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What is a good moveset for Cobalion?

3 votes
asked by
edited by
Likely tier: Underused.
Kobaruon has weird stats... great defense and speed but not great anything else.
Which is why I say Underused. It is interesting but probably not good enough to do much in higher tiers.
Though one defining point that is overlooked is the fact that he has a 4X resistance to rock... meaning stealth rock will barely scratch him.
Not overlooked, just don't care. This guy isn't good enough so that he is used enough to make Stealth Rock resistance an important thing. Plus, I have a guess that any Stealth Rock user is going to be moving past Underused into Borderline and Overused.
well his fighting moves are super effective against dark and steel which is team plasma oh also ice.
he is not effected to poison moves. that is the reason why i use him.
Poison-types aren't that common. You might want to watch out for other types of pokemon.

17 Answers

4 votes

Pie
Item: Leftovers/Kings-rock
Nature: Jolly
Ability: Justified
EVs: 252 Attack, 252 Speed, 4 Hp


Thunder-wave

Iron-head

Sacred-sword

Taunt or Stone-edge


Para-flincher set :D I have always loved using Para-flinch ever since I first tried it with Togekiss, while Cobalion does not have Serene-grace when you add up the Paralysis from Thunder-wave and the 30% Flinch chance from Iron-head there is still a pretty good chance that the opponent will not move especially if you add the Kings-rock. Aside from flinching Iron-head is pretty strong STAB as well. Sacred-sword is very useful STAB and also ignores the opponents defense stat boosts, this guy is the worlds best Umbreon counter because of this and his immunity to poison and his Attack boosts when hit by Dark moves. Though it should be noted that you should not use Para-flinch on Umbreon because if he has Synchronize as his ability then you get paralyzed to and if he has Inner-focus then he can not flinch, furthermore if you used Taunt he(most likely) can only use Payback and that will make your attack boost(though most likely the opponent will switch). Anyway back to the set. For your last move you could use Taunt as a way of crippling walls and tanks, on the other hand you could use Stone-edge for some more coverage. For the Item you can use Leftovers to make him last longer or you can use the Kings-rock to increase your chances of Flinching.

answered by
how 'bout razor fang, 'stead of King's Rock?
They are the same thing. But Kings rock is usually easier to find.
When I saw that you answered, I already knew what it would be :P
Kings Rock is banned.
3 votes

Cobalion @ Choice Band

Trait: Justified

EVs: 4 HP / 252 Atk / 252 Spe

Jolly Nature (+Spe, -SAtk)

  • Close Combat
  • Stone Edge
  • Iron Head
  • X-Scissor

Close Combat is the best STAB move for a
Choice banded!! set beacuse of that PWR!

Stone Edge covers Fire weakness and other
Types.

Iron Head is the second STAB move.

X-scissor is a good choice for a caverage move.

answered by
3 votes

This is one of the most annoying sets I have ever faced.

Cobalion @ Leftovers

Trait: Justified
EVs: 248 HP / 68 Atk / 192 Spd
Jolly Nature (+Spd, -SAtk)

  • Stealth Rock
  • Toxic / Thunder Wave
  • Volt Switch
  • Close Combat
answered by
2 votes

Good mixed sweeper.

Ability: Heart of Justice

EVs: Attack, Speed, Sp. Attack Nature: Rash

Close Combat: Don't expect this guy to stay in for long periods of time, so Close Combat would work well in that case.

Volt Change: Speaking of switching out...

Flash Cannon: STAB.

Stone Edge: Deal with Fire types.

answered by
? heart of justice??
english patch
1 vote

Cobalion @ Leftovers
enter image description here
Trait: Justified
EVs: 52 HP / 152 Atk / 52 Def / 252 Spd
Impish Nature (+Def, -SAtk)
- Substitute
- Swords Dance
- Iron Head
- Close Combat

One of my favorite sets to use for this guy. Hes Bulky and he hits Fast and Hard. Substitute is used so you can Set up a few Swords Dances and if you are behind one after you have all the Attack boost theres almost nothing that can stop you. Swords Dance boost your attack by two stages. Iron Head and Close Combat are two amazing STABs.

answered by
0 votes

Cobalion @ Air Balloon

Trait: Justified

EVs: 252 Atk / 64 Def / 192 Spd

Impish Nature (+Def, -SAtk)

  • Sacred Sword
  • Stone Edge
  • Swords Dance
  • Quick Attack
answered by
0 votes

Cobalion @ Leftovers
Trait: Justified
EVs: 140 HP / 24 Def / 36 SAtk / 80 SDef / 228 Spd
Modest Nature (+SAtk, -Atk)
- Calm Mind
- Flash Cannon
- Focus Blast
- HP Electric

answered by
edited by
Volt-switch does not really fit here. He looses his boosts after he uses it. It is usually not a good idea to have a boosting move and a switch moves(aside from Baton-pass) on the same set.
0 votes

I would go for a physical moveset:

Iron Head - STAB, good power and a great chance to make the foe flinch.
Sacred Sword - STAB, good power, ignores when the foe's Defense increases.
Stone Edge - Good Coverage against Fire and Flying foes.
Swords Dance - To increase Cobalion's attack sharply.

My Cobalion has great HP and Defense, average Attack and Speed, so it can take hits while powering up with Swords Dance, In Double and Triple battles, it's covered against Special Attacks and then it just kills.

answered by
0 votes


Cobalion@Leftovers
Nature:Bold(+Def,-Atk)
Trait:Justified
EV's:252 Def/252 SDef/4 HP

Stealth rock
Toxic
Iron defense
Magnet rise

answered by
0 votes

Pretty good Pokemon =P
Cobalion @ muscle band/leftovers/sitrus berry

Nature:Jolly
EV's: 252 sp/ 128 att/ 128 def

Moveset:
Sacred Sword: because you don't want to use close combat to lower ur defenses and plus sacred sword is just awesome if you foe is using iron defense or something infront of you because they're just wasting time.

