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What is a good moveset for Crobat? (page 2)

7 votes

He knows sludge bomb, fly, mean look, and heat wave.

Crobat Learnset

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that set is awsome try it :D
Which one?
the one razing suggested
i think
Eww Curse Crobat ;-;
oh... obviously its bad isnt it ;-;

34 Answers

0 votes

Venoshock Sweeper Crobat

![enter image description here][1]![enter image description here][2]
Crobat @ Leftovers
Ability : Inner Focus
Calm Nature
EVs : 252 Sp.Def / 252 Spd / 4 Sp.Atk

- Toxic
- Venoshock
- Heat Wave
- Nasty Plot

If your using a Klefki as your lead, this could be a good sweeper. So basically, Klefki will set up Light Screen, Set Up Spikes, and then switch to Crobat. Crobat, will use Toxic, and use Heat Wave if the foe is a steel type. Then Crobat will use Venoshock, and then, if the foe isn't that strong, you can set up a Nasty Plot. You can also change Nasty Plot to HP Ground incase a Heatran shows up. So after that, Poison then Shock. He will be incredibly strong with this set. Venoshock, Multiplied, will have 125 base power with Toxic, and have 185 base power with stab, after a Nasty Plot, will have an enormous 370 base power. 2 Nasty Plots = 555
Base Power 3 Nasty Plots = A Scary 740 Base Power. If it were super effective, like against Breloom, it would have 1,480 Base Power 4x, Against a Whimsicott, Venoshock would have 2,960 Base Power! This is really a scary set. If you can use it.

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enter image description here

Crobat @ Black Sludge
Trait: Infiltrator
Nature: Jolly
252 HP / 4 Def / 252 Spe

- U-Turn
- Taunt
- Brave Bird
- Cross Poison

This set is to prevent other stalls from the opponent and is also a great scout with U-Turn. With his 130 base speed stat It's joint top fastest none legendary/mega Pokemon in the game. This set is walled by Steel and Rock types, however it is not supposed to be a stall or wall set, he's supposed to maybe take a hit and U-Turn out or Taunt then U-Turn to gain initiative. I've also found him to be a nice addition to the team purely for his speed towards the end of the battle so running dual STAB is nice although like I said a lot of Pokemon wall him.

A big note: never bring Crobat out if the opponent has a Klefki the priority Thunder-Wave almost renders Crobat useless. If you can predict the Klefki coming in you can go for the Taunt and then U-Turn, the moves work excellent together. Now you have a free switch in.

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0 votes


Crobat @ Black Sludge
Trait: Inner Focus
Nature: Modest
EVs: 252 Def / 252 SpDef / 4 HP


Venoshock: (Type: Poison / Power: 65 / Accuracy: 100)

Roost: (Type: Flying)

Double Team: (Type: Normal)

Toxic: (Type: Poison)

Use toxic to badly poison your opponent, then use double team over and over again (4-6 times) to sit back and let your opponent suffer from poison damage. Once you've used Double Team as much as much as you'd like, use roost to heal if you need to. Then use Venoshock to finish of the opponent with a whopping 130 power.

Crobat @ ( No item)
Trait: Inner Focus
Nature: Jolly
EVs: 252 Atk / 126 Spd / 126 HP


Cross Poison: (Type: Poison / Power: 70 / Accuracy: 100) STAB, decent power, and high crit ratio.

Acrobatics: (Type: Flying / Power: 55 / Accuracy: 100) Massive damage since Crobat isn't holding anything, plus STAB.

Confuse Ray: (Type: Ghost / Accuracy: 100) Can come in handy sometimes.

U-Turn: (Type: Bug / Power: 70 / Accuracy: 100) Decent power, Hit and run. Also deals with Psychic types.

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0 votes

The BEST moveset for Crobat is
Cross Poison
Brave Bird
Confuse ray
Now that moveset has good coverage plus it is actually good.
Ev's 252 in Attack and 252 in speed, 6 in HP
Item is Black Sludge
and Ability is Inner focus
Nature Adamant or Jolly.
IV's in Attack,Def,Sp.def,Speed, HP. (preferably)
BTW don't make him a wall or Special attacker....he isnt made for that purpose. Enjoy my wisdom :)

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0 votes

Item: Black Sludge. EV Spread: 252 Spe, 252 HP, 4 Atk. Nature: Jolly (+Spe, -SpA) Ability: Inner Focus

I'm going to start out by saying that this moveset is VERY different from your average Crobat. You may think it terrible and weak but give it a chance before you talk down on it. It generally works for me and you're welcome to try it also.

