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2 votes

Using standard smogon rules, not any of my Elite 4 rules. The only difference is the Wi-Fi clause is never on. It has worked pretty well so far. Nothing too amazing but the closest it came to a loss was a 6-4.

Bronzor @ Eviolite

Trait: Levitate
EVs: 220 HP / 4 SAtk / 228 SDef / 12 Spd
Bold Nature (+Def, -Atk)
- Toxic
- Psychic
- Stealth Rock
- Hidden Power [Ice]

My lead. Fairly standard Bronzor with one difference, the addition of HP Ice. Murkrow proved to be a problem for me. So what I did was tack on HP Ice. I'm not going for OHKOs here. But I am going for additional damage. It combined with Toxic brings down Murkrow sooner. Everything else is standard. Psychic hits decently with STAB. Stealth Rock for hazards. Toxic because Bronzor doesn't do much damage.

Chinchou (F) @ Choice Scarf

Trait: Volt Absorb
EVs: 52 Def / 232 SAtk / 224 Spd
Modest Nature (+SAtk, -Atk)
- Volt Switch
- Surf
- Ice Beam
- Hidden Power [Fire]

My main Special Sweeper. Volt Switch and Surf are STAB. Ice Beam and HP Fire are coverage. HP Fire is mainly there for Ferroseed.

Porygon @ Eviolite

Trait: Trace
EVs: 236 HP / 196 Def / 76 SAtk
Modest Nature (+SAtk, -Atk)
- Tri Attack
- Thunder Wave
- Hidden Power [Fire]
- Recover

This guy proved itself to be bulky without sacrificing offense. Thunder Wave slows down the foe so I can start hitting it first. It also provides my team with some nice support. Recvoer is for healing. Tri Attack is my main STAB. And HP Fire is to hit Bronzor and Ferroseed.

Stunky (F) @ Life Orb

Trait: Aftermath
EVs: 12 HP / 252 Atk / 244 Spd
Adamant Nature (+Atk, -SAtk)
- Sucker Punch
- Pursuit
- Rock Smash
- Roar

There's a Gastly on every team these days. Or if not a Gastly then at least a Misdreavus, Litwick, maybe a Golett. So Stunky has become a Pokemon I use on almost all my teams now. Sucker Punch and Pursuit offer are great, the foe can't attack and they sure as hell can't switch out. So they're pretty mcuh dead. Rock Smash actually works well by lowering the defenses of the bulky guys who can take me down. Roar is just a move I found I needed on my team, and since I didn't want to replace any of these guys, I put it on Stunky. It has actually worked pretty well, especially when I predict a Dragon Tail. Your Lickitung sweep would have been stopped much sooner had it dragged this guy in Mew!

Misdreavus (F) @ Eviolite

Trait: Levitate
EVs: 196 HP / 196 Def / 76 SAtk
Modest Nature (+SAtk, -Atk)
- Shadow Ball
- Will-O-Wisp
- Substitute
- Thunderbolt

As I said, Ghost types on every team. I use Thunderbolt over HP Fighting because Murkrow is a common switch in. Well, Will-o-wisp and Sub screw it over, all that is need is the

Timburr (F) @ Eviolite

Trait: Iron Fist
EVs: 236 HP / 196 Atk / 76 Def
Adamant Nature (+Atk, -SAtk)
- Drain Punch
- ThunderPunch
- Ice Punch
- Mach Punch

I LOVE THIS SET! Iron Fist works great with the new additions to Timburr's movepool. Ice Punch and Thunderpunch get enough legendary coverage that I don't need any other coverage moves on the set and can just go with the tried and true Drain Punch and the fast hitting Mach Punch.

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Thanks Mew.
No problem.

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