Pokémon Rate My Team
1 vote

This team now represents my new favorite battle style:phazing where I could get a dominating force over my foes and probably now my current team for now to long time. This team has probably an 85% win pct in the tier wifi ubers in PO. Note that these kinds of teams often meam winning 1-0. This team was made with the attitude DAWG YOU CAN'T BEAT ME NO MORE!! ( PS from J98: DAWG I still beat you ^^ )

( Message from J98 : [ and ] marks in your question, are for the Unresolved, meaning you got a bad answer, or an answer that fit your needs. Just because a question has been left untouched doesn't mean you need to add a witty comment to the title. It's little things like this that are getting on my nerves. )

Pokemaster (Arceus) @ Leftovers

Trait: Multitype
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- ExtremeSpeed
- Swords Dance
- Earthquake
- Shadow Claw

Lead sweeper #1. Swords dance provides epic boosting and that he has the defenses for it can get in one or two S- dances, Extremespeed is ultimate priority and STAB and epic power after S-dance, Earthquake is just awesome, and shadow claw is all the coverage I need for pesky ghost types especially soupportgars which ruined him when he still had shadow force. Jolly nature is for extra speed for his other moves and leftovers is constant healing, and EVs are classic sweeper EVs.

DIE! (Deoxys-A) @ Focus Sash

Trait: Pressure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Psyshock
- Ice Beam
- Shadow Ball
- Thunderbolt

Lead Sweeper #2. Psyshock is epic STAB and ruins blissey (like I will ever see blisset XD), Ice beam and T-bolt are one of the most reliable coverage moves in the history of Pokemon, Shadow ball is to cover his ghost weakness. Deoxys-A is chosen over Deoxys-S for extra attacking power and lower speed made up by timid nature. Focus sash is for his craptaculous defense and HP, and EVs are classic sweeper EVs.

ForreStress (Forretress) (M) @ Leftovers

Trait: Sturdy
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Stealth Rock
- Spikes
- Toxic Spikes
- Rapid Spin

Okay so 80% of my foes can't even get past my lead sweeper duo they either barley get past them or they get past them without a fluke. This guy sets the foundation for the rest of the team. T-spikes is my first priority to set up since skarmory can cover spikes and S-rock, then S-rock and Spikes, rapid spin is to fight back against Forretress's alike and to clear up other entry hazards. Careful is for his low Sp.def, Sturdy is good to often let me set up at least one T-spikes, EVs are ensured to take a hit and lefties are for his decent HP from the EV spread.

Rusty (Skarmory) (M) @ Red Card

Trait: Sturdy
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Stealth Rock
- Spikes
- Drill Peck
- Whirlwind

Spiker/Phaze. Stealth Rocks and Spikes are if forretress couldn't set them up, sturdy guaranteeing at least one hazard, Drill peck is incase of taunt is since I need to survive is chosen over brave Bird, then whrilwind and red card forms a powerful phazing force. EVs and nature is the same as forretress that are designed to suck up hits. Often switches in on Pokemon that rely off boosting.

Swag (Riolu) (M) @ Focus Sash

Trait: Prankster
EVs: 252 HP / 128 Def / 128 SDef
Impish Nature (+Def, -SAtk)
- Roar
- Copycat
- Protect
- Bullet Punch

Yeah the PHAZER OF PURE EPICNESS >:D. Prankster give all my moves (expect for bullet punch) this thing called priority so I can phaze almost anything. Credit to PB-10 for reminding me for this guy. Roar is-of course, copycat is to gain me ultimate priority, protect helps me last a bit longer, and bullet punch is a filler chosen over extremespeed and vaccum wave because steel type moves can't get walled out. EVs are designed to take a hit (though he can't anyway, impish nature is for extra defense of pointlessness.

Your Dad (Giratina) @ Leftovers

Trait: Pressure
EVs: 252 HP / 252 Def / 4 SDef
Calm Nature (+SDef, -Atk)
- Roar
- Will-O-Wisp
- Dragon Pulse
- Protect

Phazer#3 and probably of the best of the trio. Roar is scares them into their deaths of spikes, rocks, and toxic spikes, Dragon pulse is incase of this thing called TAUNT, Will-O-Wisp is for his lesser Defense and more to those who won't take up poision such as annoying physical steel types, and protect stalls em out. I put his EVs into defense due to how common outrage runs in ubers (rayquayza, zekorm) then calm nature is to make up for his lower Sp.def.


edited by
I have battled this Set and lost to My Dad XD Now I know what 2 expect :) Like I said during batle, Deoxys-A gets owned by priority, so change it to speed.
So I'm guessing I need to beat this team too to calm down the sudden ego burst you got?
Why the heck is this downvoted?
Love the names. ForreStress XD
lol josh nice edits

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