Haze - Prevents your opponent from raising his or her stats to become an unstoppable force.

Defog - Takes away annoying Switch Hazards and lowers your opponents evasion if you want to use a move that requires more accuracy.

Cross Poison - Great STAB move with a higher chance of critical and the chance to poison your opponent

U-Turn - Predict your opponents move and switch out to a type that it will not effect. Plus, it's a generally good move for Crobat in general.

This Crobat isn't set up to be a last resort or to be a great attacker. I always use Crobat first and U-Turn to try to predict an opponents moves and to keep Crobat alive for when I need him.

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0 votes

Role: Annoyer
Jolly nature
Trait: Inner Focus
EVs: 252 spd, 128 def, 128 sp. def, 4 atk

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0 votes

Item: poison barb
nature: Lonely
EVs: 244 atk 216 spd 8 def
Steel Wing

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0 votes

Crobat@White Herb
-Poison Fang/Cross Poison

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0 votes

Crobat @ Choice Band/Leftovers
Ability: Inner Focus
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature (+Atk. - SpAtk.)
- Sludge Bomb
- Shadow Ball
- Aerial Ace/Confuse Ray
- Steel Wing/Confuse Ray

Sludge Bomb and Shadow Ball are physical moves because it is in Gen III. Sludge Bomb and Aerial Ace are STAB, and Shadow Ball covers Psychic. Steel Wing covers Ice and Steel, there's not many options in Gen III. Confuse Ray is a good alternative. Choice Band should be the item if Confuse Ray is not used. Otherwise, Leftovers.

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0 votes

This is the move set that I use whenever I just play casually with Crobat

-Cross poison (decent damage, 100 acc, chance of poison, and increased crit ratio)
-Steel wing (decent damage, deals with rock/ice type weaknesses)
-Aerobatics (110 base damage + STAB with no item)
-Shadow ball (good damage, can lower there special defense, good coverage against psychic types)

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0 votes

Crobat@Life Orb (or nothing)
Trait: Infiltrator
EV: 252 Atk/154 spd/98 HP
Adamant Nature
- Acrobatics/Brave bird
- Roost
- Giga Drain/Venom Drench
- Cross Poison/Poison fang

Acrobatics does 150 damage when including STAB, which is just as powerful as a non-STAB giga impact! Roost is reliable recovery. Giga drain is extra coverage, along wit gaining some HP back while cross poison has an increased crit. ratio and has STAB. An alternative is poison fang, which has a chance to badly poison the target while venom drench compliments that. Brave bird is raw damage. The nature and evs maximizes attack power, while a bit of speed investment allows more outspeeds, and no items is with acrobatics so it does 165. Life orb is for increased power. Inner focus stops fake out and infiltrator negates subs and screens.

Hoped this helped:)

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enter image description here

Item:Black sludge
EVs:252 Spe, 252 Sp.Atk, 4 Sp.Def
Nature: Timid
Double team
Confuse ray/swagger
Air Slash
Taunt/mean look

Only use this set if you don't mind people hating you for the rest of your life.

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0 votes

Item:Black Sludge
EVs: 252 Spe, 252 HP, 4 Sp.Def
Tailwind/Quick Guard

Tail Wind can give your entire team more speed, if it needs it. While Quick Guard will protect from priority attacks in case your opponent has them.
Defog can get rid of entry hazards which can cripple your team, while Roost heals back some of Crobat's HP. U-turn is momentum. Last slot is all preference. Whirl wind forces out opposing mons. Taunt stops your opponent from using status moves. Haze restores all stat changes from both yours and opponents side.

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0 votes

Crobat@Kings Rock/Life Orb

Ability: Infiltrator

Nature: Jolly

EV's: 252 Atk 252 Spd 4 HP

Brave Bird - 120 base power, STAB with a lot of speed, this thing does WORK!!!

Steel Wing - Coverage

Cross Poison - Good STAB, adn nice chance to poison

U - Turn - Good for dealing damage and getting out of there

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