Ok I have
Espeon(Timid)(Special sweeper)
Psychic(STAB)
S-ball(Every psychic needs this)
S-beam(Covers Dark)
Calm Mind(Boosts awesome special attack and decent S.def)
Jolteon(rash sadly but at least I have hp Ice)(Special sweeper)
T-bolt(STAB)
S-ball(Coverage)
T-wave(Paralyze hehehehe)
HP Ice (covers grass, ground, and dragons)
Umbreon(Impish)(Wall)
Curse(Boosts def and attack and lowered speed further benefits payback)
Toxic(hehehhehe death to other walls)
Moonlight(You will never kill me!)
Payback(120 base power+stab+boosted attack equals death)
Glaceon(Modest)(Special Tank)
Ice beam(STAB)
S-ball(It's an eeveelution isn't it)
Wish(I cannot be killed muhahahaha!)
Baton pass(Baton pass stat moves that other team mates baton pass to it)
Vaporeon(Modest)(Special Tank)
Surf(STAB)
Ice beam(Death to grass types)
Acid armour(Raise that defense stat)
Baton pass(Share the def boost)
Leafeon(Jolly)(Physical sweeper)
Leaf blade(STAB)
Return(Awesome power)
Swords Dance(DEATH)
Synthesis/Baton pass(I can't decide between never die and the capablity too pass on the stat up moves that his team mates and itself make)
I need help to decide which one to start with and which move for leafeon to know.