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What is a good moveset for Articuno?

4 votes

What is a good moveset for Articuno.

Articuno Learnset

asked Jul 4, 2010 by trachy
edited Jan 11, 2013 by Pokemaster
Articuno @ Petaya Berry
Trait: Snow Cloak
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Blizzard
- Roost
- Hidden Power [Flying]

16 Answers

5 votes

Fly is too predictable so Aerial Ace is a decent option. Mind Reader/Sheer Cold is often banned cos it's like cheating.

Articuno's defense is very good, so a defensive strategy could work well:
Ice Beam

Or, for a more attacking moveset:
Ice Beam (or Avalanche so you can EV train in Attack only, not Sp.Atk)
Steel Wing (covers Rock types, which Articuno has 4x weakness to)
Facade or Return

answered Jul 14, 2010 by Pokemaster
I like the defensive moveset. I didn't know about the ban.
That's only what I heard, don't know if it's true. Similar to how they ban legendaries in competitions... so you wouldn't be able to use Articuno anyway!
What about:
Sheer Cold
Ice Beam
SHeer Cold is almost useless without Mind Reader. One type gives horrible type coverage. Articuno has better Sp. Attack and good speed so Avalanche is bad. Blizzard is unreliable. There is no need for four moves of the same type. There is no need most of the time for two moves of the samw type (except maybe in Shaymin's case.)
wolfspell31 are u serious?
Well, I know that certain Legendaries are banned from competitions and tournaments. Those are: Mew, Mewtwo, Lugia, Ho-oh, Celebi, Kyogre, Groudon, Rayquaza, Jirachi, Deoxys, Dialga, Palkia, Giratina, Phione, Manaphy, Darkrai, Shaymin, Arceus, Victini, Reshiram, Zekrom, Kyurem, Keldeo, Meloetta, Genesect. The banned moves are Sky Drop and Dark Void. (Why do they bother? the move bearer is already banned)
i think ice beam fly  ancient power roost
If only Articuno can learn Earthquake, then he would be able to cover all his weaknesses with awesome power.
Rock smash, anyone?
if you are going to use steel wing would be ok to use the held item metal coat or would that not be good
Mine knows ice beam       
Sheer cold
Fly   :/ sheer cold just for ohko xD
4 votes

I've just thought I brinjg to attention this moveset:

Reflect: Allows Articuno to be better defnsively.

Ice Beam: An obvious move choice for an Ice type Pokemon.

Toxic: Can't stall without this.

Hail: In addition to Toxic damage can be deadly. Ice Beam is being used instead of Blizzard because Blizzard has too low PP to be the only attacking move.

answered Sep 6, 2010 by trachy
By the way, I think that sheer cold is always banned from tournaments. Or else people just don't ever use it without mind reader, as I always watch the regional/national/world vgc battles.
2 votes

With abomasnow support and dw ability i have found that this is amazing


Ability: Snow cloak

Nature: Modest

EVs: 252 S. attack, 129 def, 129 S.def

Blizzard: With snow warning support KABAM!

Tailwind: Now your bulky and fast

Roost: Never Dies!

Ancient power/HP(ground/fighting/fire): A weak boosting move or a decent powered coverage move

answered Jun 18, 2011 by Speed freak
I like this moveset
me too!
A spread of that splits between both defenses is inefficient in comparison to just investing in HP.
2 votes

Item: Leftovers
Ability: Snow-cloak
Nature: Bold/Impish
EVs: 100 Speed, 200 Defense, 200 S.Defense, 10 Hp




Blizzard or Fly

Here is a great staller with Hail support. First you inflict Toxic poison on them then you use Protect this causes them to lose HP from both Bad poison AND Hail at the same time. Roost heals you and gets rid of your 4x Rock weakness for that turn and there are only a few rock types that with some kind of support or Scarf can out speed you and hit you before you use it(Terrakion, Aerodactyl, Archeops) but even then Stone-edge is pretty inaccurate especially with Snow-cloak. Blizzard is STAB and has 100% acc in Hail or you can use Fly for STAB and stalling at the same time.

answered Mar 22, 2012 by Speed freak
edited Apr 24, 2012 by Speed freak
pretty sweet!
2 votes

Rain sweeper:

Articuno @ Life Orb

Trait: Pressure
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)

