PokéBase - Pokémon Q&A
18 votes
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Please read the following guidelines before posting an answer here:

  • Please include (at least) six Pokemon in your answer, each with a specified set of moves. Abilities, natures, items and especially EVs are helpful but not a necessity.

  • Be mindful that players may not be able to get certain Pokemon, such as those restricted by version exclusivity or a trade evolution. If you'd like to suggest one of these, be sure to mention alternative/s.

  • Please also be considerate that many players have particular rule-sets for teams, such as to disallow overpowered legendary Pokemon or keep the starter on the team. You're welcome to suggest otherwise, but again it is kind to mention other options.

  • Please provide ample explanation.

by
edited by
I won the game with Haxorus, Samurott, Arcanine, Braviary, Lucario and Zoroark.
I caught every single Legendary, filled up the Pokédex, went to Nature Preserve and caught Shiny Haxorus.

I deleted my save file and now I am starting a new game with Flygon, Camerupt/Chandelure, Azumarill, keeping my Braviary, Serperior and Magnezone. Is this team ok?
how do i teach flygon earthquake
@nko89 you can teach it through TM.
------
Mine was Lucario, Seperior, Flygon, Jolteon, Jellicent, and arcanine. I forgot the movesets

95 Answers

0 votes

Samurott
Surf
X scizzor
Revenge
Focus energy

Magnezone
Thunder bolt
Flash cannon
Thunder wave
Tri attack

Arcanine
Flame charge
Wild charge
Extreme speed
Strength

Scrafty
High jump kick
Crunch
Head smash
Ice punch

Sigilyph
Fly
Psychic
Thunder bolt
Shadow ball

Haxorus

Dual chop
Brick break
X scizzor
Arial ace

by
0 votes

Well,I like to use Pokémon that I get early in the game

My suggested party is:

1) Serperior: Leaf blade ,Leaf storm ,Outrage ,Aqua tail.

2)Arcanine: Fire blast , Flamethrower,Crunch,Outrage.

3) Vaporeon: Hydro pump,Surf,Blizzard,surf.

4)Crobat:Fly, Air Slash,Cross poison,Shadow ball.

5)Lucario:Aura sphere,Close combat,Earthquake,Dragon pulse.

6)Zoroak:Foul play,Night daze ,Focus blast,Flamethrower.

(Some of the moves might not be learnt just by levelling up)

And if anyone requires help,I suggest the app "Pokeinfo".It has helped me a lot.

Tnx ,guys.

by
edited by
0 votes

Serperior
Ability: Overgrow
Moves
-Leaf Blade
-Giga Drain
-Dragon Tail
-Aerial Ace

Lucario
Ability: Inner Focus
Moves
-Close Combat
-Dragon Pulse
-Bone Rush
-Aura Sphere

Ampharos
Ability: Static
Moves
-Thunderbolt
-Thunder Punch
-Signal Beam
-Electro Ball

Gothitelle
Ability: Frisk
Moves
-Psychic
-Shadow Ball
-Future Sight
-Toxic

Flygon
Ability: Levitate
Moves
-Dragon Claw
-Earthquake
-Rock Slide
-Draco Meteor

Vaporeon
Ability: Water Absorb
Moves
-Hydro Pump
-Ice Beam
-Shadow Ball
-Surf

by
0 votes

This is the team I used for Pokemon Black and White 2. Did not lose once, beat all trainers with ease.

Serperior

Serperior @ Miracle Seed
- Leaf Blade
- Giga Drain
- Coil
- Strength

Leaf Blade is a good move, and is stab, while being even better with the Miracle Seed. Giga Drain is also a good move, which is stab aswell and is boosted by the Miracle Seed. Coil raises your Attack, Defense, and Accuracy stat. Strength is HM and needed to get to the Elite Four.

Get Snivy from Aspertia City from Bianca.
Evolve it.

Arcanine

Arcanine @ Charcoal
- Flare Blitz
- Crunch
- Outrage
- Flamethrower

Flare Blitz is an amazing move which is stab, and even better with Charcoal. Crunch is good for the Elite Four. Outrage is also a really good move, and helps out with one of the gym leaders and the champion. Flamethrower is stab and also just a relativley good move, also being boosted by Charcoal.

