NOT INTENDED FOR OU. Just for fun in double battles in BL or maybe UU if possible.. just looking for ways to make the team work more smoothly.
Physical Tank (Metagross)
Item: Leftovers
Nature: Adamant (+Atk., -Sp.Atk) / Careful (+Sp.Def, -Sp.Atk)
Ability: Clear Body
Moves:
1. Explosion - For those pokemon that just need to be gone
2. Meteor Mash - STAB; decent accuracy
3. Earthquake - Covers Fire
4. Ice Punch - Covers Ground
Physical Sweeper (Flygon)
Item: Life Orb
Nature: Adamant (+Atk, -Sp.Atk) / Jolly (+Speed, -Sp.Atk)
Ability: Levitate
Moves:
1. U-Turn - Covers Grass, and
2. Stone Edge - Covers Ice/Fire
3. Earthquake - STAB
4. Dragon Claw - STAB; Covers Dragon
Deterrent (Umbreon)
Item: Life Orb
Nature: Brave (+Atk, -Speed)
Ability: Synchronize
Moves:
1. Torment - Against choice item, and prevent continuous high power moves
2. Moonlight - Heals 2/3 with Sunny Day from Ninetales
3. Toxic - Poisons. Duh.
4. Mean Look - Holds in pokemon for finishing off/for Perish Song
Pain in the Ass (Shuckle)
Item: Chesto Berry
Nature: Impish (+Def, -Sp.Atk)
Ability: Sturdy
Moves:
1. Power Split - Minimizes sweepers ability
2. Rest - More Turns, uses Chesto Berry
3. Rapid Spin - Remove Stealth Rock and Spikes
4. 4. Stealth Rock - Deters Switching
Special Force (Ninetales)
Item: Heat Rock
Nature: Modest (+Sp.Atk, -Atk)
Ability: Flash Fire
Moves:
1. Sunny Day - Increases Fire power, removes warm up for SolarBeam, helps moonlight
2. Solar Beam - Covers Water/Rock
3. Flamethrower - STAB
4. Perish Song - Forces switch, or kills with Mean Look
Cover (Ampharos)
Item: Salac Berry
Nature: Bold (+Def, -Atk)
Ability: Static
Moves:
1. Thunderbolt/Thunder - STAB; High power, or for overabused Rain Dance
2. Reflect/Light Screen - Boost Defense, or Special Defense
3. Iron Tail - Covers Fighting for Metagross, Umbreon, Shuckle
4. Hidden Power Ice - Cover