance, half of my team has fainted and I needed someone to absorb a move that the rest are weak to. Having protect on so many Pokemon, while it may seem rediculous, is a means to safeguard myself from switching into an attack that can OHKO one of my other Pokemon. As for Klefki, it's not whether or not having spikes is pointless or not. It's about that ever so slight advantage Spikes can give you by forcing trainers like the Pokemon League to take that initial amount of damage that could win or lose the battle for you, if your Pokemon are around the same level as theirs. Spikes is a Utility move. Not something you should stand alone/rely on. It's only useful if the situation calls for it.

answered by
edited by
Yep, that scouting is going to be very important ingame.
"They have a Magikarp! With this knowledge I can easily win the battle because I know it will use Splash and so I can switch to an appropriate counter!"
"This is a gimmick ninja build, but it looks really good as far as your biggest weaknesses goes with the exception of Electric Types."
I think you're forgetting Greninja's Fairy weakness.

Also trach makes a good point, which also applies to your Klefki. There is really no need for Spikes in-game, and Torment is not a good move in-game or competitively.

I also don't understand why you gave so many Pokemon Protect when in-game is super offensive. Sometimes Protect is nice, but I don't think you need it on 4 out of 6 on your team, when the Pokemon could use another coverage move instead.
Well he did say that this would be his meta game team too meaning that he would probably use this team competitively.
I guess the argument is any moveset is viable.
Though, even competitively, you still wouldn't want 4 Pokemon with Protect. They could be doing something more useful like attacking...
That Tyrantrum has no STAB moves.
2 votes

With this team, I beat the game within three days of owning it. What's more, I was able to, with the exception of only one, defeat all of the Champion's Pokémon with one hit each! (I'm playing Y)

Charizard @ Charizardite (Both work but I prefer Y)
Ability: Blaze (Drought / Tough Claws)
-Flamethrower (Great with Drought!)
-Blast Burn (For fun)
-Fly (A must have ingame, STAB if you're playing Y)
-Dragon Claw (Coverage)

Sylveon( F) @ Sitrus Berry
Ability: Cute Charm
-Moonblast (More Dragon coverage)
-Calm Mind (Makes Sylveon an unstoppable tank)
-Hidden Power Ice (Even more coverage)
-Flash (Why not?)
This one is your Dragon counter. Say goodbye, Goodra.

Hawlucha @ King's Rock
Ability: Limber
-Flying Press (It's such a cool move!)
-Sky Drop / Bounce / Sky Attack (Flying STAB, coverage)
-Hi Jump Kick (Fighting STAB, coverage)
-U-Turn / Poison Jab (Scouting or chance to Poison, both have coverage this team needs)
I was waiting for a Fighting / Flying Type!

Arourus @ Leftovers
Ability: Refridgerate
-Thunderbolt (Bolt-Beam combo)
-Ice Beam / Freeze Dry (See above / Nifty Water coverage)
-Ancientpower (Do you ever just want to raise all your stats at once?)
-Hidden Power Ground (Even more coverage)

Lucario @ Lucarionite
Ability: Inner Focus
-Aura Sphere (No need to explain)
-Shadow Claw (Ghost coverage)
-Metal Claw (Fairy coverage)
-Bone Rush (Not so Sturdy now, are you?)

Lapras @ Rocky Helmet
Ability: Water Absorb
-Rock Smash
The easy HM Slave. It's fun to Surf on Lapras in X and Y.

Basically the point of this team is synergy. It has coverage against all 18 types, so it's literally ready for anything.

Hope this helps!

answered by
I think it's a great team overall.   However, I would change Dragon Claw to Solar Beam for Charizard (if it's Y) since his physical attack isn't that great, and it gives him Water coverage.