Catch Growlithe in the Virbank Complex.
Evolve it with Fire Stone.

Crobat

Crobat @ Sharp Beak
- Fly
- X-Scissor
- Confuse Ray
- Sludge Bomb

Fly is stab and also a really useful HM, and is even a better move with the Sharp Beak. X-Scissor is a decent move for coverage. Confuse Ray can really be your best friend in some battles. Sludge Bomb is a overall good move which is stab.

Catch Zubat in the Castellia Sewers.
Evolve it.

Zoroark

Zoroark @ Black Glasses
- Foul Play
- Scary Face
- Nasty Plot
- Dark Pulse.

Foul play is a good move which is stab, and even better with the boost of Black Glasses. Scary Face can really help out with speedy Pokemon like the Champions Haxorus. Dark Pulse is stab and is a good move, also boosted by the Black Glasses. Nasty Plot boosts Sp. Atk moves such as Dark Pulse.

Get Zoura from Rood in Driftveil city.
Evolve it.

Klinklang

Klinklang @ Metal Coat
- Shift Gear
- Gear Grind
- Thunder Wave
- Wild Charge

Shift Gear boosts your Attack and Speed stat. Gear Grind is stab, and a decent move, and Shift Gear can boost the power of it. Thunder Wave can really help you out in battles. Wild Charge is good coverage and an all-round good move.

Catch Klink in Chargestone Cave.
Evolve it.

Walrein

Walrein @ Mystic Water / NeverMeltIce
- Surf
- Waterfall
- Ice Beam
- Body Slam

Surf is stab, a great move, and a needed HM, Mystic Water boosts its power. Waterfall is stab, a good move, and also, a needed HM, Mystic Water boosts its power. Ice Beam is stab, and a great move being boosted by the NeverMeltIce. Body Slam is a coverage.

I hope you all have a fun time using this team like I did! It worked out perfectly for me, and I hope it does for you!

-Fortunne

by
0 votes

This is my team in Black 2 which carried me through the first half of the Elite 4:

Samurott
Moveset:
Scald/Hydro Pump
Razor Shell
Surf
Waterfall

If you picked Tepig instead:
Emboar
Moveset:
Flamethrower
Heat Crash
Brick Break
Strength

The first 3 are good STAB moves with their own advantages:Flamethrower can cause burns, Heat Crash is Emboar's trademark, and Brick Break breaks through Light Screen and Reflect. Strength is an HM.

Scald/Hydro Pump and Razor Shell are strong STAB moves. I prefer Scald over Hydro Pump, but it's up to you. Surf and Waterfall are strong STAB moves, as well as HMs.

Unfezant
Moveset:
Air Cutter
Aerial Ace
Air Slash
Fly

All of them are strong STAB moves with their own advantages: Aerial Ace never misses, Air Cutter has an increased critical hit ratio, Air Slash can cause flinching ,Fly is an HM and on the turn you use it, most attacks can't hurt you.

Ampharos
Moveset:
Discharge
Volt Switch
Thunder Punch/Fire Punch
Flash

Discharge and Volt Switch are strong STAB moves with their own advantages: Discharge can cause paralysis and Volt Switch lets you use a classic hit and run. You can pick either Thunder Punch, which is a good STAB move that causes paralysis , or Fire Punch to compensate for the lack of a Fire type. Flash is an HM.

Lucario
Moveset:
Aura Sphere
Force Palm
Metal Claw
Strength

Aura Sphere, Force Palm, and Metal Claw are all strong STAB moves with their own advantages: Aura Sphere never misses, Force Palm can cause paralysis, and Metal Claw can increase your Attack stat. Strength is an HM.

