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Suggestions for my mono-fire team

0 votes

I am making a Mono-fire team for my White.

Volcarona

Nature: Timid
Ability: Flame body
Role: Special Sweeper

Fiery-dance: STAB + Boosting
Bug-buzz: STAB
Psychic: Coverage
Q-dance: Boosting

Arcanine

Nature: Jolly
Ability: Intimidate
Role: Suicide Sweeper    

Flare-blitz: STAB
Wild-charge: Coverage
Extreme-speed: Priority
Close-combat: Coverage

Victini

Nature: Timid
Ability: Victory Star
Role: Bulky Sweeper

Searing-shot: STAB
Energy-ball: Coverage
Psychic: STAB
Shadow-ball: Coverage that no psychic type is complete without

Rotom-H

Nature: Timid
Ability: Levitate
Role: Para-Sweeper

Thunder-wave: Paralyze
Volt-switch: STAB + Switch
Shadow-ball: Coverage
Overheat: STAB

Charizard

Nature: Jolly
Ability: Blaze
Role: D-dancer

Flare-blitz: STAB
Earthquake: Coverage
Dragon-claw: Coverage
Dragon-dance: Boosting

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I need one more Physical Fire type (I was thinking DW Infernape What moveset works well on him?) and suggestions about the rest of the team. Thanks:)

Will this work for Infernape?

Infernape

Nature: Jolly
Ability: Iron fist
Role: Physical Sweeper

Fire-punch: STAB
Mach-puch: Priority STAB
Thunder-punch: Coverage
Earthquake: Coverage
asked Aug 4, 2011 by Speed freak
edited Aug 4, 2011 by Speed freak
EVs...
EVs aren't required since he's got the pokemon's role.
nice may i suggest a torkaol
All I can think of would be that if Rotom-H has T-wave, Hex would be better than shadow ball.
What're the items? Nobody can give accurate advice if you don't have items.

1 Answer

0 votes

Charizard should learn a flying type move

answered Sep 25, 2011 by Jellybean101