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So I've caught a pretty decent team with no types overlapping and pretty good coverage, so here it is:

Decidueye: My starter and the MVP for all battles (except for its weaknesses)

Vikavolt: Easy to catch, easy to train

Alolan Dugtrio: My first time catching an Alolan Diglett, and it's a shiny too!

Crobat: a fast Pokemon with pretty good stats overall

Alolan Ninetales: My fairy type Pokemon on this team. I rarely use Fairy-types, so I figured it's a shot and it's an ice-type, which is pretty uncommon in Alola

So, now that you've seen my team, who should be my last team member?

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you could add dragons to your team they are pretty good defensively .I would suggest komo-o ,learning good covering moves makes it pretty good I suggest
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ability :bulletproof
moves:
boom burst
iron tail
close combat
clanging scales
it worked good for me so hope I helped
Focus Sash is consumable, making it pretty useless in-game. Iron Tail is unreliable. Boosting moves aren't needed in-game.
This is Sun/Moon. You can't catch Noivern in those games

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Your STAB attacks hit all types except Normal super effectively, so I'd say a Fighting type would be a nice addition. By the sound of it, if you have an Alolan Ninetales, you're almost at the end of the game. Thus, I would recommend a Kommo-o. Jangmo-o can be found in Vast Poni Canyon, so they won't take too long to level up. Kommo-o doesn't overlap types with any of your other Pokemon, and its STAB can take down Olivia and a bit of Kukui's team super effectively. It also resists Olivia's Rock moves. Be wary of Kahili, however -- Kommo-o sports a weakness to Flying. I would recommend a moveset something like this:

Kommo-o @ Black Belt / Dragon Claw
Ability: Bulletproof
- Dragon Claw / Clanging Scales
- Earthquake
- Poison Jab
- Brick Break / Sky Uppercut

Bewear works pretty well as well, and can be used until (or past) the point you get a Kommo-o.

Bewear @ Silk Scarf / Black Belt
Ability: Fluffy
- Brick Break
- Earthquake
- Return
- Shadow Claw (filler, can be replaced by anything)

Hope I helped!

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Bewear can't learn Iron Head or Zen Headbutt in S/M. Boosting moves are very rarely needed in-game.
I'm gonna BA this, also use Bewear until Kommo-o
Is this set allowed
Bewear @ Sitrus Berry  
Ability: Unnerve  
EVs: 252 HP / 252 Atk / 4 SpD  
Adamant Nature  
- Thunder Punch  
- Hammer Arm  
- Rock Slide  
- Shadow Claw
Well yes, but Thunder Punch is an Egg Move, so it may be harder to get.
idk, this is in-game, so it's going to be hard to have the exact Evs and ability and nature