If Emboar was your starter:

Golduck
Moveset:
Water Pulse
Surf
Waterfall
Zen Headbutt

Water Pulse is a good STAB move that can cause confusion.Surf and Waterfall are also strong STAB moves, as well as HMs. Zen Headbutt is compensation for the lack of a Psychic type.
Krookodile
Moveset:
Earthquake
Crunch
Dig
Foul Play

All of these moves are good STAB moves with their own advantages: Earthquake can hit underground opponents, Crunch can weaken the enemy's special defense, Foul Play can turn an opponent's Attack stat advantage against them, and Dig can help you escape caves and on the turn you use it, most attacks can't hurt you.

Beartic
Moveset:
Blizzard
Ice Beam
Icicle Crash
Cut

The first three moves are strong STAB moves with their own advantages: Blizzard and Ice Beam can freeze the opponent and Icicle Crash can cause flinching. Cut is an HM.

Thanks for reading and tell me in the comments what you think of this team.

by
edited by
0 votes

Weavile:
Night Slash
Ice Punch
Metal Claw
Low Kick

Vaporeon:
Surf
Ice Beam
Shadow Ball/Acid Armor
Waterfall (Not to be used in battle for obvious reasons)

Electivire:
Thunder Punch
Fire Punch
Earthquake
Giga Impact

Toxicroak:
Poison Jab
Drain Punch
Sucker Punch
Thunder Punch

Sandslash:
Earthquake
Stone Edge
X-Scissor
Swords Dance

Insert HM Slave here

Currently smashing my play-through with this lot.

by
0 votes

Team Preview: Samurott, Magnezone, Arcanine, Scrafty, Flygon, Drifblim
(All Items, TMs and Pokémon are accessible before the Elite Four)


Samurott @ Mystic Water
Trait: Torrent

  • Surf
  • Waterfall
  • Ice Beam
  • Megahorn/X-Scissor

Samurott is a great Pokémon with all-around good stats. Surf is for STAB, as is Waterfall (and both are HM moves), Ice Beam is for coverage, as is Megahorn and X-Scissor. Surf is given to you on Route 6 from Cheren, Waterfall is given to you in Victory Road from N, Ice Beam can be found in the Giant Chasm, X-Scissor can be found on Route 7 and Megahorn can be taught through Move Reminder.

Choose Oshawott as your starter.


Magnezone @ Quick Claw
Trait: Sturdy

  • Thunderbolt
  • Flash Cannon
  • Tri-Attack
  • Thunder Wave/Volt Switch

Magnezone is a great Pokémon with incredible Special Attack and completely walls Roxie. Thunderbolt is for STAB, as is Flash Cannon, Tri-Attack has a chance to either Paralyze, Burn or Freeze which is amazing, Thunder Wave Paralyzes the foe and can help catching legendaries and Volt Switch is more STAB and also switches the user out. You get Thunderbolt from Hugh just before the Elite Four, Magnezone learns Flash Cannon at level 39, MAGNETON can be taught Tri-Attack through Move Reminder, Magnezone learns Thunder Wave at level 15 and you get Volt Switch from Elesa after beating her.

Catch Magnemite in the Virbank Complex.,


Arcanine @ Expert Belt
Trait: Intimidate

  • Flare Blitz/Flamethrower
  • Outrage/Crunch
  • Extreme Speed
  • Wild Charge/Thunder Fang

Arcanine has always been an amazing Pokémon with all-around amazing stats and great movepool. Flare Blitz is very powerful with STAB, but does a lot of damage to Arcanine, so if you aren't keen on recoil damage, go for Flamethrower, Outrage and Crunch are both excellent for coverage, Extreme Speed for priority and Wild Charge for further coverage or Thunder fang is you aren't keen on recoil. GROWLITHE learns Flare Blitz at level 45, Flamethrower at level 34, Outrage at level 43, Crunch at level 39, Arcanine learns Extreme Speed through Move Reminder, Thunder Fang through Move Reminder and you can get Wild Charge at Victory Road.

Catch Growlithe at the Virbank Complex.


