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I have made a 3rd Gen team because I love 3rd gen. This is not a Mono-Hoenn team but a 3rd gen team so any 4th gen moves, abilities, pokemon, ect. are not allowed. Also, the types Ice, Fire, Grass, Dark, Psychic, Water, Electric, and Dragon are special regardless of the move. For ex. ice punch would still be special despite it being a punch.


Donphan (M) @ Leftovers
Trait: Sturdy
EVs: 156 HP / 96 Atk / 96 Def / 160 SDef
Adamant Nature (+Atk, -SAtk)
Role: Lead / Rapid Spinner
- Earthquake
- Rapid Spin
- Rest
- Rock Slide

Earthquake is STAB and a great move overall. Ripid spin is spin the rocks away from the opponent and OHKO/2HKO them with Rockslide/Earthquake. Rest is there for recovery.


Skarmory (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 60 Atk / 4 Spd / 192 SDef
Impish Nature (+Def, -SAtk)
Role: Spike setter / phazer
- Drill Peck
- Rest
- Roar
- Spikes

I can switch skarmory into an earthquake and set up with spikes. Rest is once again for recovery and roar is phazing.


Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 172 HP / 252 Def / 84 SDef
Calm Nature (+SDef, -Atk)
Role: Wall / Support
- Aromatherapy
- Seismic Toss
- Softboiled
- Thunder Wave

Blissey is a complete tank! Seismic toss is there for damage and taunt. Softboiled is classic healing. Thunder wave cripples for Swampert, Marowak and Donphan and Aromatherapy heals status.


Marowak (M) @ Thick Club
Trait: Rock Head
EVs: 252 HP / 252 Atk / 4 Spd
Impish Nature (+Def, -SAtk)
Role: Sweeper
- Bonemerang
- Double-Edge
- Rock Slide
- Swords Dance

ONe of my favorite sweeper in 3rd gen. Bonemerang is there instead of earthquake because it breaks substitutes. Double edge has no recoil because of rock head and can be used if ground id immune. Rock slide gives coverage and destroys Skarmory. Swords dance is Swords Dance.


Swampert (M) @ Leftovers
Trait: Torrent
EVs: 252 HP / 68 Atk / 188 SAtk
Brave Nature (+Atk, -Spd)
Role: Tank / Sweeper
- Blizzard
- Focus Punch
- Rest
- Substitute

Blizzard is there for coverage. Substitute and Focus Punch is Sub-punch. Sub then Focus Punch . Rest to heal off the damage.


Celebi @ Leftovers
Trait: Natural Cure
EVs: 196 HP / 156 Def / 140 SAtk / 16 SDef
Calm Nature (+SDef, -Atk)
Role: Baton Passer
- Baton Pass
- Leech Seed
- Psychic
- Swords Dance

My Baton passer. Leech seed is there for healing and damage for Celebi and my recipient. Psychic is there just in case I get taunted. Swords Dance passes +2 attack to Swampert, Marowak, or Donphan(and possibly Skarmory)

Gen III too pro for you? Answer or give a suggestion! :)

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Mew, please remember 3rd gen's ice is special so ice punch would be the same.
Sorry, I forgot. Sorry!
It's okay, a mistake I almost forgot when building this team XD
Edited the title :]
I thought there was no online pkmn battling for gen 3.

1 Answer

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almost all i have to say, i like gen three although all i play is gen 4.
items is literally all i have to improve your team, blissey is op due to most attacks being special, i would put a special attack with indubitability however, mayby flamethrower.
is there a particular point in leftovers being put in all but marowak (signiture items in pretty much a requirement) if not might i suggest life orb, if it is in gen 3 of course, this is a general addition for a pokemon worth the title 'sweeper'. i am curious as to how you got an event exclusive celibi.
lastly for better improvement, look at the pokemons individual values and breed for the best by getting the iv stat you want, leveling up the competitors equally with the same evs and nature, then see there stats.
this allows endless fun of training for the ultimate thoroughbred pokémon.
old rules new... slightly less
yours truly: loomhigh123555

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