Zen Headbutt: Die you accursed fighting types

Stone Edge: Die you accursed fire types (plus useful against flying types)

Swords dance/hone claws: both options are good using swords dance makes you dish out a stronger attack quicker. Although you have zen headbutt and stone edge which are a lil inaccurate so hone claws is a pretty good option as well ^_^

answered by
I like this set. It could also be used on a mixed set, with Hone Claws Focus Blast Iron Head and a coverage move.
0 votes

Coblion @ Leftovers
Trait: Justified
EVs: 252 Atk / 252 Spd / 4 SpD
Jolly Nature

  • Swords Dance
  • Sacred Sword/Close Combat
  • Iron Head
  • Stone Edge
answered by
0 votes

Cobalion @ Leftovers

Ability: Justified

EVs: 252 Spd / 252 HP / 4 SAtk

Timid Nature

  • Substitute
  • Calm Mind
  • Flash Cannon
  • Hidden Power [Water]

When most people see Cobalion they'll expect him to be a physical attacker so I wanted to make it so you surprise anyone he's facing. Starting with substitute will make the person think okay hes going to set up on me no problem, calm mind will then turn them into a 180 thinking what the heck could this guy have to be using calm mind? Flash Cannon is a common STAB and that SpDef drop is a nice bonus. Lastly HP Water rounds it off as unexpected and provides some coverage. So what do you think?

answered by
0 votes

Cobalion
Role: Bulky Status Shuffler
Item: Leftovers
Ability: Justified
Nature: Careful
EVs: 252 HP / 252 Sp. Defense / 4 Defense
Moves:
-Stealth Rock (Entry Hazard)
-Thunder Wave/Toxic (Status)
-Roar (Shuffling)
-Substitute/Volt Switch (Set up a Sub or Get out of there!)

Protect is also a good option for a fourth move if you go with Toxic.

answered by
edited by
0 votes

Cobalion @ Leftovers
Ability: Justified
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Thunder Wave
- Iron Head
- Sacred Sword
- Taunt

Physical sponge, crippler, stallbreaker, and it still hits pretty hard because it's a Cobalion. Cobalion can just eat physical attacks in UU and RU with it's 396 Defense after investment.

answered by
0 votes

My favorite out of the trio. here's a good set.

Ability:Justified

Evs: 252atk, 252speed, 4hp

Nature: Jolly

Item: leftovers/life orb

Moves:

Sacred sword/close combat/ super power: Sacred sword does the least amount of damage out of the three but it ignores stat changes to your target, close combat does a whopping 120 power but lowers your Pokemon's defense and special defense when using it, Super power is similar but instead of lowering special defense it lowers attack.

Iron head: 80 power stab and 30% chance to flinch target

Zen headbutt/ stone edge: Zen headbutt does less damage but has 100% accuracy and 20% chance to flinch(covers fighting and poison) while stone edge has more power and has high crit ratio but has less accuracy (covers fire and flying).

swords dance/iron defense: raise attack by 2 or raise defense by 2.

answered by
0 votes

Cobalion
Item: King's rock/Razor Fang
Nature: (something that boosts speed)
Ability: Justified
EVs: (Just put lots in speed and attack)

-Iron Head/Stone Edge
-Zen Head Butt
-Sacred Sword
-Hone Claws

Since Cobalion has good speed, it will most likely hit before others, and in doing so, it's nice to make them flinch so you don't take damage. The King's Rock or Razor Fang will give a 10% boost in flinching, plus moves like Zen Headbutt and Iron Head already have a 30% chance. Zen Headbutt also deals with Cobalion's fighting weakness and Iron head is for STAB, or you could replace Iron Head for Stone Edge so fire types aren't a problem. Note that Stone Edge and Zen HB have low accuracy so use Hone Claws. And Sacred Sword is just good move. Remember the flinching effect won't work if Cobalion isn't fast enough

answered by
0 votes

Just decided to test out Cobalion and add him to my party of: Zekrom, Samurott, Mamoswine, Tornadus & Zoroark

What do you guys think of this moveset:

Cobalion
Nature: Jolly
Stats: 230 Atk - 308 Def - 183 SP. Atk - 203 SP. Def - 262 Speed
Ability: Justified
Item: King's Rock

Moves:
Swords Dance
Metal Burst [In case opponent attacks before me after I do Swords Dance so I can counter =) ]
Iron Head
Close Combat

Thoughts???

answered ago by
We don't need to know the stats we need the EVs. We know what the max stats are, you need to tell us which ones to invest in more than others.

Also Kings Rock is a sort of bad item. Life Orb to aid the sweep or Lum Berry to make setting up easier would be far more effective.
My Bad PX here is info
IVs: 20 Atk - 27 Def - 1 Sp. Atk - 20 Sp. Def - 16 Speed
EVs: 100 Atk - 72 Def - 72 Sp. Atk - 66 Sp. Def - 100 Speed
also this is mainly in game
Again we don't need the IVs, ideally they'll be 31 across the board. Thank for the EVs though, I appreciate the time it took to find them.
how can I increase the EVS or I dont need to?
Wait, increase the EVs?  They increase when you battle, max 510 per pokemo, 252 per stat.
correction i mean how do i get IVs to increase 31?
Ivs are randomly assigned when a pokemon is caught/hatched. They can't be increased. You need to learn about IVs and EVs before doing anything competitive.