Scrafty @ Muscle Band
Trait: Moxie

  • Crunch
  • Drain Punch
  • Ice Punch
  • Rock Slide

Scrafty is a great Pokémon with amazing bulk and Physical Attack and a surprisingly deep movepool. Crunch is for STAB, Drain Punch is also for STAB as well as recovery and Ice Beam and Rock Slide are both excellent coverage attacks. Scrafty learns Crunch at level 38, learns Drain Punch (Humilau City) and Ice Punch (Driftviel City) through Move Tutor and you can get Rock Slide at Mistralton Cave.

Catch Scraggy on Route 4.


Flygon @ Shell Bell
Trait: Levitate

  • Earth Power
  • Dragon Claw
  • Rock Slide
  • U-Turn

Flygon is a great Pokémon in-game and Levitate is an amazing ability and it also has a great movepool. Earth Power is for STAB (Earthquake is only accessible after the E4), as is Dragon Claw and Rock Slide and U-Turn are for coverage and U-Turn also acts like Volt Switch. Flygon learns Earth Power at level 39, learns Dragon Claw at level 55, you can get Rock Slide at Mistralton Cave and you can get U-Turn at the PWT.

Catch Trapinch at the Desert Resort.


Drifblim @ Leftovers
Trait: Aftermath

  • Fly
  • Shadow Ball/Hex
  • Psychic
  • Thunderbolt/Will-O-Wisp

Drifblim is a very bulky Pokémon who can either be ran offensively, defensively or both. Fly is for STAB and getting around Unova, Shadow ball is also for STAB as is Hex (Only have Hex if you plan on having Will-O-Wisp), Psychic and Thunderbolt are both for coverage and Will-O-Wisp is to make Hex stronger and for status. You get Fly from Bianca on Route 5, you can get Shadow Ball behind the Strange House at the Reversal Mountain exterior, Hex can be learned at level 27, you can Psychic on Route 13, you can get Thunderbolt from Hugh before the Elite Four and you can get Will-O-Wisp at the Celestial Tower.

Catch Drifblim at the Reversal Mountain Exterior.

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edited by
0 votes

emboar:moves-flamethrower,hammer arm,brickbreak,earthquake.item-charcoal
stoutland:moves-surf,hyper beam,shadow ball, ice fang.item-leftovers
krookadile:moves-dig,stone edge,outrage,bite.item-expert belt
sigilyph:moves-hipnosis,phychic,fly,energy ball.item-mind plate
haxourus:moves-dragon tail,gilotien,false swipe,streangh.item-focus sash
joltion:moves-thunder,quick attack,thunderbolt,last resort.item-zap plate

by
0 votes

This is the team I used for Pokemon Black 2. I fell like this is the best team for anyone.

Magnemite
Availability: Early Game, Virbank Complex, 25% (Inside)
Stats: Has a great Special Attack stat, with decent overall bulk to back it up.
Typing: Steel/Electric is arguably the holy grail of defensive typings, with resistances to everything bar four types. Ground and Fighting types are rather common though. Offensively, this typing is mediocre, but is saved by its stats and movepool.
Movepool: Magnemite comes with Sonic Boom, a godsend early game that can 2HKO everything. Aside from that, it has Thundershock, and later Mirror Shot. Magnemite doesn't get any good STAB moves until Flash Cannon, but it can hold on with STAB Volt Switch, Thunder, and a tutored Signal Beam.
Major Battles: Magnemite steamrolls over Roxie, Burgh, Skyla, and Marlon by virtue of typing alone. It helps a lot against Drayden, but needs to watch out for coverage moves such as Earth Power.

Oshawott
Availability: Starter
Stats: Balanced stats across the board, with some emphasis in Attack and Special Attack.
Typing: Water gives it a nice variety of options, but it doesn't give Oshawott a lot of strong matchups throughout the game.
Movepool: Oshawott gets interesting movepool options, most notable being Megahorn from the move relearner (or X-Scissor from TM), Superpower from move tutor, and Ice Beam and Blizzard from TM. It also gets Swords Dance, allowing it to pull off sweeps on some foes.
Major Battles: Oshawott is one of the best options against Clay, an otherwise difficult battle. Its coverage options make it a legitimate pick for Drayden as well. In the E4, Samurott shines as a backup to almost everything, with a strong varied movepool to pick off weakened teams.

