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Smart Guy Team

0 votes

Just for fun I made this. I would like to get anyone's opinion and ideas to make it better! :D

Alakazam (M) @ Leftovers
Trait: Magic Guard
EVs: 252 SAtk / 254 SDef / 4 Spd
Modest Nature (+SAtk, -Atk)
- Calm Mind
- Psychic
- Recover
- Shadow Ball

Xatu (F) @ Leftovers
Trait: Synchronize
EVs: 5 HP / 255 SAtk / 250 SDef
Modest Nature (+SAtk, -Atk)
- Confuse Ray
- Shadow Ball
- Future Sight
- Psychic

Espeon (F) @ Choice Scarf
Trait: Synchronize
EVs: 255 SAtk / 205 SDef / 50 Spd
Modest Nature (+SAtk, -Atk)
- Calm Mind
- Psychic
- Wish
- Shadow Ball

Dusknoir (M) @ Leftovers
Trait: Pressure
EVs: 200 Atk / 155 Def / 155 SDef
Brave Nature (+Atk, -Spd)
- Earthquake
- Shadow Punch
- Trick Room
- Will-O-Wisp

Absol (M) @ Choice Scarf
Trait: Super Luck
EVs: 255 Atk / 100 Def / 155 Spd
Adamant Nature (+Atk, -SAtk)
- Aerial Ace
- Megahorn
- Night Slash
- Swords Dance

Porygon-Z @ Leftovers
Trait: Adaptability
EVs: 200 Def / 255 SAtk / 55 Spd
Modest Nature (+SAtk, -Atk)
- Psychic
- Recover
- Tri Attack
- Ice Beam

asked Nov 29, 2011 by MiloticHeaven
edited Nov 29, 2011 by Josh
Why is this flagged? There's nothing wrong...

1 Answer

3 votes

Espeon (F) @ Wise Glasses
Trait: Magic Bounce
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Shadow Ball
- Psyshock
- Hidden Power[Fighting]
- Grass Knot
I suggest making this your lead, as Magic Bounce will deflect status back at the opponent. EVs and Wise Glasses make you hit HARD, even Blissey will fall to Psyshock.

Alakazam (M) @ Life Orb
Trait: Magic Guard
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Charge Beam
- Psychic
- Energy Ball
- Shadow Ball
Calm Mind? Alakazam has great SAtk even without it, so replace with Charge Beam to beef up the SAtk while doing damage. Use the classic sweeping EVs, and use Life Orb for More Power. Plus, Life Orb damage is nullified by Magic Guard.

Xatu (F) @ Leftovers
Trait: Synchronize
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Thunder Wave
- Wish
- Confuse Ray
- Psychic
I'm turning this guy for support: Thunder Wave is for crippling, Confuse Ray for Parafusion, Wish for healing, and Psychic is your main STAB.

Dusknoir (M) @ Choice Band
Trait: Pressure
EVs: 252 Atk / 128 Def / 128 SDef
Brave Nature (+Atk, -Spd)
- Earthquake
- Shadow Punch
- Ice Punch
- Brick Break
J98's Dusknoir set. Choice Band and EVs give a 400+ Attack, which is sweep. Shadow Punch is STAB and perfect accuracy, all the other moves are coverage.

Absol (M) @ Focus Sash
Trait: Super Luck
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Sucker Punch
- Megahorn
- Night Slash
- Swords Dance
Switch the EVs around, the item to Focus Sash, and Aerial Ace to Sucker Punch for Priority.

Porygon-Z @ Leftovers
Trait: Analytic
EVs: 252 Def / 4 SAtk / 252 SDef
Modest Nature (+SAtk, -Atk)
- Nasty Plot
- Recover
- Thunderbolt
- Ice Beam
I'm making this guy go defensive. Nasty Plot boosts SAtk, insert a Bolt-Beam, EVs give it bulk, Recover is for healing, and Lefties are for more healing!

answered Nov 29, 2011 by Mewderator
Use Charge Beam over Thunderbolt. Beast up that SAtk.
I agree
Mew, what are EVs and STABs? Pokemon is becoming more of a stategy game than Fire Emblem! Personally...
Pokemon has always been a strategy game. EVs are Effort Values, and Pokemon give them off when you defeat them. They raise your stats. STAB is Same Type Attack Bonus. It is gained when a Pokemon uses a move of it's type, like a Volcarona using Fiery Dance or a Landorus using Earthquake.