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Magikarp or Unown in battle?

0 votes

I have trying to figure this out for weeks.
So Unown has a tad better stats but Unown but has a tad worse move set then Magikarp, Magikarp can learns Splash at level one then Tackle at level fiften and Flail at level thirty and by a move tutor, Bounce. Bad, but Unown's moves are even worse - just Hidden Power at Level one which is at base 60 power. Unown's stats are at 332 but Magikarp's is even worse at 200.
Unown is ten times more interesting but I meant in battle. They try to make Magikarps so bad that they make his growth rate slow and he is a no legendary, totally; Unown's growth rate is medium fast.

asked Aug 2 by anime2005
edited Aug 2 by Sempiternus

1 Answer

1 vote

In battle, Unown is definitely better.

I don't understand why you would use either, but if I had to have one or the other, Unown would be my choice, simply because of its better offensive power.

If you look at Magikarp's stats and movepool, it learns only physical moves. The problem is that it has a base Attack stat is only 10, giving it horrible attacking power.

Unown, on the other hand, is not only cooler out of battle, but is better at battling. It has base Attack and Special Attack stats of 72 each, and despite the fact that having only one move makes it pretty predictable, the fact that Hidden Power can be any type really helps it out.

So to answer your question, don't use either in battle, but if you had to pick one or the other, choose Unown, due to its better power and the fact that its move type is unpredictable.

answered Aug 2 by Pimplup
Of course, if you evolve Magikarp, totally use Gyarados.
but magikarp flail can work
True.  Still, it gets KO'ed after one hit that way.