Scraggy
Availability: Early-Mid Game, Route 4, 5%
Stats: Scraggy has solid Attack and defenses. Upon evolving, its defenses overtake its Attack, meaning it remains bulky before and after evolution. It’s fairly slow though.
Typing: Dark + Fighting make a great combo, only Heracross and Toxicroak resist them, both of which are rarely seen.
Movepool: Scraggy starts off with Faint Attack and Headbutt, then gets Brick Break at level 20. It gets Payback, Hi Jump Kick, and finally Crunch right before evolving. It gets Rock Tomb by TM, and Ice Punch through tutoring.
Major Battles: With access to Dig and Rock Tomb, Scraggy can take on Elesa easily. Its Fighting attacks do well against Clay's Krokorok and Excadrill. Crunch can take out Skyla's Swoobat. With its bulk and strong attacks, Scraggy can go head-to-head to Drayden, watch out for Druddigon's Revenge. Scraggy manhandles Marlon's Jellicent and stomps both Zinzolin and Colress, while taking on any of Ghetsis's team bar Toxicroak. Scraggy has positive matchups against 75% of the Elite Four and takes on most of Iris's team.

Sigilyph
Availability: Early-Mid Game, Desert Resort, 10% (Desert)
Stats: Its stats are well distributed for in-game runs. High Special Attack and Speed and its defenses are more than enough to take hits repeatedly when required.
Typing: Psychic/Flying STAB provide plenty of neutral and super effective coverage, but they are stopped by Steel-types. 4x Fighting resistance and Ground immunity are helpful. It has 5 weaknesses but some of those are rare.
Movepool: Air Cutter and Psybeam provide early power, and Air Slash and Psychic replace these to keep it going late-game. Shadow Ball from TM is useful for coverage on Psychic-types, and Signal Beam is a more expensive alternative for both Psychic- and Dark-types. It gets walled by Steel-types for most of the game, so Heat Wave is an option late-game if you have the shards.
Major Battles: It can use its STABs to beat most Team Plasma grunts. Its typing is only advantageous against Marshall (watch out for Rock attacks), but it has enough power and Speed to at least contribute against pretty much any gym.

Growlithe
Availability: Early Game, Virbank Complex, 20% (Inside)
Stats: They’re very balanced. Its Attack and Special Attack are equally usable, and it's fairly fast too. It's also quite bulky, with good HP and average defenses.
Typing: Fire is a decent type in this game. It hits a good amount of Pokemon for super effective damage, but it's weak to Water, Ground, and Rock, all of which are very easy to take advantage of.
Movepool: Shallow. It learns nothing useful by level-up, except for STAB moves, Outrage and Crunch; Extremespeed is decent, but isn't very useful. To get its best physical STAB, Flare Blitz, you have to keep it as a Growlithe until level 45, which sucks. It can't learn Wild Charge, its best supplemental coverage, until Victory Road, at which it's pointless. Thunder Fang is available, but is a rather poor move in general.
Major Battles: It can be a good asset against Roxie, and it destroys Burgh and Colress. Other than those two, it doesn't do particularly well against any other important trainers, but it's only really useless versus Drayden and Marlon.

Trapinch
Availability: Early-Mid Game, Desert Resort, 5% (Desert)
Stats: It’s very strong, but frail and slow at the same time. But, once it gets to Flygon, all of its stats are respectable, especially with high Speed and Attack.
Typing: Ground is a solid typing, but having some common weaknesses makes it have a hard time. As Vibrava and Flygon, its secondary Dragon-type removes some of them, while it provides a great secondary STAB.
Movepool: Sadly, it can't get Earthquake during the main story unless you keep it as a Trapinch until level 55. Dig or Earth Power serve as substitutes, though, and it learns Dragon Claw by level-up. It gets nice coverage moves like Fire Blast and Rock Slide. You can also use it for Fly.
Major Battles: It does really well against Elesa. It can also do work against Skyla with Rock Slide, while Dragon Claw helps against Drayden. Its Ground-type moves will be helpful against most of Team Plasma.

