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How can this UU Smogon team be improved?

2 votes

This questions is asnwered, but I'm still open to new ideas so if you have any, please drop 'em off in the comments or an answer.

Registeel @ Life Orb

Trait: Clear Body

EVs: 252 HP / 252 Atk / 4 SDef

Adamant Nature (+Atk, -SAtk)

  • Stealth Rock
  • Thunder Wave
  • Iron Head
  • Earthquake

Sets up Stealth Rocks which helps the other Pokemon land KOs, Breaks sashes, Sturdy etc. Also limit some switches.
Thunder Wave support is just generally nice, And Registeel can get a nice Paraflinch going on with STAB Iron Head.
Earthquake is the other attack and does have pretty nice coverage.

Escavalier (M) @ Choice Band

Trait: Swarm

EVs: 252 HP / 252 Atk / 4 SDef

Adamant Nature (+Atk, -SAtk)

  • Megahorn
  • Iron Head
  • Double-Edge
  • Pursuit

Hits extremely hard with max attack adamant choice band.
Megahorn does a lot of damage to whatever it hits, It sometimes gets the swarm boost which is nice.
STAB Iron Head is the other attack, Making dual STAB.
Double Edge hits Pokemon that the STABs isn't very effective against, But Iron Head and Megahorn is the main attacks.
Pursuit is a handy little attack, Making sure to get threats eliminated.

Mismagius (F) @ Life Orb

Trait: Levitate

EVs: 4 HP / 252 SAtk / 252 Spe

Timid Nature (+Spe, -Atk)

  • Nasty Plot
  • Shadow Ball
  • Thunderbolt
  • Taunt

Nasty Plot boosts special attack to a very nice level.
Shadow Ball is STAB, Thunderbolt hits water types and flying types.
Taunt is a very nice addition, Does help out a lot.
The team is actually based around Mismagius, Pretty much.
She along with Chandelure takes fighting type attacks for Porygon-Z and Registeel.

Chandelure (F) @ Life Orb

Trait: Flash Fire

EVs: 4 HP / 252 SAtk / 252 Spe

Timid Nature (+Spe, -Atk)

  • Substitute
  • Fire Blast
  • Shadow Ball
  • Pain Split

Flash Fire grants immunity to fire type attacks which especially helps Registeel and Escavalier, And the team in general. And Chandelure itself of course.
Sets up the sub, hits hard with life orb boosted fire blast and shadow ball.
The sub damage along with life orb and the opponents attacks does rack up, so that's where Pain Pplit comes in.
Works well with Chandelure's good defenses and mediocre HP stats.

Zapdos @ Life Orb

Trait: Pressure

EVs: 4 HP / 252 SAtk / 252 Spe

Timid Nature (+Spe, -Atk)

  • Thunderbolt
  • Heat Wave
  • Hidden Power Ice
  • Roost

Takes ground type attacks or Chandelure and Registeel.
Also has STAB Thunderbolt to hit water types which I tend to have some problems with from time to time.
Heatwave allows Zapdos to take care of steel types, Also grass types. Helps out Thunderbolt.
Hidden Power Ice for Landorus Gliscor and Dragons.
Roost heals Zapdos from the racking up life orb damage and opponents attacks of course.

Porygon-Z @ Choice Scarf

Trait: Adaptability

EVs: 4 HP / 252 SAtk / 252 Spe

Modest Nature (+SAtk, -Atk)

  • Tri Attack
  • Dark Pulse
  • Hidden Power Fighting
  • Trick

Tri Attack is the main attack Porygon-Z will be using.
STAB, Boosted by adaptability, Doubles the damage, Which is same as super effective.
Dark Pulse is there to hit ghost types whom are immune to Tri Attack. And it does have a nifty flinch chance too.
Hidden Power Fighting is there to hit steel types who recists both the above attacks.
Trick can really screw something up.

I'm hoping I can get more out of this post than my opponents looking at this team while battling me to have the advantage.

If you see an improvement that could be made, Or a possible change, Please post so in a comment or answer.

asked by
edited by
the giant registeel scared me (O.O)
Can you use smaller sprites please?
@Tyson hahaha nice.
@trachy don't see the point. I took 'em right off of bulbagarden's archives, So I didn't choose the size.

