Please note that this team will be used against my friends and probably wifi, not competitive.
Bronzong (Dumbell) @ Leftovers
EVs: 4 HP / 252 Def / 252 SDef
Sassy Nature (+SDef, -Spd)
Role: Rock Layer/Dual Screener/Wall.
- Stealth Rock: Set up the foe to go down.
- Light Screen: Raises team’s Sp. Defense.
- Reflect: Raises team’s Defense.
-Zen Headbutt: In case of Taunt.
Infernape (Inferno) (M) @ Life Orb
EVs: 4 HP / 252 SAtk / 252 Spd
Rash Nature (+SAtk, -SDef)
Role: Special Sweeper/Revenge Killer
- Vacuum Wave: STAB and priority for revenge killing.
- Flamethrower: STAB.
- Nasty Plot: Double Sp. Attack on the switch.
-Hidden Power [Grass]: Coverage.
Tyranitar (Mr. Smiley) (M) @ Sitrus Berry
EVs: 4 HP / 252 Atk / 252 Def
Impish Nature (+Def, -SAtk)
Role: Physical Tank
- Earthquake: I would hope I don’t have to explain.
- Crunch: Covers Infernape’s Psychic weakness.
- Stone Edge: STAB, covers Bug weakness.
- Aerial Ace: Covers Bug, Fighting, and Grass weakness.
Electivire (Magneo) (M) @ Focus Sash
Trait: Motor Drive
EVs: 4 HP / 252 Atk / 252 Spd
Hasty Nature (+Spd, -Def)
Role: Physical Sweeper
- ThunderPunch: STAB.
- Ice Punch: Covers Ground weakness. It’s like a physical Bolt/Beam combo!
- Cross Chop: High power, good accuracy.
-Earthquake: I (hopefully) don’t have to explain.
Walrein (Flotsamer) (M) @ Expert Belt
EVs: 4 HP / 252 SAtk / 252 SDef
Modest Nature (+SDef, -Atk)
Role: Special Tank
- Ice Beam: STAB, covers Grass weakness.
- Surf: High power, great accuracy.
- Aqua Ring: Recovery.
- Hidden Power (Ground): Covers Electric and Rock weakness.
Cofagrigus (King Tut) (M) @ Chesto Berry
EVs: 4 HP/ 252 Def / 252 SDef
Nature: Calm (+SDef, -Atk
- Shadow Ball: STAB, in case I have to attack.
- Toxic: Stalling.
- Will-O-Wisp: Burn Steel types.
- Rest: Healing.
All answers are appreciated!