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Any suggestions for my team?

0 votes

My team for single battles;

Crobat @ Black sludge (Lead)
Ability: Infiltrator
Nature: Jolly

Whirlwind (Attempt to try and put whole team to sleep!!)
Hypnosis (Attempt to try and put whole team to sleep!!)
Taunt (To stop entry hazards)
Bite (Coverage)

Lapras @ Chesto berry (Tank)
Ability: Water absorb
Nature: Sassy

Curse (Boosting)
Rest (Restoring)
Waterfall (STAB)
Ice beam – (STAB)

Sawsbuck @ Leftovers (Healer/Support)
Ability: Chlorophyll
Nature: Jolly

Substitute (Support)
Baton pass (Support)
Aromatherapy (Healing)
Rain dance (Support for Jolteon)

Gallade @ Life orb (Physical Sweeper)
Ability: Steadfast
Nature: Adamant

Swords Dance (Boost)
Close Combat (STAB)
Stone Edge (Coverage)
Shadow Sneak (For a fast finish)

Jolteon @ Choice specs (Special Sweeper)
Ability: Volt Absorb
Nature: Timid

Thunder (STAB)
Shadow Ball (Power!)
Volt Switch (To re choose move)
Hidden power (Hopefully ice, for coverage!)

Mismagius @ Leftovers (for the sole purpose of annoyance)
Ability: Levitate
Nature: Timid

Mean Look (Trapping)
Perish song (For perish trapping)
Taunt (Blocking Whirlwind/Roar)
Protect (Blocking attack)

asked Oct 17, 2011 by Jellyy
edited Oct 18, 2011 by Jellyy
You can't call this is a stall team,you dint have toxic or any form of damaging status.I will answer this tomorrow,but do you want me to put moves like toxic on in so it is a stall team,or just leave it like a normal team like it is(kinda)
just a suggestion.Mew creation probably has better ideas.

cofagrigus @ leftovers nature:calm
ev's 252 defense,252 special defense,4 hp
power split

use toxic then power split(to steal opponents attack) then keep using protect then hex and repeat. With leftovers and toxic your opponents power drained having every other attack miss and 150 base power hex this will having them pulling hair  out of their head(unless they have a normal or steel type but use this ariados to stop switches).

ariados @ quick claw nature:jolly
ev's:252 hp,252 speed,4 attack
spider web
baton pass
sucker punch

if you want to trap your opponent use spider web if not wait or use agility.when you want to trap them use spider web then substitute/agility then baton pass.Sucker punch is mainly for if you get trapped(by maybe chandelure or wobbefet) or if your opponent uses a psychic type.
for crobat bite isn't a STAB he's poison flying not dark
Thanks for reminding me, I totally forgot! I've changed that now :)

*"do you want me to put moves like toxic on in so it is a stall team,or just leave it like a normal team like it is(kinda)"*
I don't know what's best because I'm not very experienced !O_o (This is one of my first teams!)
follow mew creations advice or mine i'm not super experienced either.

1 Answer

2 votes

Crobat (M) @ Focus Sash (Lead)
Trait: Inner Focus
Modest Nature (+SAtk, -Atk)
- Giga Drain/Taunt
- Nasty Plot
- Heat Wave
- Air Slash

Lapras (M) @ Leftovers (Physical Tank)
Trait: Water Absorb
Adamant Nature (+Atk, -SAtk)
- Curse
- Ice Shard
- Bulldoze
- Waterfall

Sawsbuck (M) @ Focus Sash (Physical Sweeper)
Trait: Sap Sipper
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Horn Leech
- Jump Kick
- Wild Charge

Gallade (M) @ Life Orb (Physical Sweeper)
Trait: Steadfast
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Shadow Sneak
- Drain Punch
- Stone Edge

Jolteon (M) @ Choice Specs (Special Sweeper)
Trait: Volt Absorb
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Hidden Power [Fire]
- Signal Beam
- Volt Switch

Mismagius (M) @ Leftovers (Special Tank)
Trait: Levitate
Calm Nature (+SDef, -Atk)
- Substitute
- Calm Mind
- Psychic
- Shadow Ball

answered Oct 18, 2011 by MᴇᴡCʀᴇᴀᴛɪᴏɴ
edited Oct 18, 2011 by MᴇᴡCʀᴇᴀᴛɪᴏɴ