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Good in-game team for Pokemon XD?

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-Six Pokemon are required and while legendaries can be suggested, do remember that many people do not like using them because of how easy it makes the game. You might also want to keep the starter.
-Moves are required for each Pokemon.
-You should make sure to take into account that some people cannot trade, nor do they want to use cheating devices such as AR. As such, suggesting Darkrai is not the best idea.
-Items, EVs, and Natures are not required.
-Please provide ample explanation.

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are'nt in game teams not allowed?
Pokemaster is allowing Q's for games, but only one each. Just noting, don't go asking your own.
what is pokemon XD
It's a game about shadow Pokemon and snagging . FYI

4 Answers

1 vote

Mostly Citadark Team: Espeon, Tauros, Salamence, Dewgong, Tyranitar, Ninetales

Espeon: Helping Hand, Psychic, Protect, Psybeam
-Shame that the Eeveelutions have poor movepools in XD (even Vaporeon, due to lack of Surf or Muddy Water). Helping Hand helps support, Protect dodges Earthquake. Psychic and Psybeam are STAB, stacked to provide more PP.

Tauros: Return, Earthquake, Protect, Iron Tail
-Intimidate is very helpful in Double battles. It also gets Earthquake without needing the TM, meaning the TM can be saved for others. This is very useful. Return is STAB. Protect is to dodge Earthquake. Iron Tail is coverage, mainly for when I donb't want to use Earthquake.

Salamence: Dragon Dance, Aerial Ace, Earthquake, Flamethrower
-Another Intimidate user, although this one is a Flying type, meaning it is already able to dodge Earthquake without need for Protect. Aerial Ace is STAB. Earthquake is coverage that hits everything. Flamethrower is coverage, which is boosted by Ninetales.

Dewgong: Surf, Protect, Icy Wind, Blizzard/Ice Beam
-Surf is STAB that hits all the foes. Protect is to dodge Earthquake. Icy Wind hits all the foes and slows them down, allowing you to hit them first. Blizzard and Ice Beam are STAB. Blizzard is less accurate, more powerful, and has less PP. Its main advantage is that it can hit all the foes. Ice Beam is more accurate and has higher PP though.

Tyranitar: Earthquake, Rock Slide, Protect, Crunch/Flamethrower
-Earthquake is coverage that hits all the foes. Rock Slide is STAB that hits all the foes. Protect is used to dodge Earthquake. Crunch is STAB that hits on the Special side, although Flamethrower can be used for coverage with help from Ninetales.

Ninetales: Heat Wave, Protect, Sunny Day, Solarbeam
-Heat Wave hits all the foes. Sunny Day boosts Heat Wave, as well as the Flamethrower of Salamence and perhaps Tyranitar, while also removing Solarbeam's need to charge. Solarbeam is coverage. Protect is used to dodge Earthquake.

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How are you supposed to USE Tauros? You're going to have about ten battles with it, and that's only if you're doing the aftergame.
1 vote

Before Citadark Team: Espeon, Dewgong, Tyranitar, Ninetales, Dusclops, Flygon

Espeon: Helping Hand, Psychic, Protect, Psybeam
-Shame that the Eeveelutions have poor movepools in XD (even Vaporeon, due to lack of Surf or Muddy Water). Helping Hand helps support, Protect dodges Earthquake. Psychic and Psybeam are STAB, stacked to provide more PP.

Dewgong: Surf, Protect, Icy Wind, Blizzard/Ice Beam
-Surf is STAB that hits all the foes. Protect is to dodge Earthquake. Icy Wind hits all the foes and slows them down, allowing you to hit them first. Blizzard and Ice Beam are STAB. Blizzard is less accurate, more powerful, and has less PP. Its main advantage is that it can hit all the foes. Ice Beam is more accurate and has higher PP though.

Tyranitar: Earthquake, Rock Slide, Protect, Crunch/Flamethrower
-Earthquake is coverage that hits all the foes. Rock Slide is STAB that hits all the foes. Protect is used to dodge Earthquake. Crunch is STAB that hits on the Special side, although Flamethrower can be used for coverage with help from Ninetales.

Ninetales: Heat Wave, Protect, Sunny Day, Solarbeam
-Heat Wave hits all the foes. Sunny Day boosts Heat Wave, as well as the Flamethrower of Flygon and perhaps Tyranitar, while also removing Solarbeam's need to charge. Solarbeam is coverage. Protect is used to dodge Earthquake.