1 Answer

2 votes
Best answer

Okay, I'm gonna start by saying, Nice team!
I really like the flow of it, and I've battled it and seen it run, but you're right, you can get more out of it this way, because there are a lot of things I wouldn't have caught, unless I was nitpicking with the blue prints, so yeah, here's my opinion, just a few things that I think you need to change :3


You're going to get more out of a 128 - 128 defensive bulk layout then 252 Hp, as his defensive stats are a bit higher, you're going to get more extra stat points, out of the EVs.
On the same hand, Life Orb drains a percentage of your Hp, ( You probably already know this ) meaning that adding on Hp for bulk, just makes it take more Hp from you every turn, but the same basic amount, when applying to you. Having defense EVs will make your opponents do less, instead of having them be able to do more, before you knock out. If you see what I'm saying as to why Defensive would be better then having more hit points here, I'm glad, because I hate explaining :3


Love the set, although I honestly hate this thing ( From the, " I keep getting murdered by it perspective " but that doesn't take away the awasomeness from it.
Anyway, he's got some great bulk going on here, but I suggest using Return or Frustration
Intead of Double Edge this will help you not die off faster if you get Choiced into a Double Edge ( On the rare occasion that you do need to use it ) that's pretty much my only suggestion for him. I would like you to consider trying out X-Scissor instead of Megahorn as it is more reliable, and he already has power down. I'm not saying it's better, it's just something you might want to try out.


Love it, the only thing I can say, is with you still having a 100 base Sp Def, you might want to try out Calm Mind in there instead of Nasty Plot, for more overall bulk, although Nasty Plot does give you a better Sp Atk boost, she's quick enough to set up before more threats will touch her, meaning being able to randomly buff off a special move or 2 along the way can prove useful, even if she isn't standardly a tank, that would be leading you to a bit of a " Bulky Sweeper " approach. Just something to try.


This is just something that might be hazardous. When substituting down to low health to abuse Pain Split, Life orb might get a bit messy. ( Substitute! Oh... Life orb killed it ) While I don't think it would be too bad, there's an item that will be really awasome here.
Salac Berry is my suggested item, when you get down to low health, ( Substitute ) your speed will go up by 1 stage which as you know, is 50%. Giving you enough speed to guarentee a first hit Pain Split, and be able to sweep like a Machine later on :3


Pefection, no comments here.


I wouldn't suggest trying to Trick off a Choice Scarf, while it will screw an opponent up for a turn.. Well, you never know what they can do after that.
While Dual STAB on a single type pokemon, is normally looked down upon, consider adding in Hyper Beam in it's place, and having an epic revenge killer along side, as Hyper Beam can take down... a lot.

And now, I'm going to end off, by once again saying. Great team!
Most of my suggestions where little things, nothing super big, awasome team as usual Hex.

answered by
Ok here's my little reply to the suggestions.
Registeel: Registeel's HP needs to be maxed out before touching the sky high defenses.
The 128 - 128 layout won't actually do much to Registeel's bulk. The HP isn't high compared to the defenses, So it's needed to have 252 in HP.
Though you have a good point, So I'll swith item to Leftovers. I'll get more out of switching item to lefties than switch EVs.
Escavalier: Definitely switching Double Edge to Return, Good point there.
I'm not as positive to go with X-Scissor though, But I can see why you mentioned it.
It might happen that I try it out, But I do like Megahorn.
Mismagius: I've used Sub Calm Mind Mismagius in the past, And I think Nasty Plot/Taunt is better for the team.
It only takes 1 turn to make Mismagius into a deadly sweeper with Nasty Plot which is awasome.
And Taunt has proved to be very useful. But I'll try Calm Mind again.
Chandelure: Subbing down to a Salac Berry is not the approach I want.
And trust me, Life Orb does not get messy. the sub usually happens on the opponent's switch to a Pokemon they think can handle Chandelure, And Pain Split immediately takes effect then.
Life Orb boost is pretty critical since I'm running dual STAB, So if the hit is neutral it might be needed.
Also, It happens Chandelure needs to switch, And the Salac Berry is pretty useless then.
Zapdos: Heyderlol.
Porygon-Z: Definitely trying Hyper Beam instead of Trick.
Trick usually isn't needed, But it saved me a game once (tricked a Sableye).
Thanks for the suggestions, And answering!