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Any suggestions for my BL team?

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Jolteon (M) @ Wise Glasses
Trait: Volt Absorb
EVs: 76 HP / 180 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Volt Switch
- Hidden Power [Ice]
- Wish
- Thunder Wave

Jolteon Volt Switches out on the first turn to Xatu, who magic bounces entry hazards back at the opponent. Wish pairs well with Volt switch, damaging the opponent and healing the switch-in. HP EVs heal 145 damage for the switch in, all my pokemon except Sawsbuck get healed by more than half, while T-wave cripples the opponent.


Sawsbuck-Win (Sawsbuck-Winter) (M) @ Muscle Band
Trait: Sap sipper
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Megahorn
- Horn Leech
- Double-Edge
- Leech Seed

Serpy Stopper. Need I say more?


Dusknoir (M) @ Leftovers
Trait: Pressure
EVs: 160 HP / 252 Atk / 48 Def / 48 SDef
Brave Nature (+Atk, -Spd)
- Substitute
- Focus Punch
- Shadow Punch
- Earthquake

Sub-puncher with an awesome coverage..


Xatu (M) @ Light Clay
Trait: Magic Bounce
EVs: 72 Atk / 108 Def / 108 SDef / 220 Spd
Jolly Nature (+Spd, -SAtk)
- Reflect
- Light Screen
- Tailwind
- U-turn

Team Support and Hazard bouncer. U-turn is for taunters.(Spatk IVs are 0)


Rotom-H @ Choice Specs
Trait: Levitate
EVs: 64 Def / 252 SAtk / 64 SDef / 128 Spd
Timid Nature (+Spd, -Atk)
- Trick
- Volt Switch
- Overheat
- Hidden Power [Ice]


Whimsicott (M) @ Flame Orb
Trait: Prankster
EVs: 4 HP / 252 Def / 252 Spd
Timid Nature (+Spd, -Atk)
- Taunt
- Switcheroo
- Cotton Guard
- Charm

Impenetrable Physical Wall.
Switcheroo burns, while Cotton Guard raises Def to the max in 2 turns, while taunt destroys other taunters when they switch in. Charm is to lower Atk even further.

asked Jan 2, 2012 by Pwnyta
edited Feb 24, 2012 by trachy
Dusknoir has no explanation, and you have sub, not charm.

1 Answer

1 vote
 
Best answer

Nice Team you have here, even though I think I beat it already ;) Anyway, all you need is a few minor changes and you will be set. One thing I have been meaning to tell you, don't get too complicated with the EVs because they aren't doing you any good at all. That is all I have to say on this paragraph.

Jolteon-

Jolteon seems pretty good, but HP EVs? Come on, Jolteon is too frail to take a hit. I see you have Wish, but Jolteon might be KO'ed before even using Volt Switch. If you want a Wish Passer, go with


Umbreon.

Umbreon can definitely take a hit and also learns Wish. Throw in Curse and it can start a sweep. I suggest this moveset for it:

  • Wish
  • Curse
  • Payback
  • Baton Pass/Toxic

The Baton Passed Curse can help Dusknoir be bulkier and strike harder.
The Wish number will also be higher because of Umbreon's higher HP.


Sawsbuck-

Nice counter, the only thing I can suggest is to switch Sawabuck's Ability to Sap Supper so you can get a nice Attack boost when you switch in on a Leaf Storm. That's it for Sawsbuck.


Dusknoir-

Your Dusknoir is also good, but I suggest replacing Shadow Punch for Shadow Sneak because you need the Priority and with the boosts received from Umbreon, it will hit harder.


Xatu-

You do not need Tailwind in this Team or even Reflect for that matter seeing as almost half of your Team is bulkier on the Defensive side. I suggest replacing those two moves for Night Shade and Wish. Yes it learns Wish as well and you're Team will benefit from it. Night Shade does 100 damage each Time. Be wary of Rapid Spinners though.


I have no suggestions for Roting H and Whimsicott. Good Luck with your Team.

answered Jan 3, 2012 by &Psychic x
edited Jan 4, 2012 by Mewderator
Xatu can't be Taunted.
Thx, PB, but i'll kepp jolteon.
Jolteon pulls off my Hit-and-run strategy, switching out to xatu, which Umbreon cant do.
Wish was just a filler though, was gonna replace it with Shadow ball with these EVs: 4 hp / 252 spatk / 252 spd