Dusclops: Will-o-wisp, Protect, Shadow Ball, Blizzard
-Blizzard hits all the foes. Protect dodges Earthquake. Shadow Ball is STAB. Will-o-wisp bruns the foe.

Flygon: Earthquake, Flamethrower, Dragon Claw, Giga Drain
-A Pokemon with Levitate, great for Doubles. Earthquake is STAB that hits all he foes. Flamethrower is coverage that gets boosted by Sunny Day. Dragon Claw is STAB. Giga Drain is coverage.

answered by
Bite should be on Espeon for something other than Psychic type to attack with.
0 votes

Vaporeon: Water Pulse (TM03) Bite (Start) Ice Beam (TM13) Blizzard (TM14)@Leftovers
Vaporeon is a very bulky Pokemon that can attack well, too. This moveset focuses on attacking. Water Pulse is here because nothing's better for STAB in XD. You get the TM by beating Area 2 of Mt. Battle. Bite is a filler that is known from the start as Eevee. Ice Beam is obtained at the Phenac Stadium, and it provides good coverage. Blizzard can be bought at Realgam Tower, and while it is a second Ice move, it is good to hit both opponents. They can both be useful in different situations. Leftovers are because it is bulky, but Mystic Water works too.

Ursaring: Return (Start) Earthquake (TM26) Rock Tomb (TM39) Facade (TM42)@Soothe Bell
Ursaring is a very powerful Pokemon that can beat a lot of opponents in one hit with Return at max power. Return is for STAB, Earthquake and Rock Tomb are for coverage, and Facade is to take advantage of Guts more when statused. TM26 is at the top of the Cipher Key Lair, and Rock Tomb requires you to beat Area 5 of Mt. Battle. Facade is from Area 4 of Mt. Battle, and while it is a filler move, it will be VERY powerful if you get statused due to Facade's special effect and Guts ability. While very weak, Lick can be useful if nothing on your team gets Thunder Wave. Soothe Bell is there to help keep Return at max power.

Shiftry: Giga Drain (Start) Brick Break (TM31) Shadow Ball (TM30) Fake Out (Lv 19 as Nuzleaf)@Miracle Seed
Seedot evolves the first time it levels up, and you get a Leaf Stone VERY early. It is somewhat overpowered for a while, so this is a good choice. Fake Out is useful for chip damage. Giga Drain is known from the start, and is decently powerful for STAB even though it is lacking in PP. Brick Break is obtained from defeating the Pyrite Colosseum once. Shadow Ball is obtained from the locked box in the Snagem Hideout once you get the key. These two are for coverage.
Miracle Seed is just there to boost the power of Giga Drain

Lunatone: Psychic (Start) Cosmic Power (Lv 31) Baton Pass (Start) Explosion (Lv 49)@Leftovers
This is a Baton Passing Lunatone. Psychic is to do some damage, Cosmic Power is to pass defenses to teammates, and Explosion is for suicide once you are at low health. Leftovers are to stay a bit healthier while setting up. Just a note: IF you want to pass Calm Mind instead, you must beat Area 7 of Mt. Battle. This is hard to do during the main story, but feel free to do it.

Arcanine: Flamethrower (Start) Bite (Start) Body Slam (Agate Move Tutor) Iron Tail (Round 3 of Realgam Colosseum)
Flamethrower is obviously STAB, Bite is a sort of filler but provides decent coverage. Iron Tail is for coverage, and Body Slam is there because it goes off of the better attacking stat.
EDIT: You may want Extreme Speed over Body Slam or Bite if the priority appeals to you.

Pidgeot: Wing Attack (Start) Steel Wing (Start) Double-Edge (Agate Move Tutor) Sky Attack (Also the tutor)@Silk Scarf/Sharp Beak
Pidgeot is an unappreciated Pokemon. It really can use some decent attacks. Wing Attack is STAB, and so is Double-Edge. Steel Wing is coverage. While Sky Attack is not all that reliable, it really can hurt if you're able to charge it. Pidgeot is a good user of the move because it is decently bulky. The held item depends on your preference, and they are to boost STAB moves.

