We all know how hard it is to take down the Steel type of a team, but this is a whole team of them, enough to make anyone go insane!

Item: Leftovers
Ability: Iron-barbs
Nature: Careful
EVs: 200 Defense, 252 S.Defense, 58 Attack
Leech-seed: Stalling and healing
Thunder-wave: Status
Power-whip: STAB
Stealth-rock: Entry hazard
My lead, yes I know Ferrothorn so predictable right, well I liked Ferrothorn back before I knew he was going to be an OU Pokemon so HAH! He is also neutral to Ground which is useful on this team.

Item: Air-balloon
Ability: Flash-fire
Nature: Timid
EVs: 252 S.Attack, 252 Speed, 6 Hp
Flamethrower/Magma-storm: Which STAB?
Dragon-pulse: Coverage
Earth-power: Coverage
Dark-pulse: Coverage
Sweeper, helps remove that nasty Fire weakness.

Item: Leftovers
Ability: Torrent
Nature: Modest
EVs: 252 S.Attack, 200 S.Defense, 58 Defense
Iron-defense: Boosting
Scald: STAB+Burn chance
Ice-beam: Coverage
Aqua-ring: Healing
or should I do
EVs: 252 S.Attack, 252 Speed, 6 Hp
Agility: Boosting
Hydro-pump/Surf: STAB
Ice-beam: Coverage
Flash-cannon: STAB
This is supposed to help cover Fire and Ground types.

Item: Leftovers
Ability: Technician
Nature: Jolly
EVs: 252 Attack, 252 Speed, 6 Hp
Bullet-punch: STAB+Priority+Technician boost
Brick-break: Coverage
Bug-bite: STAB+Technician boost
Swords-dance: Boosting
Its Scizor....

Item: Leftovers
Ability: Sturdy
Nature: Careful
EVs: 252 S.Defense, 200 Defense, 58 Attack
Brave-bird: STAB
Spikes: Hazard
Whirlwind: EVIL
Roost: Healing
This is my Pokemon for destroying stat booster and for covering Fighting types.

Item: Leftovers
Ability: Magnet-pull
Nature: Modest
EVs: 252 S.Attack, 128 Defense, 130 S.Defense
Thunderbolt: STAB
Magnet-rise: No ground weakness :D
Hidden-power(Fighting): Coverage
Light-screen: On a Mono-steel team S.Defense boosting is very useful
I am considering switching some for Genesect or Lucario. Any suggestions?