Minimize (move)

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Move data

Type Normal
Category Status Status
Power -
Accuracy -
PP 10  (max. 16)
Introduced Generation 1

Effects

Minimize raises the user's Evasion by two stages, thus making the user more difficult to hit. Stats can be raised to a maximum of +6 stages each.

The moves Stomp and Steamroller hit with double power against a Pokemon that has used Minimize.

Changes

In Generations 1-5, Minimize has 20 PP.

In Generations 1-4, Minimize only raises Evasion one stage.

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets the user.

Game descriptions

Gold/Silver
Crystal
Heightens evasiveness.
Ruby/Sapphire
Emerald
Minimizes the user’s size to raise evasiveness.
FireRed/LeafGreen The user compresses all the cells in its body to raise its evasiveness.
Diamond/Pearl
Platinum
HeartGold/SoulSilver
The user compresses its body to make itself look smaller. The user’s evasion stat is boosted.
Black/White
Black 2/White 2
The user compresses its body to make itself look smaller, which sharply raises its evasiveness.
X/Y The user compresses its body to make itself look smaller, which sharply raises its evasiveness.

Learnt by level up

These Pokémon learn Minimize at the level specified. The level numbers given are for Pokémon X & Y and may vary in other games; check the Pokémon's dex page for details.

Clefairy
#035 / Fairy
Level 25
Clefable
#036 / Fairy
Level 1
Grimer
#088 / Poison
Level 18
Muk
#089 / Poison
Level 18
Chansey
#113 / Normal
Level 23
Staryu
#120 / Water
Level 25
Qwilfish
#211 / Water · Poison
Level 9
Blissey
#242 / Normal
Level 23
Drifloon
#425 / Ghost · Flying
Level 1
Drifblim
#426 / Ghost · Flying
Level 1
Litwick
#607 / Ghost · Fire
Level 3
Lampent
#608 / Ghost · Fire
Level 1