Improve my Sandstorm team.
BRONZONG @Air Balloon
Trait: Heat Proof
Ev's: 92 HP / 160 Def / 252 SpD
Sassy Nature (+SpD, -Spd)
- Hypnosis/Confuse Ray
- Block
- Toxic
- Safeguard
Bronzong has Heat Proof for shock value, and the air balloon is a precaution
AGGRON @Rocky Helmet
Trait: Rock Head
Ev's: 12 Hp / 200 Atk / 100 SpD / 200 Spd /
Adamant Nature (+Atk, -SpA)
- Head Smash
- Iron Head
- Earthquake
- Autotomize
Aggron's Huge defenses with Sandstorm in play makes it easy to set up an autotomize which helps it out-speed a lot of his major threats.
TYRANITAR @Leftovers
Trait: Sand Stream
Ev's: 252 Atk / 52 SpD / 200 Spd
Adamant Nature (+Atk, -SpA)
- Stone Edge
- Crunch
- Earthquake
- Swords Dance
Tyranitar leads with Sand Stream (obviously) and then sweeps with Swords dance and STAB moves.
MAGNEZONE @Quick Claw
Trait: Sturdy
Ev's: 50 HP / 50 Def / 248 SpA / 156 SpD
Modest Nature (+SpA, -Atk)
- Thunderbolt
- Flash Cannon
- Magnet Rise
- (Best Answers choice)
I'm going for a chance quick claw to set Magnet Rise straight up before tanking away.
Flash Cannon STAB is used to take out rock types who are running Earthquake.
NIDOKING @leftovers
trait: Poison Point
Ev's: 252 Atk / 4SpD / 252 Spd
Adamant Nature (+Atk, -SpA)
- Poison Jab
- Earthquake
- Megahorn
- (Best Answers choice)
Poison type to deal with Toxic Spikes (I seem to run into them so often with this team for some reason)
Poison Jab for STAB against grass types which I have a lot of weakness to, along with Megahorn for psychics as well.
FLYGON @Scope Lens
Trait: Levitate
Ev's: 4 Hp / 252 Atk / 252 Spd
Jolly nature (+Spd, -SpA
- Earthquake
- Outrage
- U-Turn
- Aerial Ace
I like Flygon.
Aaaand go!