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What is a good moveset for Hariyama?

2 votes

Mine has the ability Thick Fat. It knows:

Force Palm: STAB, decent power, high accuracy, good chance to paralyze.

Smellingsalt: Decent power, highaccuracy, double damage when foe is paralyzed.

Bulk Up: Increases Attack and Defense.

Arm Thrust: High accuracy, STAB, attack is better with Bulk Up Attack increase.

Hariyama Learnset

asked Jul 20, 2010 by trachy
edited Jul 1, 2011 by DarkTyphlosion
Hariyama (M) @ Leftovers
Trait: Thick Fat
EVs: 252 HP / 152 Atk / 104 Def
Impish Nature (+Def, -SAtk)
- Bulk Up
- Force Palm
- Ice Punch
- Earthquake

11 Answers

2 votes

Gen V

Hariyama (M) @ Leftovers
Trait: Thick Fat
EVs: 4 HP / 252 Atk / 252 Def
Adamant Nature (+Atk, -SAtk)
- Force Palm
- Stone Edge
- Bulk Up
- Bullet Punch

answered Apr 28, 2011 by trachy
1 vote

Earthquake, payback, belly drum, reversal. good for one with guts.

answered Jul 20, 2010 by DarkTyphlosion
1 vote

I have a good strategy moveset for my one.First make sure it has good defense and special defense!
Then give it Belly drum, rest, and whatever other attacks you want!
I gave mine substitute and focus punch. If you use this strategy give a chesto berry to haryiama.
If you are doing what I am doing then use them in this order
Belly drum- maximises attack
rest-get all your hp back
then the chesto berry is used
substitute-so you won't get hit when using focus punch!!

answered Jul 21, 2010 by J DOG DE LEGEND
1 vote

Hariyama (M) @ Flame Orb
Trait: Guts
EVs: 4 HP / 252 Atk / 252 Def
Impish Nature (+Def, -SAtk)
- Rock Slide
- Close Combat
- Payback
- Facade

Flame Orb+Guts+Facade=Death of the foe. Rock Slide covers Flying types and destroys Bugs resisting Close Combat. Close Combat is powerful STAB, but it lowers Defense and Special Defense. Payback kills Psychics, and with this sumo wrestler's low Speed, kills them pretty easily.

answered Sep 10, 2011 by Fate Itself
1 vote


Hariyama (M) @ Flame Orb/Toxic Orb

Trait: Guts

EVs: 252 Atk / 172 SpD / 84 Spe

Adamant Nature (+Atk, -SpA)

  • Fling/Fake Out
  • Bullet Punch
  • Close Combat
  • Payback

Fling tosses the Flame Orb at an opponent, giving them a burn. It also helps with Hariyama's SpD invesment and excellent HP.
Fake Out can be used to scout and get some free damage though.
Bullet Punch is priority, it's good.
Close Combat is powerful STAB.
Payback hits Ghosts for solid damage.
Toxic Orb is reccomended if you're using Fake Out, and Flame Orb if Fling.
252 Atk EVs max out attack with an Adamant nature to top it off, 84 Spe EVs are to outrun 60 base speed pokes and slower.
Leftovers are tossed into SpD for some extra bulk and combo with Flame Orb if you use that.

answered Mar 2, 2012 by Hex
0 votes

This is my moveset:
Earthquake- to deal with lots of different types
Arm thrust- It is fighting type so why not put it? It can hit multiple times.
Stone edge- use to defend from flying type.
Payback- to defend from psychic type.

answered Dec 31, 2012 by Samurottforever
0 votes

Hariyama (M) @ Toxic Orb

Ability: Guts

EVs: 252 HP / 252 ATK / 4 SDEF

Adamant Nature (+ATK, -S.ATK)

-Close Combat: (STAB) High Power and reliable

-Bulk Up: Help boost the already incredible attack stat and boost your defense as well.

-HP Dark/Payback: HP Dark to keep them guessing if you're bug or ghost or dark, and Payback just to deal 2x damage to Psychic types

-Ice Punch: To deal with pesky flying types

Since I'm running mine on a trick room set payback isn't of much use so that's why I chose HP Dark over payback.

answered Jun 9, 2013 by oj.vintage
0 votes

Hariyama(M) @ leftovers
Trait-Sheer Force
Impish(+Def-SAtk)
-Close Combat
-Force Palm
-Payback
-Ice Punch

answered Jul 8, 2013 by Lucarios
0 votes

Hariyama
Ability: Thick fat
Nature: Adamant (+Atk, -Satk)
- Fake out
- Vital throw
- Fling (Iron ball)
- Bullet punch
You can't really count on this guy's Speed, so Vital throw seemed like the perfect move for him. I didn't choosed Close Combat because of it's Speed and defences (they're too low to take the risk).
Fling helps with Ghost and Psychic types. The rest is pretty obvious I think.

answered Sep 9, 2013 by TsubasaRC
0 votes

Hariyama (M/F)
Ability : Thick Fat
Item : Leftovers
Nature : Careful (+SpDef , -SpAtk)
EVs : 184 HP / 128 Def / 196 SpDef
-Bullet Punch
-Bulk Up
-Fake Out
-Protect

Start off thing with free damage/flinch brought to you by Fake Out (really annoying as well). Set up some Bulk Ups and don't be scared to use protect as many times as you want to if you feel like you need an extra turn of Leftovers. Thick Fat also makes him more survivable. Attack the foe with a 2/3 Bulk Up priority Bullet Punch and murder upcoming victims.

answered May 8 by EcksEcksEcks
–3 votes

Fakeout
Belly Drum
Endure
Reversal

answered May 15, 2012 by MiniNinetales