by
0 votes

Samurott @ Mystic Water
Ability: Torrent
- Surf - route 6
- Waterfall - victory road
- Ice Beam -gisnt chasm
- Dig -route 4

Lucario @ Leftovers
Ability: Steadfast
- Aura Sphere -lvl 51
- Shadow Claw - celestal tower
- Ice Punch - drifveil tudor
- Rock Smash - virbank complex

Espeon @ King's Rock
Ability: Synchronize
- Psychic - lvl 37
- Shadow Ball - reversal mountain
- Cut - virbank city
- Return - aspertia city

Darmanitan @ Muscle Band
Ability: Sheer Force
- Flare Blitz - lvl 33
- Earthquake - route 15
- Headbutt - lvl 20
- Hammer Arm - lvl 35

Flygon @ Dragon Fang
Ability: Levitate
- Dragon Claw - lvl 51
- Earthquake - route 15
- Fly - route 5
- Fire Punch - drifveil tudor

Galvantula @ Wide Lens
Ability: Compound Eyes
- Thunder - lacunosa city
- Signal Beam - lvl 34
- Thunder Wave - nimbasa city
- Flash - castelia city

by
0 votes

I'm going to answer with my Pokemon Black 2 team (I can say that I "cheated". I had a White 2 exclusive Pokemon on my team but you can use that Pokemon on White 2 or replace it with whatever Pokemon do you want). I have to warn you though, the Pokemon are found very early in the game so you have to grind a bit.

Samurott @ Mystic Water

-Surf
-Waterfall
-Megahorn
-Ice Beam

This guy is actually really good. I don't know why do so many people say that he is terrible. Megahorn can be learnt via Move Tutor, Ice Beam for coverage, Waterfall and Surf are needed HMs and STAB, Samurott having a really balanced Attack stats.

Arcanine @ Charcoal

-Flare Blitz
-Outrage
-Flamethrower
-Wild Charge

Flamethrower is STAB, as well as Flare Blitz but I used Flare Blitz when I was around full HP and I knew that Flamethrower won't OHKO the foe. Outrage for coverage and Wild Charge because this team does not have a Electric type (and for Water types).

Roserade @ Miracle Seed

-Energy Ball
-Venoshock
-Toxic
-Shadow Ball

Oh Lord, this thing is better than I thought. It DESTROYED the 8th Gym and helped a lot during the journey. Energy Ball is STAB, Toxic for poisoning the foe, Venoshock is STAB and it's more powerful when the foe's poisoned. Shadow Ball for coverage.

Lucario @ Razor Claw (That only item that I had for Lucario)

-Aura Sphere
-Close Combat
-Dark Pulse
-Strength

Lucario is really over used, but he is over used because he is INSANE. He really helped me for the 3rd Gym (If you want to use this team, make sure you evolve Riolu before challenging the Gym.) and during the journey. Aura Sphere (his signature move) and Close Combat are STAB, you can get Dark Pulse via Move Tutor and I chose it over Dragon Pulse because I already had enough Dragon coverage (the next Pokemon shows you why I had enough Dragon coverage)

Haxorus @ Dragon Fang

-Dragon Claw
-Swords Dance/Dragon Dance
-Slash
-Dig/Earthquake

IMO he is the best Dragon type Pokemon out of all of them (Hydreigon is pretty good too but you can't really have before E4). Haxorus destroyed the 7th Gym and Iris' Dragons. Dragon Claw is STAB, Swords Dance raises the Attack stat by 2 stages, Dragon Dance raises the Attack stat only by 1 stage but it raises the Speed stat. Dig is for Electric types. Earthquake TM is only for Post Game.

Braviary @ Leftovers

-Fly/Brave Bird
-Hone Claws
-Crush Claw
-Superpower

He is the guy that is exclusive for White 2 but I didn't care because I really wanted him so I talked to a friend and he traded his Braviary. You need to over level your Braviary to get Brave Bird so until then, Fly can be used. They are both STAB. Hone Claws boosts the Attack stat and the Accuracy. Crush Claw is STAB and Superpower coverage.

