I tried to make this team more balanced and here's my results:
Skarmory(M) @ Rocky Helmet
Trait: Sturdy
Impish Nature (+Def, -SAtk)
EVs: 252 HP/ 160 Def/ 88 SDef
- Brave Bird
- Spikes
- Whirlwind
- Roost
standard physical wall. sponges physical attacks, they eats Rocky Helmet recoil and Roost to stall. Phazing to stop set up, and Shuffle for EH damage. Brave Bird is STAB and prevents Skarmory from becoming Taunt Bait.
Jolteon(F) @ Air Balloon
Trait: Volt Absorb
Timid Nature (+Spd, -Atk)
EVs: 252 SAtk/ 160 Spd/ 88 HP
- Thunderbolt
- Shadow Ball
- Roar
- Volt Switch
Special Attacker, hits hard with STAB TBolt, and Shadow Ball. Volt Absorb/Air Balloon make dorm easy switch ins, and also sucks up Electric attacks aimed at Skarmory. Volt Switch allows me to hit a non-ground type threat, then switch to the corresponding wall to sponge the attack meant for Jolteon.
Blissey(F) @ Leftovers
Trait: Natural Cure
Calm Nature (+SDef, -Atk)
EVs: 252 HP/ 252 SDef/ 4 Spd
- Seismic Toss
- Wish
- Toxic
- Protect
Special Wall/Toxic Staller. takes hits that might otherwise seriously injure my team. Toxic wears down attackers, while Wish/Protect means they helplessly watch as Blisseys HP which took 4 turnaround to whittle away is fully replenished and Toxic slowly saps away their HP.
Rhyperior(F) @ Quick Claw
Trait: Solid Rock
Impish Nature (+Def, -SAtk)
252 Def/ 160 HP/ 88 Atk
- Stone Edge
- Dragon Tail
- Earthquake
- Stealth Rock
Hits hard and can take a punch (or 3) too. Sets up Stealth Rock, and has EdgeQuake coverage. Dragon Tail is for Phazing and racking up EH damage. plus it really sucks when Salamence eats 25% SR on the switch, only to take a x2 effective Dragon Tail and be Phazed out only to have to eat SR a second time. also provides a backup sponge for Electric attacks to backup Skarm.
Weavile(M) @ Focus Sash
Trait: Pressure
Adamant Nature (+Atk, -SAtk)
EVs: 252 Atk/ 252 Spd/ 4 HP
- Ice Punch
- Pursuit
- Low Kick
- Ice Shard
bet you didn't see this one up my sleeve?? check to Dragons named Dragonite, Salamence, Garchomp, and Flygon. also puts the Hurt on troublesome Alakazam, Genga, Hydreigon, Carracosta, and. others.
Haxorus(M) @ Life Orb
Trait: Mold Breaker
Adamant Nature (+Atk, -SAtk)
EVs: 252 Atk/ 252 Spd/ 4 SDef
- Dual Chop
- Brick Break
- Earthquake
- Swords Dance
this pretty much is meant to go in one direction (straight forward), and it just plows through anything in its way. a single Swords Dance + Life Orb is pretty much an like dropping an A-Bomb on a defenseless 3rd World country. Dual Chop means your Substitute won't save your SubPuncher's sorry self, Brick Break means your Dual Screens are now non-existant, and Earthquake + Mold Breaker means Gengar Eelektross and such can't avoid Supereffective damage either.
...so, what say you??