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UU Team-Number Two

1 vote

Blue (Empoleon) (M) @ Leftovers

Trait: Torrent
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Scald
- Ice Beam
- Stealth Rock
- Roar


Cute&Mean (Hitmontop) (M) @ Life Orb

Trait: Technician
EVs: 252 HP / 252 Atk / 4 Spd
Adamant Nature (+Atk, -SAtk)
- Mach Punch
- Sucker Punch
- Fake Out
- Rapid Spin


Houndoom (M) @ Passho Berry

Trait: Flash Fire
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Nasty Plot
- Dark Pulse
- Flamethrower
- Hidden Power [Grass]


Porygon-Z @ Choice Specs

Trait: Adaptability
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Tri Attack
- Dark Pulse
- Hidden Power [Fighting]
- Thunderbolt


Shaymin @ Life Orb

Trait: Natural Cure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Seed Flare
- Earth Power
- Air Slash
- Rest


Mew @ Leftovers

Trait: Synchronize
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Zen Headbutt
- Drain Punch
- Fire Punch
- Swords Dance


Importable Copy

Blue (Empoleon) (M) @ Leftovers
Trait: Torrent
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Scald
- Ice Beam
- Stealth Rock
- Roar

Cute&Mean (Hitmontop) (M) @ Life Orb
Trait: Technician
EVs: 252 HP / 252 Atk / 4 Spd
Adamant Nature (+Atk, -SAtk)
- Mach Punch
- Sucker Punch
- Fake Out
- Rapid Spin

Houndoom (M) @ Passho Berry
Trait: Flash Fire
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Nasty Plot
- Dark Pulse
- Flamethrower
- Hidden Power [Grass]

Porygon-Z @ Choice Specs
Trait: Adaptability
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Tri Attack
- Dark Pulse
- Hidden Power [Fighting]
- Thunderbolt

Shaymin @ Life Orb
Trait: Natural Cure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Seed Flare
- Earth Power
- Air Slash
- Rest

Mew @ Leftovers
Trait: Synchronize
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Zen Headbutt
- Drain Punch
- Fire Punch
- Swords Dance

asked Feb 17, 2012 by (Abnormal1!)
edited Jul 23, 2012 by (Abnormal1!)

2 Answers

0 votes
 
Best answer

Feraligatr:

Nice Feraligatr you got there, pretty much nothing to change at all. All you need to change is to switch it's current Nature, Jolly, to Adamant for more Attacking Power. That's all :)


Whimsicott:

Your Whimsicott is okay, but it looks to me that it isn't supporting your Team at all(Tailwind is useless). So replacing it with someone who can set up Entry Hazards can be nice. I'm going to suggest one Pokemon, who can also Wall Ice Types moves and support your Team, It is:


Snorlax

Snorlax gets Thick Fat, which lowers Damage caused by Fire and Ice Type Moves! Considering your Team is weak to Ice Types, this is a must. Here is what I suggest:

Snorlax (M) @ Leftovers
Trait: Thick Fat
EVs: 252 HP, 198 Def, 60 SDef
Careful Nature (+SDef -SAtk)
- Whirlwind
- Return
- Rest
- Sleep Talk

With Entry Hazard support, this Moveset can become the most annoying for your Opponent. Whirlwind phases Entry Hazards to the opponent. Return is STAB(To be used with Max happiness). This part is the most important, Restalk. Rest heals you when you have Taken heavy Damage, and Sleep Talk allows you to attack, more importantly have 0 Priority with Whirlwind and not -6. I've battled this, and it's the most Annoying Phazer I've battled.


Magmortar:

Magmortar is complete trash to be honest, and shouldn't be used unless it is NU. I suggest replacing Magmortar for someone that can set up Entry Hazards and Wall your weaknesses. I suggest:


Deoxys-D

This thing has a superb 160 Base Defenses, top it off with a nice Support Movepool and a nice Typing, what a Nice Pokemon. Here is what I suggest:

Deoxys-D @ Leftovers
Trait: Pressure
EVs, 252 HP, 184 Defense, 72 SDef
Careful Nature (+SDef -SAtk)
- Stealth Rock
- Spikes
- Recover
- Seismic Toss

This is what I suggest. EVs look weird, but give it nice Bulk(forgot the Numbers xD). SR Ans Spikes support the Team and Snorlax's strategy. Recover restores HP and makes this thing harder to take down. Seismic Toss does amazing Damage for a Wall, and in case you get Taunted. Do not Lead with Deoxys-D because you'll be at risk of getting Taunted by Crobat.