Other than that, Great team! (+1)
(P.S. I like the Lapras set; it's the same as mine!)
For Lucario, I would change Shadow Claw for Psychic. Honestly its not a better move, but it adds more coverage and works great with his awesome Spec. Attack.
Next2Insanity, did you know that you get complete type coverage with Ghost- and Fighting-moves?
2 votes


hydro pump
water shrukien
night slash
ice punch

charizard X

Dragon rush/claw/outrage
flare blitz/blast burn
earthquake/thunder punch

Lapras (Optional)

sheer cold
body slam


Aura sphere
ice punch
close combat
iron tail


moon blast
shadow ball/ hypnosis
dream eater/ thunder bolt


Dragon Rush
Stone Edge
Fire blast/fang
ice fang

Talon flame

Steel wing
Brave Bird
Flare blitz

answered by
I would not recommend taking both charizard and talonflame as both are fire flying a water electric or rock type could kill 2 valuable pokemon
2 votes

Hem hem. Time for my team! :D

Charizard @ Charizardite X
Ability: Blaze
EVs: 252 Spd / 128 SAtk / 128 Atk
- Dragon Pulse/ Dragon Claw
- Flamethrower/ Heat Wave
- Fly
- Brick Break

A mixed set :D
Dragon Pulse/ Claw is for when you mega evolve it. Flamethrower/ Heat Wave are for STAB and Charizard is not a Charizard if it doesnt have a fire type move XD. Fly is an ingame move which all teams kinda need (ingame). Brick Brake is for those pesky Rock types.

Chesnaught @ Leftovers
Ability: Overgrow
EVs: 252 Def / 252 SDef / 4 HP
- Rock Slide
- Wood Hammer/ Seed Bomb
- Brick Break
- Bulk Up

Rock Slide is for flying coverage of course. Wood Hammer is for STAB, if you dont like having the recoil then I would go for Seed Bomb . Brick Brake is for STAB. Bulk up... well... Bulks you up I guess. XD

Ability: Water Absorb
EVs: 252 Atk / 252 SAtk / 4 Spd
- Ice Beam
- Surf
- Return
- Body Slam

Ice Beam for Grass types and for STAB. Surf is for STAB and crossing the water (you need this at victory road) Return Well, use Pokemon Amie and then Lapras will lurve you :D Body Slam just another move to use :)

Sylveon @ Pixie Plate
Ability: Pixilate
EVs: 252 Atk / 4 SAtk / 252 Spd
Mild Nature
- Return
- Psyshock
- Moonblast
- Attract

I love this Moveset :D
With PIxilate, Return gets STAB and Psyshock is for coverage. Moon Blast is for STAB and Attract is doing cute charm's job.

Meowstic-F (F) @ Leftovers
Ability: Keen Eye
EVs: 252 SAtk / 252 Spd / 4 Atk
- Fake Out
- Shadow Ball
- Psychic
- Signal Beam

Fake Out is for the flinch. Shadow Ball is for Coverage. Psychic is for STAB. Signal Beam for coverage

Aurorus @ Icicle Plate
Ability: Refrigerate
EVs: 252 Atk / 252 SAtk / 4 HP
- Return
- Freeze Dry
- Earthquake
- Rock Slide

I love this moveset too! Return gets STAB and gets stronger yet with the Icicle Plate! Freeze Dry STAB. Earthquake STAB I guess. XD Rock Slide for STAB

I Hope I helped :D

answered by
Aurorus won't get STAB from Earthquake. It is a rock/ice type, and Refrigerate only transforms normal type moves into ice. I do like the set however, the only thing is, if I were you, I would try to get one with it's hidden ability, Snow Warning, and maybe give it Blizzard. I would also replace Rock Slide with Ancientpower, because it has better special attack, and the stat boosts come in handy
Pokemon-Amie boosts the Pokemon's affection not it's happiness.
2 votes

Malamar (contrary) shell bell
Superpower - contrary raises attack and defense now
Substitute- to deal with fairy+bugs and not fain
Psycho cut- STAB and high critical hit ratio
Night slash - STAB high critical hit ratio

Ev trained in attack and speed to kill quickly

Aerodactyl (tough claws+pressure) aerodactlite
Rock slide/stone edge/head smash
Dragon claw
I always loved aerodactyl

Goodra drago plate
Dragon pulse
Power whip

Hydro pump
Energy ball
Ice beam/ sludge bomb
Nature power
I named mine Mexican duck :P

Nuzzle to paralyze
Quick attack
Volt tackle

Quagsire SHINY
Rain dance

Hyper beam
Giga impact
Roar of time
Shadow force

answered by
really? AR Magikarp
1 vote

I'm not putting in movesets or anything fancy like that since I don't remember the exact movesets of my final team, it'll just be the Pokémon and a description of why I used it. You can get all of it by Ambrette town, too! So, here goes nothing.

