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is it a good idea to have an all dragon team?

0 votes

heres my team

hydreigon lv 100

  • nature-docile
  • ability-levitate
  • item dragon scale
  • hp-324,attack-269,defence-228,sp.atk-287,sp.def-214,speed-230
  • moves-crunch,fire blast,outrage,dragon rush.

dragonite lv 72

  • nature-hardy
  • ability-inner focus
  • item-none
  • hp-236,attack-227,defence-164,sp.atk-175,sp.def-176,speed-146
  • moves-draco meteor,fly,waterfall,thunderbolt

druddigon lv 75

  • nature-impish
  • ability-rough skin
  • item none
  • hp-217,attack-217,defence-193,sp.atk-101,sp.def-164,speed-96
  • moves-outrage,surf,focus blast,superpower

haxorus lv 100

  • nature-rash
  • ability-rivalry
  • item dragon fang
  • hp-295,attack-363,defence-204,sp.atk-169,sp.def-149,speed-246
  • moves-dragon pulse,draco meteor,outrage,dragon claw

samamence lv 81

  • nature-relaxed
  • ability-intimidate
  • item none
  • hp-263,attack-266,defence-182,sp.atk-226,sp.def-159,speed-188
  • moves-fire blast,zen headbutt,crunch,dragon claw

garchomp lv 75

  • nature-calm
  • ability-san veil
  • item-none
  • hp-262,attack-220,defence-179,sp.atk-155,sp.def-150,speed-200
  • moves-earthquake,dragon rush,shadow claw,dragon,claw

any suggestions or point of views would be nice

asked Oct 29, 2012 by THE-ANGRY-HYDREIGON
reshown Oct 30, 2012 by Mewderator
well, 1/2 of them do know fire blast, and ice types tend to be slow... but i'd swap one for a charizard. fits your theme, and gives you someone whos not going to be taking (at least) 2x damage from ice. otherwise: why not? dragons are awesome :D
I think you should not use dragon moves so much.It only beats 1 type. DRAGON. Focus on other moves for type coverage.Bottom line:One dragon type move on each pokemon then the rest diffrent type coverage.
(/_-) While dragon types are only super effective to dragon types, they are only resisted by steel types. So as long as you carry moves to take down the things that threaten/resist you, you can boost up and start wrecking with dragon types.
so basicly start my way back from scrach? sorry i use to play as a kid and kinda got back into the thing a lil bit ago but the only way to change there nature is to breed and luck right?

2 Answers

0 votes

Natures and EVs need to be done to make your Pokemon fully realize its best stats. here's an idea:

Hydreigon @ Choice Specs
Trait: Levitate
Modest Nature (+SAtk, -Atk)
EVs: 252 SAtk/ 212 Spd/ 44 HP
- Draco Meteor
- Dark Pulse
- U-Turn
-Fire Blast
this thing rips holes in literally every type in the game other than Water/Steel.

Dragonite @ Leftovers
Trait: Multiscale
Jolly Nature (+Spd, -SAtk)
EVs: 212 Spd/ 144 Atk/ 112 HP/ SDef
- Dragon Claw
- ExtremeSpeed
- Superpower
- Roost
this set tanks and hits hard as hell

Kingdra @ Razor Claw
Trait: Sniper
Modest Nature (+SAtk, -Atk)
EVs: 252 SAtk/ 252 Spd/ 4 HP
- Surf
- Draco Meteor
- Ice Beam
- Dragon Pulse
Since you can't abuse Swift Swim with this team, i figure Razor Claw causing a higher chance of x3 Critical Hits that ignore stat boosts..... yeah...

Garchomp @ Expert Belt
Trait: Rough Skin
Naive Nature (+Spd, -SDef)
EVs: 252 Spd/ 144 Atk/ 112 SAtk
- Earthquake
- Outrage
- Draco Meteor
- Fire Blast
mixed attacker. XBelt helps OHKO anything that it hits supereffective, and Outrage/Draco Meteor combo form a 180bp/210bp STAB combo that is only resisted by 1 type: Steel. and Earthquake and Fire Blast deal with Steel types easily.

Salamence @ Choice Scarf
Trait: Moxie
Jolly Nature (+Spd, -SAtk)
EVs: 252 Spd/ 252 Atk/ 4 HP
- Dragon Claw
- Crunch
- Earthquake
- Fire Fang
basically, Scarf makes Sally outspeed next to everything. Dragon Claw was chosen over Outrage, since Scarf locks Sally into that one move, and after a few Atk boosts from Moxie, attacking yourself in confusion can quickly end Sally's sweep. the rest is all coverage.

Flygon @ Choice Band
Trait: Levitate
Hasty Nature (+Spd, -Def)
EVs: 252 Atk/ 252 Spd/ 4 SDef
- Dragon Claw
- Earthquake
- U-Turn
- Fire Punch
Banded U-Turn is mean. Flygon lacks the power of his team mates, but makes up for this as a Scout and his above average Spd.

Haxorus @ Life Orb
Trait: Mold Breaker
Jolly Nature (+Spd, -SAtk)
EVs: 252 Spd/ 252 Atk/ 4 SDef
- Dual Chop
- Earthquake
- Swords Dance
- Brick Break
Haxorus with Jolly maxes Atk at 393. After a single Swords Dance, 786, after 2, 1179. Now add in +30% boost by Life Orb, this thing DESTROYS. Dual Chop is uses as to Break Subs, since it hits hard as hell after boosts: 40bp + STAB (x1.5) = 60bp + Life Orb (+30%) = 80bp *1172 Atk Stat calculation *2 hits (Dual Chop) = Openin' a Crate of Whoop Arse on the opponent.

and there is my idea for a Mono-Dragon team. without Latios and Dialga it suffers a bit, but this will still kill. Attack first, ask questions later.

answered Oct 30, 2012 by SlipperyDevil
so basicly start my way back from scrach? sorry i use to play as a kid and kinda got back into the thing a lil bit ago but the only way to change there nature is to breed and luck right?
0 votes

Half of your team has a x4 weakness to Ice, which essentially means you can be KO'ed by a Weavile w/ Ice Punch, since its 125 base speed (w/ most probable EV training) means it will almost certainly go before your entire team.

