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Manectric (F) @ Choice Scarf
Trait: Lightningrod
EVs: 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Thunderbolt
- Flamethrower
- Volt Switch
- Switcheroo
switcheroo to get rid of the scarf on a wall. thunderbolt and volt switch are stab and volt switch makes a u turn with primeape and scyther. flamethrower hits pesky grass types that resist him.

Entei @ Life Orb
Trait: Pressure
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Flame Charge
- ExtremeSpeed
- Stone Edge
- Flare Blitz
entei does wonders with extremespeed. flame charge is stab and to boost that lackluster speed stat. stone edge to hit flying types. flare blitz for major damage.

Scyther (F) @ Life Orb
Trait: Technician
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- U-turn
- Bug Bite
- Aerial Ace
- Swords Dance
if i can i get a swords dance up otherwise i just hit hard as is. technician and then stab and swords dance makes aerial ace and bug bite very powerful. u turn is for a volt turn with mancetric

Quagsire (M) @ Leftovers
Trait: Water Absorb
EVs: 196 HP / 60 Def / 252 SAtk
Relaxed Nature (+Def, -Spd)
- Recover
- Stockpile
- Scald
- Ice Beam
water absorb is two wall other quagsires and the annoying lanturn. evs let him stall and do some damage. stockpile and recover let him stay in. scald is stab and the burn can make him bulkier. ice beam for grass coverage

Primeape (M) @ Choice Band
Trait: Vital Spirit
EVs: 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Close Combat
- U-turn
- Earthquake
- Ice Punch
man he is fast so i use choice band since he is fast enough as is and he needs more power. close combat does wonders and is stab the rest are coverage
u turn is for a volt turn with mancetric

Nidoqueen (F) @ Life Orb
Trait: Sheer Force
EVs: 4 Def / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Sludge Wave
- Ice Beam
- Earth Power
- Thunderbolt
this is a great special attacker love bolt beam and then sludge wave and earth power are stab.

asked by
edited by
You hate hazards so get a spinner lol. Or Magic Bounce
I know flame but I usually do fine even with them up. I just hate battling when people use them. They take so much chance out of the battle.
You do realise hazards are the reason half your pokemona are not in higher tiers?
Yes I do Spoink.
Love the tag xD what I mean is, hazards are needed to balance your team against other RU teams, because otherwise the pokemon you're using would be OP. So they're not really taking chance out of the battle so much.
Well I just mean in general that hazards take chance out of the game. This whole team Is working good it's just that primape gets pooped on by everything. Somehow every time I went for a switch Eric hill switched to the one Poke on his team that resisted it oh wait hE had a counter team xD

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