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BarbieTode (Politoed) (F) @ Leftovers

Trait: Drizzle

EVs: 252 HP / 4 SAtk / 252 SDef

Calm Nature (+SDef, -Atk)

  • Hydro Pump
  • Encore
  • Toxic
  • Rest

His general purpose is to set up rain and look like a boss doing it. Encore can get some idiots into annoying situations, all kinds of things can happen there. Hydro Pump is High powered STAB that he needs to KO most opponents without any Sp Atk Ev's, or oh, I'm sorry. 4. Toxic is his main way to damage opponents, and Rest can keep him alive for further switch in's agaisn't other weather teams to keep your weather going, or further annoy someone with Toxic.

Sick Nasty (Kabutops) (M) @ Focus Sash

Trait: Swift Swim

EVs: 4 HP / 252 Atk / 252 Spd

Adamant Nature (+Atk, -SAtk)

  • Swords Dance
  • Waterfall
  • Aqua Jet
  • Stone Edge

Anyone who thinks he doesn't need Aqua Jet with Swift Swim is wrong. This guy has a major problem with Priority opponents, and Really needs it. While on top of that it can keep him nice and spunky when he's in something like Sandstorm terrain, he can still function fine, with a Special Defense boost might I add. Waterfall is his Swift Swim, no priority's coming move, and Stone Edge I have found through repeated use works much better than Earthquake. Swords Dance is there for the obvious attack boost.

LuckyDuck (Porygon2) @ Eviolite

Trait: Analytic

EVs: 128 Def / 252 SAtk / 128 SDef

Quiet Nature (+SAtk, -Spd)

  • Hidden Power [Water]
  • Recover
  • Ice Beam
  • Thunder

Thunder gets 100% accuracy in the rain, giving me a 120 base power move that has a 30% chance to Paralyze ( Equal to that of Discharge ) Ice Beam fufills the Bolt-Beam coverage and can take out dragons easily, and other threats, such as grass types. HP Water gets a boost in the rain and is fun coverage to use with him, while Recover will keep him alive. Quiet nature supports Analytic. And for the record, his Speed Iv's are drained down to 2 where he can still have a 70 base HP water, and have crappy speed to supprt Analytic. Ev's support his amazing Special Attack, and give him defense boosts.

Like a Broom(Toxicroak) (M) @ Black Sludge

Trait: Dry Skin

EVs: 196 Atk / 60 Def / 252 SDef

Careful Nature (+SDef, -SAtk)

  • Bulk Up
  • Drain Punch
  • Sucker Punch
  • Poison Jab

252 SDef will let him tank off quite a few things, with the nature to match it, he really needs as much help as possible there. Bulk up takes care of his defense, but he needs a few more Ev's there to make the Boost worth while, Attack gets boosted enough with Bulk up to do a number on most threats. Poison Jab can be usefull for neutral coverage with his other moves. Drain Punch is his main offensive motive draining back Hp, and doing great damage. Where as Sucker Punch is for threats ( Psychics mostly ) That could easily OHKO him and strike first, so he has Sucker Punch to take them down first.

Cruelty (Rotom-W) @ Choice Specs

Trait: Levitate

EVs: 64 Def / 252 SAtk / 64 SDef / 128 Spd

Modest Nature (+SAtk, -Atk)

  • Thunder
  • Hydro Pump
  • Trick
  • Shadow Ball

Thunder is STAB And Amazingly Powerful, Hydro Pump is STAB and freakishly powerful too!
Trick can trick his Specs on to something physical and screw it over, but he can handle bulky sweeping very well with it, Shadow Ball gives pretty nice coverage. And his Ev's work for his bulky sweeping style.

PB Tribute (Metagross) @ Liechi Berry

Trait: Clear Body

EVs: 4 HP / 252 Atk / 252 Spd

Adamant Nature (+Atk, -SAtk)

  • Meteor Mash
  • Agility
  • Earthquake
  • Brick Break

Agility gets his speed over 450, enough to outspeed a lot, which is super nice for him. Meteor Mash gives STAB and a possible attack boost, Earthquake covers 5 types well and powefully. Brick Break provides the fighting coverage this team doesn't have. And I don't need Ice Punch as Porygon2 already has that covered. I've found that Adamant works better to make his attack rocket slightly over 400 for tons more OHKO's. And he still outspeeds most everything.

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edited by
Wow J98, you are the king of rain.

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