Triple Kick (move)

Move data

Type Fighting
Category Physical
Power 10
Accuracy 90
PP 10  (max. 16)
Introduced Generation II

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets a single adjacent Pokemon.

Effects

Triple Kick deals damage and will strike three times, with each kick's base power increasing by 10. In other words the blows will be base power 10, 20 and 30 - a total of 60.

Each hit has its own accuracy check, and if one kick misses, the move ends. Therefore, the chances of it being successful for each hit (with normal Accuracy/Evasion) are 90%, 81% and 73% respectively.

Each hit of Triple Kick is treated like a separate attack:

The move Counter only counters the final hit, but Bide counters the complete damage.

Changes

In Generations 2-4, if the Focus Sash/Band items activate before the final hit, subsequent hits do not cause the holder to faint.

In Generations 2-3, Triple Kick ends if the first hit breaks a Substitute.



Game descriptions

Gold/Silver
Crystal
Hits three times with rising power.
Ruby/Sapphire
Emerald
Kicks the foe 3 times in a row with rising intensity.
FireRed/LeafGreen A 3-kick attack that becomes more powerful with each successive hit.
Diamond/Pearl
Platinum
HeartGold/SoulSilver
A consecutive three- kick attack that becomes more powerful with each successive hit.
Black/White A consecutive three-kick attack that becomes more powerful with each successive hit.

Learnt by level up

These pokemon learn Triple Kick at the level specified. The level numbers given are for Pokemon Black & White and may vary in other games; check the pokemon's dex page for details.

Hitmontop
#237 / Fighting
Level 19