Your team has a major problem with Shell Smashers. While Ludicolo holds them back, a good opponent will take down Ludicolo and then send out their Shell Smasher on Shuckle or Alomomola, both of whom can be set up on with ease.
Two of the most common Dark types in the game (Absol and Skuntank) also give your team problems. Absol wasn't sent out in our fight as I wrecked your team enough with Gorebyss, but be assured it would have caused you a lot of problems. Skuntank and Absol both take down Ludicolo, destroy Drifblim, and Skuntank loves Shuckle.
Actually, most Poison types love Shuckle. Muk and Skuntank can switch in. Skuntank will usually Taunt a Skuckle, but yours it doesn't even have to. It takes about 1% damage from Venoshock, is immune to Toxic, and loves the Attack boost from Swagger.
Now for Shell Smashers. We'll be replacing Shuckle. It just allows Shell Smashers to set up. We'll be adding in Rotom-S, who is able to switch in on the turn that Shell Smash is used and then respond with Thunderbolt. However, Carracosta gives you problems with Sturdy. As such, we'll also be replacing Eelektross. Instead we'll give you an Armaldo for a lead, who can set up Stealth Rock. It also has Rapid Spin, allowing Sawk to use Sturdy. With Swift Swim it can be made fearsome with help from Ludicolo. So I think it can be of good help to your team.
A change in movesets for some of the Pokemon should allow you to combat Dark types, and Armaldo gives you an edge in the Rain.
Ludicolo we'll give more of a sweeper set, although one annoying move will be used. Teeter Dance works surprisingly well on Ludicolo, and induced more than a fair share of rage quits when I've used it. Sawk already has good offenses and should be used Choiced. So no Bulk Up. Almomomola... the set you're using is pretty bad. We'll give it the standard set. And we'll go with the standard Drifblim set also.
Finally, EV/Nature changes, which can be seen in the importable.
Armaldo (M) @ Life Orb
Trait: Swift Swim
EVs: 96 HP / 252 Atk / 160 Spd
Adamant Nature (+Atk, -SAtk)
- Stealth Rock
- Rapid Spin
- Rock Blast
- X-Scissor
Ludicolo (F) @ Life Orb
Trait: Swift Swim
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Rain Dance
- Teeter Dance
- Hydro Pump
- Giga Drain
Rotom-S @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Trick
- Air Slash
- Hidden Power [Grass]
Sawk (M) @ Choice Band
Trait: Sturdy
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Close Combat
- Stone Edge
- Ice Punch
- Earthquake
Alomomola (M) @ Leftovers
Trait: Regenerator
EVs: 252 HP / 252 Def / 4 Spd
Impish Nature (+Def, -SAtk)
- Waterfall
- Toxic
- Wish
- Protect
Drifblim (F) @ Flying Gem
Trait: Unburden
EVs: 40 HP / 252 Atk / 216 Spd
Adamant Nature (+Atk, -SAtk)
- Will-O-Wisp
- Substitute
- Acrobatics
- Destiny Bond