  • Ice Beam
  • Hurricane
  • Water Pulse
  • Roost
answered Nov 23, 2012 by Mewderator
1 vote

Articuno @ Leftovers

Role: Tank

Trait: Pressure

EVs: 228 HP / 240 Def / 40 SDef

Adamant Nature (+Atk, -SAtk)

  • Avalanche
  • Fly
  • Toxic
  • Roost

Avalanche and it's negative priority and " If you've been hit it'll do more damage " style really appeals to me. Fly is for stalling out.. Toxic! Which Toxic is for doing damage and supports the Fly turn wait. Roost keeps you alive.

answered Oct 25, 2011 by Josh
0 votes

Gen V

Articuno @ Leftovers

Trait: Snow Cloak

EVs: 252 Def / 4 SAtk / 252 SDef

Bold Nature (+Def, -Atk)

  • Ice Beam
  • Hail
  • Reflect
  • Roost

Hail activates Snow Cloak and also damages the foe. Yay! Reflect gives you better defenses, while Roost heals you. Since you only have one attacking move, Ice Beam is the best choice, as Blizzard has too low of PP. Leftovers gives you healing. Your EVs are intended to max out your defensive stats.

answered Jun 19, 2011 by trachy
edited Jul 4, 2011 by trachy
0 votes

I´m thinking of this Timid guy (124 SAtt, 124 Spe, 184 Def, 64 SDef, 12 HP);

(best ability would be Snow Cloak, but...):

  • Hail (this is defensive guy, and Blizzard would be happy also)
  • Roost (heal time)
  • Blizzard (STAB, hail-combo)
  • Fly (hail will take more effect, quite strong)
answered Jun 25, 2011 by DarthDestiny
0 votes

Double/Triple battle

Articuno @ Life Orb
Trait: Pressure
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature (+SAtk, -Atk)
- Tailwind
- Water Pulse
- Blizzard
- Air Cutter

Tailwind provides team support. Water Pulse can hit any foe in a Triple Battle. Air Cutter and Blizzard are STAB that hit multiple foes.

answered Jan 22, 2012 by trachy
0 votes

Articuno's attack stat isn't the best, so I'd refrain from using physical attacks like aerial ace, fly, etc. Its sp.atk is pretty decent however, so I'd go with this kind of moveset:
Nature: Timid(For speed) or Modest (For sp. atk).
Moveset: Ice Beam, Roost, Signal Beam/Ancientpower/Water Pulse, Hidden Power (Fire or Dragon)
-Roost will help since Articuno is pretty bulky, Ice beam covers several types, one of those three special moves I included could come in handy, but I'd recommend water pulse if you want to get past steel types. Hidden power-fire could work against steel types too, and dragon type isn't super effective against much, but it's only resisted by one type.

answered Oct 13, 2012 by bluecotinga
0 votes

Articuno Gen V
Trait : Pressure
EVs : 252 Sp Atk 252 Spd 4 HP

Timid Nature :)
I use Articuno in a RainDance team soo..

-Mind reader --- To set up for...
-Sheer cold --- Mind reader + Sheer cold = 100% 1HitKO!!
-Hurricane --- 100% Accuracy with rain. MUCH more damage than fly :P.
-Icebeam/Raindance --- Icebeam if you dont have time to set up mind reader, raindance if
you need to replenish the rain.

This isn't for competitions cause I think sheer cold is banned.. O.o

answered Mar 25, 2013 by Mapleflage1
0 votes

In my opinion there is only one collection of moves for an Articuno.

Modest Nature:
252: spa., 100: def, 58: spd, 100: speed
Pressure ability
Ice Beam: for STAB and because of accuracy and power.
Extrasensory: Okay, I'll admit. My Articuno is from my Pokemon XD Gale of Darkness game, but whatever. Good effect, incredible PP, and great power.
Water Pulse: Like you weren't expecting this. I said it was from XD: Great power, great PP, good effect, and good for Fire and Rock types, which are her two main weaknesses she'll be facing.
(Filler): Mine actually has Air Cutter from Platinum. You could of course go with Ancientpower or something like that, which wouldn't be bad. You could also check her HP and see if that would be useful. I'd recommend a Ground type or a Fighting type, to deal with Steel types and Electric types respectively.