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Vaporeon - Water Pulse, Blizzard, Bite, Ice Beam (Item: Leftovers)
Water Pulse's TM is obtained after beating Area 2 of Mt. Battle. It's the strongest STAB move Vaporeon gets in XD. Blizzard is obtained rather early from Realgam Tower's shop. It is quite strong and hits both opponents, having various uses. Ice Beam is obtained shortly after Blizzard in the back of Phenac Stadium. It is a bit stronger than a STAB Water Pulse, and hits Grass-types that resist Water. Bite is super effective on Ghost- and Psychic-types, and it's the best thing that's there for this Pokemon. Eevee knows it from the start. Leftovers are there because of Vaporeon's high bulk. They are found on the S.S. Libra where Bonsly was standing, as well as held by Ardos' Shadow Snorlax.

Ursaring - Return, Earthquake, Lick, Metal Claw (Item: Soothe Bell)
Return is very strong when at full power, and the Soothe Bell helps boost its power. Earthquake hits both opponents, but Protect may be necessary for some of them. I tried to keep it simple with these last two moves, so you can have them right off the bat and won't have to do so much Mt. Battle to get Aerial Ace or Rock Tomb. Lick can do chip damage to Shadow Pokemon and paralyze them, and Metal Claw gives coverage on Ice-types.

Houndoom - Flamethrower, Crunch, Charm, Protect (Item: Charcoal)
Flamethrower's TM is found on the S.S. Libra, and is its best STAB. Crunch won't be learned unless you're doing the aftergame, since it's learned at level 59. Protect can guard from your own Earthquake or an opponent's attack. Its TM is bought from Realgam Tower's shop. Finally, Charm is a filler with a slight use. It's a special move that Houndour and Houndoom don't normally get. However, it has a rather low Defense stat and there are some incredibly strong physical attackers later in the game such as the Shadow Salamence, Tauros, and Rhydon that you meet in the last two battles of the game. It's known as soon as Houndour is purified. Charcoal is held by the Numel that is found in the Shadow Pokemon Lab.

Shiftry - Giga Drain, Shadow Ball, Brick Break, Fake Out/Self Destruct (Item: Spell Tag or Miracle Seed)
Shiftry is great early on because Seedot evolves with one level, and the Leaf Stone is found at the end of the Shadow Pokemon Lab, meaning you can get Shiftry very early. Giga Drain is known from the start, and though it's lacking in PP, PP Ups are common in this game and can be easily used on this move. Shadow Ball is coverage and allows you to evolve without waiting to learn Faint Attack, as Ghost and Dark are almost the same offensively. Its TM is from the locked chest in the Snagem Hideout. Brick Break is, of course, for coverage, and its TM is obtained after beating the Pyrite Colosseum for the first time. Finally, Fake Out is for some free damage against your opponent, learned by Nuzleaf at level 19. Also, Self Destruct is an option for taking out strong opponents easily, learned via the move tutor in Agate. It is only available later in the game, though. The Spell Tag is on Shadow Banette on Citadark Isle, and the Miracle Seed is on Shadow Tangela in the Cipher Key Lair.

Dusclops - Shadow Ball, Helping Hand, Confuse Ray, Seismic Toss (Item: Leftovers)
Shadow Ball is STAB, but it might not do outstanding damage. It's known from the start. Helping Hand is also known from the start, and it's just to support the attacks of your teammates when you need to focus attack on one enemy. Confuse Ray, also known from the start, is great when you want to decrease your foe's damage output. Finally, Seismic Toss does damage based on your level instead of Attack stat, so it's great for a defensive Pokemon. It does consistent damage to the opponent and can be taught with Agate's move tutor as soon as Duskull evolves. Leftovers are near Bonsly on the S.S. Libra and held by Shadow Snorlax.

Gardevoir - Psychic, Thunderbolt, Thunder Wave, Reflect (Item: Twisted Spoon)
Gardevoir is both an attacker and a supporter at the same time. I feel like it takes the place of both Espeon and Jolteon, except trading their speed for special defense. Psychic is, of course, Gardevoir's most reliable STAB move. Kirlia learns it at level 26. Thunderbolt is used for coverage against Flying, Water, Dark, and other types. Its TM is in the Cipher Key Lair. Thunder Wave, learned using the move tutor in Agate Village, is great for lowering the speed and threat of fast Pokemon, and more notably making Shadow Pokemon easier to catch. Finally, Reflect is used to guard from attacks on Gardevoir's weaker defensive stat, as well as protecting the rest of the team. It is known by Ralts from the start. Unfortunately, Colosseum and XD use RSE's level-up moves instead of FRLG's, meaning Kirlia can't use the move reminder to get Magical Leaf. Ralts comes holding a Twisted Spoon.

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