This questions is asnwered, but I'm still open to new ideas so if you have any, please drop 'em off in the comments or an answer.
Archeops (F) @ Choice Scarf
Trait: Defeatist
EVs: 252 Atk / 4 SAtk / 252 Spe
Naughty Nature (+Atk, -SDef)
- U-turn
- Stone Edge
- Hidden Power Ice
- Earthquake
Scarfed U-Turner with 110 base speed is good. I get to switch to a Pokemon that can better counter the opposing one, If Archeops can't handle it of course.
Stone Edge is the choice of Rock type STAB.
Hidden Power Ice cuz Gligar.
Earthquake has good coverage, 100 power N acc. lil' bit of a filler.
Dusknoir (M) @ Leftovers
Trait: Pressure
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature (+Atk, -SAtk)
- Substitute
- Focus Punch
- Shadow Sneak
- Pain Split
Substitute blocks annoying status, Focus Punch has 100 acc and 150 base power and gives perfect at least neutral coverage against everything along with a Ghost type move in this case:
Shadow Sneak priority and STAB. Dusknoir can finish off his foes after if a Focus Punch isn't enough.
Pain Split works well with good defenses and low hp heals the racken' up sub damage.
Accelgor (F) @ Life Orb
Trait: Sticky Hold
EVs: 4 Atk / 252 SAtk / 252 Spe
Timid Nature (+Spe, -Atk)
- Bug Buzz
- Focus Blast
- Giga Drain
- Hidden Power Rock
Bug Buzz good STAB. Focus Blast has a nice 120 BP if Bug Buzz isn't very effective and gives further coverage.
Giga Drain heals life orb damage and hits Quagsire.
Hidden Power Rock cuz Moltres.
Claydol @ Leftovers
Trait: Levitate
EVs: 252 HP / 128 Def / 128 SDef
Bold Nature (+Def, -Atk)
- Rapid Spin
- Stealth Rock
- Earth Power
- Toxic
Rapid Spin helps Archeops, and the team overall from way2annoying entry hazards.
Stealth rock helps my team lands KOes more easily.
Earth Power if Claydol needs to attack.
Toxic can wear down a threat that might be hard otherwise.
Rotom @ Life Orb
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spe
Timid Nature (+Spe, -Atk)
- Shadow Ball
- Thunderbolt
- Substitute
- Pain Split
Another Ghost-Sub-Spliter!
Shadow Ball and Thunderbolt hits much of the tier neutral and some super effectively and both are good STAB.
Substitute blocks status, and Rotom doesn't faint of the opponents attack. Very nice shield.
Pain split heals sub+life orb damage, and heals damage in general.
Krookodile (M) @ Choice Scarf
Trait: Moxie
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Crunch
- Stone Edge
- Pursuit
Earthquake good coverage and STAB. Crunch is more good STAB, hits psychics super effectively.
Stone Edge along with Earthquake give very good coverage, and SE mainly hits flying types.
Pursuit can trap and faint an opponents Pokemon and STAB.
Krookodile is now UU in Smogon.
Sharpedo (M) @ Life Orb
Trait: Speed Boost
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature (+Atk, -SpA)
- Waterfall
- Crunch
- Aqua Jet
- Earthquake
Waterfall is awesome STAB and has a nice flinch chance to bait if that would be needed.
Crunch is the other STAB hitting Pokemon that resists Water type attacks.
Aqua Jet is the Protect of the set but instead of Protect, Aqua Jet is Priority for the team and the Speed Boost is meant to be gotten on a revenge with Aqua Jet.
Earthquake isn't really that useful, but it hits electric types harder and is the strongest attack against Opposing Sharks.
This team is on the battle simulator Pokemon Online so I'm free to make any changes.
Please leave suggestions!