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Here with another team to see if it is any good since I only just started battling competitively with this new Generation of Pokemon. The first Pokemon is the one I wanted to base my team around, and the second and third are the walls. the last three are the cores of Fire, Water and Grass. So thank you in advance, and here it is!

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Dragonite @ Weakness Policy - (Physical Sweeper)
Ability: Multiscale
Nature: Jolly
EVs: 252 Attack / 252 Speed / 4 HP
-Dragon Dance
-Dragon Claw
-Extreme Speed / Earthquake / Fire Punch

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Cofagrigus @ Leftovers - (Physical Wall)
Ability: Mummy
Nature: Bold
EVs: 252 HP / 252 Defense / 4 SP. Atk
-Shadow Ball / Hex
-Calm Mind

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Snorlax @ Leftovers - (Special Wall)
Ability: Thick Fat
Nature: Careful
EVs: 252 HP / 252 SP. Def / 4 Attack
-Ice Punch

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Heatran @ Air Balloon - (Special Sweep)
Ability: Flash Fire
Nature: Timid
EVs: 252 SP. Atk / 252 Speed / 4 HP
-Stealth Rock
-Flash Cannon
-Earth Power / Dragon Pulse

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Swampert @ Rindo Berry - (Tank)
Ability: Torrent
Nature: Adamant
EVs: 252 Attack / 128 Defense / 128 SP. Def
-Stone Edge

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Venusaur @ Venusaurite - (Stall Tank)
Ability: Thick Fat
Nature: Modest
EVs: 252 Defense / 252 SP. Defense / 4 HP
-Sludge Bomb
-Giga Drain
-Leech seed

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Good. I suggest getting rid of Cofagrigus' rest and Swampert's roar. Also, teach Dragonite fly. It's simple, practically makes you immune for one turn and kills any grass/bug Pokemon in 1-2 hits with proper attack stats. Otherwise, good. (How did you get their pictures in there??)
Two-turn moves are generally bad moves to use competitively because your opponent will simply make a switch to a Pokemon that will either destroy yours or tank the hit better than the previous Pokemon on the field would have.  Also, you can do a simple search to find a site with gen 5 sprites, if you'd like to know how to get those.

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If you have weakness policy, why do you have Dragon Dance over Agility? A Dragonite at +2 due to weakness Policy is already very threatening, and the only thing it lacks will be made up for with Agility. Also, run Adamant > Jolly for more damage.
I would suggest Earthquake > E-Speed and Fire Punch, just to hit bulky steel types (Heatran mostly)


I really don't think a ghost physical wall in OU is a good idea, mainly due to the fact that Knock Off and aegislash are running wild.
I suggest a physical Gliscor as a replacement. Not only does Toxic Heal Gliscor not mind the Knock Off after it gets poisoned, but your team really walls water and ice type moves, so it's weaknesses aren't even a problem.


I really do't see the special wall in this, so I suggest giving Venusaur the job of special wall, and just making this thing a full out sweeper. That way, you're abusing Snorlax's full potential.


Why not make this a bulky sweeper? Heatran really does not have the speed to run Timid, unless you're running a scarfed set.
If you change the EV's a bit, like say change the Speed EV's to HP, you will find yourself tanking hits much better and especially countering Talonflame.


Swampert is good, just run Ice Punch over Stone Edge for 4x effectiveness over dragons. Rindo Berry doesn't match though, so run Leftovers.


Venusaur is good, however, I really dont' like using Leech Seed. Most of the time it never gets used. Either run Knock Off or Roar as a coverage move to really help out your team. I recommend Knock Off since Swampert gets Roar.

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