Hope this helped.

by
Aura Sphere is not Lucarios Signature
0 votes

Item: Charcoal
Emboar  sprite from Black & White
Emboar
Thunderpunch
Scald
Take Down
Brick Break
__
Item: Magnet
Eelektross  sprite from Black & White
Eelektross
Crush Claw
Discharge
Zap Cannon
Dragon Tail
__
Item: Soft Sand
Lucario  sprite from Black & White
Lucario
Metal Claw
Counter
Earthquake
Close Combat
__
Item: Miracle Seed
Leavanny  sprite from Black & White
Leavanny
Razor Leaf
Leaf Storm
Leaf Blade
X-Scissor
__
Item: Mystic Water
Swanna  sprite from Black & White
Swanna
Fly
Surf
Brave Bird
Ice Beam
__
Item: Black Glasses
Zoroark  sprite from Black & White
Zoroark
Foul Play
Night Slash
Night Daze
Cut

by
0 votes

Probably not the best, but it's what I'm using maybe.

Serperior

  • Leaf Blade
  • Cut
  • Dig
  • Frenzy Plant

Magnezone

  • Thunderbolt
  • Tri-attack
  • Flash Cannon
  • Thunder Wave

Camerupt

  • Earthquake
  • Lava Plume
  • Solar Beam
  • Strength

Swanna

  • Surf
  • Fly
  • Ice Beam
  • Roost

Scolipede

  • Poison Tail
  • Steamroller
  • Bug Bite
  • Rollout

Weavile

  • Ice Punch
  • Night Slash
  • Ice Shard
  • Pursuit
by
0 votes

My items are probs not that good but you have to recommend them soo switch em out if you like.

@Meadow Plate
Ability:Overgrow
-Leaf Blade
-Aerial Ace
-Giga Drain
-Wring Out
@Expert Belt
Ability:Flash Fire
-Flamethrower
-Thunder Fang
-Bulldoze
-Extreme Speed
@Shell Bell
Ability: Justified/Steadfast
-Aura Sphere
-Dragon Pulse
-Ice Punch
-Psychic
@Leftovers
Ability:Water Absorb
-Surf
-Shadow Ball
-Ice Beam/Blizzard
-Psychic
-Waterfall
@Muscle Band
Ability:Levitate
-Earth Power
-Dragon Claw
-Fly
-Flamethrower
@Exp Share(Mine was normally a lvl or 2 behind everyone else)
Ability:Volt Absord
-Thunderbolt
-Thunder
-Dig
-Shadow Ball

by
–2 votes

All Pokemon Level 100
Emboar
Ability Blaze

Emboar's Moves
Flamethrower
Blast Burn
Brick Break
Wild Charge

Item: Charcoal

Event Deoxys
Ability?

Deoxys's Moves
Psycho Boost
Recover
Shadow Ball
Psychic

Item: Life Orb

Krookodile
Ability Moxie

Krookodile's Moves
Earthquake
Outrage
Crunch
Stone Edge

Item: Leftovers

Swanna
Ability Big Pecks

Swanna's Moves
Fly
Brave Bird
Surf
Ice Beam

Item: Mystic Water

Metagross
Ability Clear Body

Metagross's Moves
Psychic
Meteor Mash
Shadow Ball
Giga Impact

Item: Choice Scarf

Hydreigon
Ability Levitate

Hydreigon's Moves
Focus Blast
Fire Blast
Draco Meteor
Shadow Ball

Item: Dragon Fang

Don't be afraid to tell me changes. My team are physical sweepers, walls, and stallers.

by
edited by
This is really hard to read.
Hard to read, and would take a while to get to lvl 100.
Since you have a Draco Meteor Hydreigon, you should replace Fire Blast, Shadow Ball, and Focus Blast with Dragon Rush, Fly, and Crunch. And that means you can swap out Swanna for a better water type. I'm biased towards Lapras, but Golduck and Starmie are both really good as well.