Chesnaught (Nickname: Kool-Aid Man)
I never really liked Fire type starters (I know, sue me.) and I already had a Water type planned, so Chespin was the remaining choice. It's really grown on me, and I think that it was worth choosing the Grass starter. Grass/Fighting is a really fun combo.

Blastoise (Nickname: 100% Blast)
This is the Water type I had planned. I always loved Squirtle, and having a Blastoise just felt natural to me.

Talonflame (Nickname: Phillie)
I saw Serena use Fletchling in the capture tutorial and I was all like "She has one already?! I want one!" I got one. It's a really solid Fire/Flying type, despite all of the weaknesses it has. It's really fast, and with no item, Acrobatics destroys everything.

Blaziken (Nickname: N/A)
I know, I accidentally used 2 fire and 2 fighting types. It's good, even though I didn't really have fun with it. It got too overpowered with the boosted EXP. Next time I use this team, I'll use an Aegislash. Since you only get Torchic until January, I'd put Aegislash in the spotlight for this one.

Gardevoir (Nickname: God Of War)
More people than I thought are using one. Wow. This was my test for the Fairy type. I took a liking to it quickly. A powerful Special attacker, I highly suggest it.

Furfrou (Nickname: Noodles)
FURFROU?! WHY A FURFROU?! Calm down and listen. Furfrou is actually a very balanced normal type. It excels in every stat except Defense. Normal type plus bad defense is a problem, right? Not so fast. It's ability Fur Coat halves damage taken from physical moves, essentialy doubling Defense. Furfrou is definitely worth checking out.

Hope this helps!

answered by
I just did another playthrough of X recently, and my team was pretty good: Chesnaught, Charizard, Lapras, Gardevoir, Gallade (because I'm an idiot) and Goodra.  Check this team out also!
How do you get a torchic? I am going to buy x or y and I want a blaziken in my team
Dude you forgot moves...
I liked that you gave explanations for each Pokemon and everything, but if you had just added move sets I wouldn't have to use an up-vote to make your votes 0... Especially when they were much higher
1 vote

[email protected] Plate
Own Tempo

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-Wing Attack
-Rock Tomb

[email protected] Seed
-Phantom Force
-Seed Bomb
-Rock Slide
-Flame Charge

[email protected] Plate
Inner Focus
-Shadow Ball
-Focus Blast

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Speed Boost
-Blaze Kick
-Power-Up Punch
-Brave Bird

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-Shadow Ball
-Dark Pulse

Explanation: I have already completed Pokemon x with a very different team and decided that for my playthrough of Pokemon y, I would use a team of Pokemon that I didn't use in x. This team has seen a lot of reiteration and change but this is what I have settled on. It started with the Blazikin being a shoe in. The speed boost passive give away was to good to turn down and over all, Ifound Blazikin to be far more useful than any of the new starters. I went with power-up punch over brick break because every turn is basically a free dragon dance. Every thing else really needs no explanation. Afterward I quickly added Aerodactyle. His speed and attack have always been forces to be reckoned with and I knew I wanted a strong flying type on my team. His coverage is fantastic as well. Aerodactyle was a no brainer. After that I decided I needed a strong Special offensive line and preferably Pokemon that has good defensive typing. Aegislash was out because I had used him in x so I decided to go with the combination of Gengar and Alakazam. Both are ridiculously fast and do a stupid amount of damage. Gengar also has great typing allowing to wreck fairies with Stab Venoshock. I built their movesets to give me coverage against a lot of different types and then left them be. They have largely remained unchanged since. This left me with a few open spots left. I decided on Gourgeist for my grass type because of his rather large movepool. After that I decided that I wanted an ice type to finish off my team and I eventually settled on Avalugg. He finishes off the coverage my team needed and is a monsterous physical tank with a decent and respectable attack stat. In the end, this is my team. Potential Pokemon that almost found a spot: Simisage, Scrafty, Abomasnow, Blastoise, and Aurorous.

