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So I've caught a pretty decent team with no types overlapping and pretty good coverage, so here it is:

Decidueye: My starter and the MVP for all battles (except for its weaknesses)

Vikavolt: Easy to catch, easy to train

Alolan Dugtrio: My first time catching an Alolan Diglett, and it's a shiny too!

Crobat: a fast Pokemon with pretty good stats overall

Alolan Ninetales: My fairy type Pokemon on this team. I rarely use Fairy-types, so I figured it's a shot and it's an ice-type, which is pretty uncommon in Alola

So, now that you've seen my team, who should be my last team member?

you could add dragons to your team they are pretty good defensively .I would suggest komo-o ,learning good covering moves makes it pretty good I suggest
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ability :bulletproof
boom burst
iron tail
close combat
clanging scales
it worked good for me so hope I helped
Focus Sash is consumable, making it pretty useless in-game. Iron Tail is unreliable. Boosting moves aren't needed in-game.
This is Sun/Moon. You can't catch Noivern in those games

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Your STAB attacks hit all types except Normal super effectively, so I'd say a Fighting type would be a nice addition. By the sound of it, if you have an Alolan Ninetales, you're almost at the end of the game. Thus, I would recommend a Kommo-o. Jangmo-o can be found in Vast Poni Canyon, so they won't take too long to level up. Kommo-o doesn't overlap types with any of your other Pokemon, and its STAB can take down Olivia and a bit of Kukui's team super effectively. It also resists Olivia's Rock moves. Be wary of Kahili, however -- Kommo-o sports a weakness to Flying. I would recommend a moveset something like this:

Kommo-o @ Black Belt / Dragon Claw
Ability: Bulletproof
- Dragon Claw / Clanging Scales
- Earthquake
- Poison Jab
- Brick Break / Sky Uppercut

Bewear works pretty well as well, and can be used until (or past) the point you get a Kommo-o.

Bewear @ Silk Scarf / Black Belt
Ability: Fluffy
- Brick Break
- Earthquake
- Return
- Shadow Claw (filler, can be replaced by anything)

Hope I helped!

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Bewear can't learn Iron Head or Zen Headbutt in S/M. Boosting moves are very rarely needed in-game.
I'm gonna BA this, also use Bewear until Kommo-o
Is this set allowed
Bewear @ Sitrus Berry  
Ability: Unnerve  
EVs: 252 HP / 252 Atk / 4 SpD  
Adamant Nature  
- Thunder Punch  
- Hammer Arm  
- Rock Slide  
- Shadow Claw
Well yes, but Thunder Punch is an Egg Move, so it may be harder to get.
idk, this is in-game, so it's going to be hard to have the exact Evs and ability and nature