Ok so ive been using the team for a day now on the pokemon online server and ive got to say its been great.
Because of this the updated version of this team will now be my gym team.
I managed to peak 1345 ranked 173 out of 36882 people which is a big acheivment.
(Just looking at the bottom ranked person and cant help but laugh- "in god we rust" ranked *36882 with 504 points).
But back to the team.
It has had great sucsess and has won about 19/20 (Not ive battled 20 times and lost 1, but just a simple guess on my track record, it could be 38/40)
I decided to go for an hyper offencive team, before building but an offencive team proved more effective after many failed battles with kyogre.
I found i wasnt landing the OHKOs very easy so forretress proved a good replacement.
Forretress (M) @ Leftovers
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Stealth Rock
- Rapid Spin
- Volt Switch
This guy provides so much support for me setting up them all so precious layers of hazards.
I never use Toxic Spikes as they make the game unfair as well as a temptation before using other hazards.
For them reasons i banned Toxic Spikes but Stealth Rock and Spikes are still fina and this guy helps my pokemon land kos.
Deoxys-A hits very hard but its moves generally hit neutral and Extreme Speed cant ohko anything appart from an apposing Deoxys-A.
Volt Switch is for scouting as my spinner is essential as well as allowing me to hit Kyogre on predicted switches which wont do much but is very important as a water spout from a Kyogre can hit most Ubers very hard.
With small Volt Switch damage and hazard damage i can switch to a pokemon like Arceus-Ghost or Palkia with minimum damage.
Rayquaza @ Life Orb
Trait: Air Lock
EVs: 252 Atk / 40 SAtk / 216 Spd
Naive Nature (+Spd, -SDef)
- Dragon Dance
Is this standard set? I dont know but it works great and hits very hard.
Overheat lets me do great damage to Ferrothorn and Forretress without losing Iron Barb damage or being crippled with Toxic or Thunder Wave.
Extreme Speed hits for decent damage allowing me to revenge kill.
Dragon Dance makes this guy very dangerous and able to break through the toughest of walls.
It is also essential for outrunning the scarfed dragons such as Palkia and Scarfogres ice beam.
The evs are differant and do allow it to be outspeed all based 90 speed non scarfed ubers by one at max speed but the leftovers evs are needed to beaf up my overheat.
Unfortunally the drop in speed does allow me to be outspeeded by opposing Rayquazas but Zekrom and Deoxys-A have no problems taking it out.
Ive used Extreme Speed twice in my team on both Deoxys-A and Rayquaza, this is to ensure that the spam dancer Arceus isnt as much as a threat.
Naive nature is because the Spdef isnt needed as it will not suvive any Special attacks, namely Ice Beam.
Arceus-Ghost @ Spooky Plate
EVs: 252 HP / 4SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Focus Blast
This set works wonders.
Most Pokemon have troubles with this guy especially opposing Arceus.
With 2 Calm Minds up im perfectly capable of taking 3 Water Spouts from a standard or Scarf set, though Scarf hits quiker therefor being a 2 hit ko.
This allows me to set even more Calm Minds up and Recover lets me, well recover.
+2 Judgment is a OHKO on Giratina, so its a bad idea to let me set a Calm Mind up as i can then sweep entire teams.
Focus Blast hits most types i cant hit neutrally such as Normal making this guy an even better Arceus counter being able to take 2 +2 Shadow Claws, it also alows me to hit pokemon such as Arceus-Steel, Excadrill and Chansey/Blissey for decent damage when boosts are taken into account.
The Evs and Nature is set in stone, Max speed is needed to outspeed opposing Arceus.
The Hp investment over the SAtk investment is debatable but IMO the Hp is needed to take hits and absorb attacks while boosting.
Deoxys-A @ Life Orb
EVs: 252 Atk / 4 SAtk / 252 Spd
Lonely Nature (+Atk, -Def)
- Psycho Boost
- Ice Beam
With Sashes broken, hazard damage taken into account, this guy can revenge kill almost anything in ubers.
504 Atk is personal prefrence over 504 SAtk as the Extreme Speed damage is needed.
Superpower hits Darkrais very hard and does around 70% damage to the standard T Wave Dialga.
It is also important to stop them pink blobs walling me.
Extreme Speed can finish off almost anything as well as hitting pokemon such as opposing Deoxys-A and S very hard without taking hits or hazards for the team.
A Extreme Speed from this guy does about 40% to Arceus and around 50% To standard Kyogre.
Now we come onto Psycho Boost...
397 SAtk with life orb is deadly enough what ever i use, But this move isnt odinary 140 base power + stab will hit almost anything very hard.
So not much of an explanation is needed for this guy the idea is to hit like a truck then eventually die to a move like Shadow Sneak.
Ice beam hits Lugia, Rayquaza and Groudon hard, well more importantly Groudon and Rayquaza without having to loose SAtk once ive landed the ko.
Zekrom @ Choice Scarf
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Bolt Strike
- Volt Switch
Zekrom is the #1 Kyogre counter there is out in the world of Ubers.
Crunch hits pokemon like MewTwo hard though Outrage seems to always OHKO it.
But that aside it also hits Ghost Arceus and then acts as a filler.
Outrage is used 70% of the time as with 438 Atk it hits very hard.
Also the fact it hits most of Ubers at least neutrally it alows me to land many 2 hit kos.
Then we come to Blot Strike, i need an expert opinion here should i switch to Fusion Bolt for accuracy because missing a Bolt Strike can loose you the game and with crappy accuracy i find my self using Volt Switch more than Bolt Strike.
It is easyly countered by Excadrill and Dugtrio.
Dugtrio is rare to see but is great against scarf users as Kyogre is usually bait for a thunder.
Arena trap traps you while you are locked into a move that cant touch it.
The Dugtrio puts a sub up then uses Hone Claws.
Adamant is over jolly as this guy needs the Atk.
Palkia @ Choice Scarf
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Spacial Rend
- Hydro Pump
- Fire Blast
Ah my second Scarf user and my 4th Dragon.
Thunder Can OhKo a Kyogre with specs, which i had previously tested so im not sure about scarf.
Hydro Pump is my powerfull stab and hits most pokemon very hard including Ho-oH which is always a pain.
Fire Blast provides coverage against Ferrothorn and Forretress.
Then Special Rend is my Special Outrage, just im not locked in so cant switch.
It also has a good crit chance which is always nice but the 95%acc can be a bummer.
Scarf lets me hit hard and quik, i was finding Specs let me be outspeeded by pokemon i shouldnt of been which on 2 occasions cost me the game.
Once again 438 in offence is nothing to laugh at unfortuanally all moves are not certain to hit.