I would consider other pseudo-dragon/ dragon egg group pokemon instead, or if you're going in ubers (half of your team are ubers anyway), dragon legendaries. There is no part-dragon non-legendary except for Kingdra that doesn't have Ice weakness.

If you don't want to change your team, here's my advice:

image
Garchomp
@ Muscle Band/ Damp rock
Ab: Rough Skin
Role: Lead
EV: 252 Atk, 252 Speed, 4 HP
Nature: Jolly
- Crunch/ Rain Dance
- Stone Edge
- Earthquake
- Dragon Claw

image
Dragonite
@ Left Overs/ Expert Belt/ Damp Rock
Ab: Multiscale
Role: Rain Dance Sweeper
EV: 252 Sp. Atk, 252 Def, 4 HP
Nature: Quiet/ neutral nature
- Roost
- Hurricane
- Thunder
- Rain Dance/ Stone Edge (Rain Dance if you decide use Crunch on Garchomp)
NB: I know Dragonite's attack is higher, but a base 100 Sp. Atk isn't shabby either

image
Hydreigon
@ Expert Belt/ Left overs
Ab: Levitate
Role: Mixed Sweeper
EV: 252 Atk, 252 Sp. Atk, 4 HP
Nature: Neutral nature
- Crunch
- Zen Headbutt (type & fighting weakness coverage)
- Draco Meteor
- Roost/ U-Turn

image
Haxorus
@ Scope Lense
Ab: Mold Breaker
Role: Physical sweeper
EV: 252 Atk, 252 Speed, 4 HP
Nature: Adamant/ Jolly
- Dragon Dance
- Earthquake
- Dragon Pulse
- Brick Break

image
Salamence
@ Lum Berry
Ab: Intimidate/ Moxie
Role: Outrage Dragon Dance
EV: 252 Atk, 252 Speed, 4 HP
Nature: Adamant
- Outrage
- Roost
- Dragon Tail
- Dragon Dance

image
Druddigon
@ Leftovers
Ab: Rough Skin/ Mold Breaker
Role: Paralyse shuffler
EV: 252 Def, 252 Sp. Def, 4 Atk
Nature: Adamant
- Glare
- Dragon Tail
- Sucker Punch
- Substitute

However, this means that you have no Weavile counter, because it will out speed your fastest dragon (Garchomp).

Movesets for alternatives

image
Kingdra
@ Damp Rock
Ab: Sniper
Role: Rain Dance lead + sweeper
EV: 252 Sp. Atk, 128 Def, 128 Sp. Def
Nature: Quiet/ Relaxed
- Dragon Pulse
- Surf/ Scald (1st for higher power, 2nd for burn chance)
- Hydro Pump
- Rain Dance

image
Reshiram
@ Leftovers
Ab: Turboblaze
Role: Special Sweeper
EV: 252 Sp. Atk, 128 Def, 128 HP/ Sp. Def
Nature: Quiet/ neutral nature
- Flame Charge (speed boost)
- Dragon Pulse (STAB)
- Focus Blast (Type coverage)
- Blue Flare/ Roost (STAB/ recover, your choice)

image
Dialga
@ Expert Belt
Ab: Pressure
Role: Sweeper & set up
EV: 252 Sp. Atk, 252 HP, 4 Sp. Def
Nature: Quiet/ neutral nature
- Stealth Rock (Weavile protection)
- Flamethrower (type coverage)
- Draco Meteor (STAB)
- Dragon Tail

image
Palkia
@ Expert Belt
Ab: Pressure
Role: Sweeper
EV: 252 Sp. Atk, 252 HP, 4 Def
Nature: Quiet/ neutral nature
- Special Rend
- Aqua Tail
- Focus Blast
- Thunderbolt (Thunder w/ Rain Dance)

Pseudo-dragons

image
Sceptile
@ Big Root
Ab: Overgrow
Role: Drainer/ Sp. sweeper
EV: 252 Speed, 252 Sp. Atk, 4 Def
Nature: Modest/ Timid
- Giga Drain
- Leaf Storm/ Solar Beam
- Dragon Pulse
- Earthquake/ Sunny Day

image
Milotic
@ Leftovers
Ab: Marvel Scale
Role: Recover stall, support, shuffler
EV: 252 Def, 252 Sp. Atk, 4 Speed
Nature: Bold/ Modest
- Surf/ Scald
- Recover
- Ice Beam
- Rain Dance/ Light Screen/ Dragon Tail

image
Scrafty
(seriously who put you in the dragon egg group??)
@ Expert Belt
Ab: Moxie/ Intimidate
Role: Physical Sweeper
EV: 252 Atck, 128 Def, 128 Sp. Def
Nature: Adamant
- Crunch
- Drain Punch
- Stone Edge
- Zen Headbutt

answered Oct 30, 2012 by fondant
edited Nov 7, 2012 by fondant
so basicly start my way back from scrach? sorry i use to play as a kid and kinda got back into the thing a lil bit ago but the only way to change there nature is to breed and luck right?
Breeding natures is luck, but you can soft reset (save just before you get the bred egg and reset after hatching if it isn't what you want).

Imo, you should only go to all that trouble for competitive play. In game wise, I think you can do absolutely fine by reshuffling your team a bit, since you know your opponents in game. I put the natures/ EVs there for competitive play information.
thanks for the help appriciate your advice