Honchkrow:

Your Honchkrow is okay, but I don't see it Outspeeding much at all. Also, your Moves are a bit repetitive. I suggest this Honchkrow:

Honchkrow (M) @ Life Orb
Trait: Moxie
EVs: 252 HP, 252 Atk, 4 Def
Adamant Nature (+Ark -SAtk)
- Sucker Punch
- Brave Bird
- Roost
- Substitute

Honchkrow needs to have some bulk! Sucker Punch is Priority STAB, and if strong enough, can get you a Moxie Boost. Brave Bird is alternative STAB when you need it. Roost heals off damage causes by opponent and Life Orb. Substitute protects you from Damage and Status and turns this into a good SubRoost Moveset,


Flygon

Minor adjustments will make this into a deadly Flygon. Replace Dragon Pulse(why?) for Outrage and replace the Choice Band for a Choice Scarf so you can outspeed many things. Change the EV Spread to 4 HP, 252 Atk, 252 Spd. So, here is a neater version of what I said:

Flygon (M] @ Choice Scarf
Trait: Levitate
EVs: 4 HP, 252 Atk, 252 Spd
Adamant Nature (+Atk -SAtk)
- Outrage
- Earthquake
- U-Turn
- Fire Punch


Jolteon:

Quick Feet is useless on Jolteon, since it already has blistering Speed. You also aren't even abusing the Ability at all. Jolteon does not have the Bulk to Baton Pass things to others as well and your EV Spread is bad. Here is what I suggest:

Jolteon (F) @ Choice Specs
Trait: Volt Absorb
EVs: 4 HP, 252 SAtk, 252 Sod
Timid Nature (+Spd -Atk)
- Thunderbolt/Thunder
- Volt Switch
- Hidden Power [Ice]
- Signal Beam

This is what I suggest, a Special Sweeper. Volt Absorb outclassed Quick Feet so much, and it supports Feraligatr and Honchkrow. Choice Specs boosts is Sp. Attack to astounding levels. Thunderbolt/Thunder is STAB, chose Thunderbolt for reliable power, or Thunder to abuse Rain from the opponents Team. Volt Switch scouts Jolteon out. HP Ice covers those Ground and Dragon Types that otherwise wall Jolteon. Signal Beam covers Grass, Psychic, and Dark Types.


Good luck with your Team :)

-Mike

answered Feb 20, 2012 by &Psychic x
edited Feb 20, 2012 by &Psychic x
Up Voted And Best Answer Thanks
0 votes

Feraligatr

Feraligatr (M) @ Life Orb
Trait: Sheer Force
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Ice Punch
- Waterfall
- Earthquake
- Dragon Dance
Alright. Feraligatr has not too great of a Speed, so Jolly helps here. Dragon Dance helps a bit with sweeping. Waterfall and Ice Punch get boosted by Sheer Force and Life Orb. Sheer Force will also block Life Orb recoil for those two, which is awesome. Earthquake is coverage.

Whimiscott

Whimiscott (F) @ Red Card
Trait: Prankster
EVs: 252 HP / 4 Def / 252 Spd
Timid Nature (+Spd, -Atk)
- Taunt
- Substitute
- Leech Seed
- Tailwind
Whimiscott is freaking annoying. Taunt is to stop setting up, Substitute and Leech Seed is for that epic Sub-Seed combo, and Tailwind is for extra Speed, which Feraligatr can use.

Magmortar

Magmortar (M) @ Life Orb/Wise Glasses
Trait: Flame Body
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Fire Blast
- Hidden Power [Grass]
- Thunderbolt
- Focus Blast
Typical special sweeping Magmortar. Fire Blast is STAB, HP Grass covers all weaknesses, T-Bolt and Focus Blast are coverage.

Honchkrow

Honchkrow (F) @ Choice Band
Trait: Moxie
EVs: 252 HP / 252 Atk / 4 Spd
Adamant Nature (+Atk, -SAtk)
- Sucker Punch
- Night Slash
- Brave Bird
- Drill Peck
Honchkrow can be one heck of a killer if used right. Sucker Punch+Moxie is a great combo, as Honcrow already has epic attack, especially with that Choice Band. Night Slash, Brave Bird, and Drill Peck are alternate STAB in case Honchkrow's Sucker Punch loses all PP.

Flygon

Flygon (M) @ Choice Band/Scarf
Trait: Levitate
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)/Jolly Nature (+Spd, -SAk)
- Earthquake
- Dragon Claw
- U-Turn
- Fire Punch
Alright. Flygon's Band gives it more power, while Scarf gives it that extra Speed. Use Jolly with Band, or Adamant with Scarf. Dragon Claw and Earthquake are STAB, U-Turn is scouting, and Fire Punch covers that nasty Ice weakness.

Jolteon

Jolteon (F) @ Life Orb
Trait: Volt Absorb
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Hidden Power [Ice]
- Signal Beam
- Shadow Ball
Thunderbolt is STAB, HP Ice takes care of that Ground weakness, and Signal Beam and Shadow Ball are coverage.

answered Feb 17, 2012 by Mewderator
edited Mar 4, 2012 by Mewderator
i just hid mine
but on the whismscott what if you get taunted
Whimsey has priority Taunt.
Plus, it's predictable enough that he could switch into something like Jolteon or Flygon.