answered Apr 18, 2013 by PsynirasMaster
0 votes

Gen V
Gen V Articuno
Articuno @Life Orb/Weakness Policy(Gen VI)
Modest nature.
252 Hp, 252 Sp At, 6 Sp def

  • Ice Beam
  • Hurricane
  • Roost
  • Agility

Articuno's type is good offensively, and while some would want a coverage move, Articuno can manage since Ice/Flying cover each other decently, and Roost is just too good to pass up. With something as bulky as Articuno, that is. But, Articuno's defensive type is quite poor, and while its good offensively, its base Special Attack is average at best, and base 85 Speed leaves even more to be desired. A moveset with Agility lets it pump all its EVs into its bulk and fully maximize its Special Attack with a Modest Nature, thereby softening up its offensive flaw and capitalizing on its bulk. This set does really well as a Special Tank because of its sheer raw stats and access to Roost, as most Special Attackers are unable to 2HKO it without a super effective move; without it Articuno can just tank them to death at its pleasure. Agility is great in general since it gives a good feel and sweeping potential and makes its weakness a lot more manageable (Your opponent has to eat one of your STABs before they can hurt you!).

Life Orb is good for Gen V, but the Nerf to Special Attacks in Gen VI makes it even harder for Articuno to get by with 95 Base Sp. Attack, and while it also means Articuno can take Special hits better that ever could, it's fair to say that the transition was more of a Nerf than a buff. However, Weakness Policy is an interesting item for this set since it boosts its Sp. Attack through the roof, well beyond Gen V Life Orb(+No Recoil), and Articuno can easily use Roost to lure enemies and take a Super-effective Attack such as Fire Blast or (non-Stab)Stone Edge, although it's a rather gimmicky item as a whole. Electric-Type moves are extremely easy to handle since even a life orb Thunderus stands no chance at OHKOing with thunderbolt, and Articuno can outspeed with Agility and Roost back its HP to decent levels. Maybe not on Thunderus, but there are quite many Pokemon that are weaker than Thunderus.

answered Jul 4, 2013 by 97eml1
edited Mar 22 by 97eml1
0 votes

What? This is a legendary and it's this bad? Bad typing, poor stat distribution, narrow movepool and no niche. If you wanted a decent legendary, don't choose Chesnaught.

Articuno@Leftovers/Assault Vest
Ability: Pressure
Nature: Modest
EVs: 248 HP / 252 SAtk / 10 SDef

  • Ice Beam/Blizzard/Freeze-Dry
  • Hurricane
  • HP Electric/Ground
  • Roost/Ancient Power

You can also change the EVs to max speed and special attack with a Life Orb but since Articuno's bulk is its specialty and there is no reason to use a fully offensive Articuno as there's a lot of better sweepers.

answered Apr 30, 2014 by ChewyDonuts
Hidden Power Electric is pointless in many aspects, and is by far one of the worthless hidden powers you could run on an Ice Type, especially on Articuno.  An all-out tanking set doesn't work well for Articuno, or any Pokemon with bad Defensive typings, , unless it can outspeed key threats.
0 votes

Articuno @ Leftovers
Ability: Pressure
Evs: 252 Sp.Atk, 6 Sp.Def, 252 Speed
Nature: Timid (+Speed, -Atk)
- Freeze-Dry
- Hurricane
- Roost
- Substitute

answered Oct 16 by Soundwave
–2 votes

Articuno@Leftovers Pressure
Ev corner: 252hp/252Satk/4Sdef Modest
-Frost Breath/Great in gen 6 otherwise ice beam
-Filler(toxic, ancient power, tailwind, roost) I run Defog for trolling stealth rocks(4xweakness XD)
-Mind Reader (prepare your anus it comes...!...the on and only
-SHEER COLD!!! Idiot: But Senior, sheer cold is banned! Me: Don't be stupid smogon isn't God, and there is a magical place where that German Gas Can cannot force it's's called Wi-Fi you tit no rules!! Idiot: but that's cheap!!! Me: Sucks to be you bro. You could change frost breath to (filler) and run Blizzard instead. This set takes set up, and given Artie's horrible typing you can't counter, so you have to check, but hey a ko is a ko.

answered Apr 1 by Seniorlittleballz