answered by
something cool u team avalugg with a abamasnow with snow warning and ice body and it will auto heal
1 vote

This is my team for X and I love it:
[email protected] Water
Water Shuriken, Dark Pulse, Extrasensory, Bounce
This set abuses its ability, and really focuses on the ability. Water Shuriken is STAB, Dark Pulse is also STAB, Extrasensory is STAB because of Protean, and Bounce is for STAB and eliminates three of its weaknesses.
[email protected] Lens
Sludge Bomb, Dragon Pulse, Surf, Focus Blast
This thing has an awesome typing, coverage and movepool. Sludge Bomb is for STAB with a chance to poison. Dragon Pulse is STAB and eliminates anything that isn't Steel or Fairy. Surf is there for utility and for eliminating its ground weakness. Focus Blast destroys five types, especially those steels that resist its two STABs.
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Ability:Stance Change
King's Shield, Shadow Sneak, Sacred Sword, Swords Dance
This thing dominates. In defense form when you send it out, you set up with a couple Swords Dances, but if you're facing a physical attacker, start with King's Shield to get them to switch so youu get a free swords dance. After, proceed to sweep with +2 STAB Shadow Sneak, which destroys anything thing that doesn't resist it. If you do come across something that resists it, smash it with Sacred Sword.
[email protected] Plate
Ability:Sweet Veil
Draining Kiss, Thunderbolt, Flamethrower, Surf
Draining Kiss is for STAB and a reliable recovery, that is the (pun) kiss of death for dragons. Other three moves are for a wide range of coverage, while Flamethrower is for its Steel weakness.
Ability:Keen Eye
Psychic, Thunder Wave, Dark Pulse, Disarming Voice
Psychic is for, of course, STAB. Thunder Wave is for crippling the opponents. Dark Pulse is for Ghosts, and Disarming Voice is for eliminating any Dark type that crosses its path.
Its ability means it can't be Double Teamed by anyone, and and Attack or Smokescreen will have no use.
[email protected] Belt
Flying Press, Fly, X-Scissor, Poison Jab
Flying Press gets dual STAB in one move, providing amazing coverage. Fly is for utility, and for another STAB when your up against an opponent that that is weak to flying but resistant to fighting, which means Flying Press won't be super effective. X-Scissor beats Psychics, and Poison Jab destroys Fairies.
This team was very useful, and I do hope it will be useful for you as well. Thank you.

answered by
edited by
1 vote

Note: This team is for pre-Pokemon League

SLASHING!! the Aegislash
Ability: Stance Change
Item: Spell Tag
Iron Head
Shadow Claw
Sacred Sword
Night Slash

Aegislash has an awesome ability

Godzilla the Tyrantrum
Ability: Strong Jaw
Item: Dragon Fang
Rock Slide
Dragon Claw

Crunch with Strong Jaw and high Attack base stat is almost OP

Amphitrite the Lapras
Ability: Water Absorb
Item: Mystic Water
Ice Beam

Gen. 1 Pokemon and high stats

Victinitwo the Delphox
Ability: Blaze
Item: Amulet Coin
Shadow Ball
Grass Knot

Because of very high Sp. Atk it's the only good-looking starter (tongue as a scarf, gross)

Sprout the Venusaur
Ability: Overgrow
Item: Venusaurite
Energy Ball
Sludge Bomb
Petal Dance

Gen. 1 Pokemon, high Sp. Atk and Attack, and is a very good wall

Mysterio the Hawlucha
Ability: Limber
Item: Black Belt
Flying Press
Hi-Jump Kick

Because of it's type combo, it's Flying Press signature move, and good speed stat

answered by
This team looks like fun. Can anyone post the EVs and items please?
Nice team, but I don't think Delphox is the best looking starter, that award goes to Chestnaught.
Only good Delphox set...
You got rid of the Stance Change ability by not giving it a protective move
switch out a move on the aegis lash for kings shield, it puts it back in shield mode and is a better protect.
1 vote

