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Random Sand team.

2 votes


Solo (Alakazam) (M) @ Life Orb
Trait: Magic Guard
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Charge Beam
- Focus Blast
- Hidden Power [Fire]
- Psyshock

He's used to kill weather, and works alone.
Charge Beam ups his Special attack, and will make an average Politoed ( Special Bulk ) think I'm trying to set up for a more powerful special attack, but then I can easily take it down with a +1 Psyshock. Same goes for Ninetales, if they try to give it bulk at all. HP Fire takes down Abomasnow, and common leads ( Ferrothorn, Forretress ) Focus Blast takes out Tyranitar. Psyshock is STAB. The only real weather lead he struggles with is the Hippos, but most OU battlers prefer Tyranitar.

Hippowdon (F) @ Leftovers
Trait: Sand Stream
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Stealth Rock
- Yawn
- Rest
- Roar

Phazer and Sand support.
He immediately is recognized as my sand setter upper. Stealth Rock is hazardous to my foes ( ^^ ) while, Yawn either forces them out, or forces them to sleep, giving me time to use Rest. Roar is for the double phaze, while they switch out to avoid being forced to sleep, you phaze their counter right out of the playing field, and then yawn whatever comes next, and sleep on it while they don't switch predicting you to try that trick again.
Screw taunt, it's predictable, and I can switch into another team member for that.

Tyranitar (M) @ Leftovers
Trait: Sand Stream
EVs: 24 HP / 252 Atk / 176 Def / 56 SDef
Adamant Nature (+Atk, -SAtk)
- Pursuit
- Fire Punch
- Stone Edge
- Dragon Tail

As soon as my opponent starts feeling good about themselves, for taking down the Hipster, they have to deal with my back up sand starter.
While he still functions great in the sand with that Sp Def boost, he's anything but useless if he doesn't end up having to set up, but here's the plan.
After defeating Hippowdon, my opponent will be likely to bring back out their weather lead, to set back up again.
I pull out Tyranitar. Their most likely weakened weather lead, will have to deal with Pursuit ( Lots of forced switches. ) Fire Punch is for common use agaisn't steels, ( Ferro, Scizor, Forre ) Stone Edge takes out common flying types, Dragon Tail phazes.

Froslass (F) @ Life Orb
Trait: Cursed Body
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Weather Ball
- Ice Beam
- Thunderbolt
- Shadow Ball

Weather sweeper, she supports herself.
If sun comes up, and stays up. She still has weather ball for great use, same with other weathers.
Ice Beam is STAB, Shadow Ball is STAB, and Thunderbolt is coverage.

Scizor (M) @ Choice Scarf
Trait: Technician
EVs: 4 HP / 252 Atk / 252 Spd
Careful Nature (+SDef, -SAtk)
- U-turn
- Metal Claw
- Aerial Ace
- Bug Bite

Him and Rotom-W are a team, Volt Switching and U-turning out of super effective hits ( Every thing Scizor is weak to, Rotom-W resists, while Scizor resists all of Rotom-W's weaknesses. ) Metal Claw is STAB, decent power, can raise attack, Technician boost. Aerial Ace is coverage, Technician boost. Bug Bite is STAB w/o having to switch out, which can screw you sometimes.

Rotom-W @ Choice Scarf
Trait: Levitate
EVs: 120 HP / 64 Def / 252 SAtk / 64 SDef / 8 Spd
Timid Nature (+Spd, -Atk)
- Volt Switch
- Hydro Pump
- Shadow Ball
- Hidden Power [Ice]

Scizor's partner in crime.
Volt Switch completes the annoying Volt Switch + U-Turn combo, and he won't be hurt by the sand if he uses Volt Switch, and Scizor will be able to not take any sand damage due to his Steel typing, but Rotom-W will take damage when switched into. Hydro Pump is STAB, my back up plan if Scizor goes down, and for Ground types that think they're smart. Shadow Ball is for Coverage. HP Ice is for coverage.


asked Nov 22, 2011 by Josh
Well, he is pretty useless in battle, so me neither. BTW, on Peragus, there is his droid, spying on you...do you anything I don´t ? :D
" Will answer later (in about 60 hours). " - 1 month ago
Stop canceling our Star Wars chain! :D :D :D
Stop talking about Star Wars on my un-answered Sand team xD!

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