This is the team I hope to have at the end of Pokemon X

Ability: Protean
Dark Pulse
Ice Beam

Ability: Stance Change
Sacred Sword
Kings Shield
Iron Head
Shadow Ball

Ability: Overgrow
Sleep Powder
Sludge Bomb
Petal Blizzard

Ability: Speed Boost
Blaze Kick
Sky Uppercut
Swords Dance

Ability: Synchronize
Shadow Ball

Ability: Infiltrator
Dragon Pulse
Air Slash
Boom Burst

I hope to have this team by the time I complete the game

answered by
Not sure if you knew this, but this is an in-game team, and you can't get a Greninja with Protean in-game.  Might want to change that.
I got a protean greninja as my starter pokemon
1 vote

Greninja @ focus sash
Ability: torrent
-ice beam
-dark pulse

Greninja in my opinion is the best starter. An extremely fast special attacker, with a great move set. Surf/scald with STAB, darkpulse is a powerful STAB, ice beam for dragon and grass types, and extrasensory to cover it's fighting weakness. It has poor defenses, so I like to put a focus sash on it to prevent 1 hit KOs from moves like thunderbolt.

Venusaur @ black sludge/Venusaurite
Ability: overgrow
-sludge bomb
-energy ball
-sleep powder
-synthesis/giga drain/earthquake

Venusaur has good bulk and has a good special attack stat. Venusaur can take many hits and last long in battle. (especially with black sludge and synthesis) It is great against fairy types with STAB sludge bomb, can easily knock out water, ground, and rock types with STAB grass moves, and can put things to sleep.

Lucario @ Lucarionite
Ability: Inner Focus (if possible)
-aura sphere
-swords dance
-close combat
-dragon pulse/flash cannon

An excellent attacker for your team. I highly recommend you use a Lucario with a mega stone, as you get one along the main story line. A great typing and a great move pool makes for a great physical:special sweeper. Get a few swords danced up and you'll be sweeping everything. Has many resistances and diverse attacks. Aura sphere and close combat can kill easily, and can go either way for a physical or special wall. Your main attacker

Talonflame @ leftovers/no item
Ability: flame body
-brave bird/acrobatics
-flare blitz
-will o wisp/flamethrower

Yours team's flyer. A fast special attacker/physical attacker. Go for no item if you would rather have acrobatics over brave bird(you get brave bird late) And if you do go for brave bird, get leftovers to recover some hp lost from recoil(also for flare blitz). You can decide for will o wisp or flamethrower, but I have to say that will I wisp is a lot more helpful in later parts of the game and the elite four. Obtainable a early and a great Pokemon overall.

Garchomp @ leftovers/Garchompite
Ability: sand veil
-dragon claw
-stone edge

You can easily catch a gible on route 13. Gar chomp is a fast physical sweeper, with some bulk to it. Good move pool with the best STAB combinations in the game, with dragon claw and earthquake. You can wreck multiple opponents with its diverse move pool. It has a whopping 130 base attack stat, and when mega, has an incredible 170 attack stat. Great for the entire game and elite four.

For the final member of your team, there are two options. If you have access to trading, I recommend you use
Gengar @ choice spectacles
Ability: levitate
-shadow ball
-dazzling gleam
-sludge bomb

An amazing special attack for your team. Has STAB shadow ball and sludge bomb. It can handle other ghost types, and dark types with dazzling gleam. Can hit hard and has great speed. Good diverse attack for any team. You can find haunters in route 14 and 19.

If you do not have access to trading, however, I recommend you use
Florges @ leftovers
Ability: Flower veil
-petal blizzard

A special defensive monster, with 154 base stat special defense. Florges is obtainable early, and is a tank(with a decent special attack stat). Florges will eat your sludge bombs and flash cannons up! A great move set and insane defenses make florges a Pokemon that can fit well into any team.

answered by
Can you even get the choice specs or a focus sash in game?