Meta Battle Subway PokeBase - Pokemon Q&A

What is a good moveset for Crawdaunt?

1 vote

Mine knows:

Body Slam: Good power, high accuracy, good chance to paralyze.

Crunch: Good power, STAB, high accuracy, cance to lower defense.

Swords Dance: Increases Attack greatly.

Waterfall: STAB, good power, high accuracy, decent chance to cause flinching.

Crawdaunt learnset

asked Jul 21, 2010 by trachy
edited Jul 1, 2011 by DarkTyphlosion
You both have great movesets. I don't know which one to choose!
Crawdaunt (M) @ Focus Sash
Trait: Adaptability
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Waterfall
- Crunch
- Brick Break
I run the same set as trachy, but I use superpower instead of brick break to deal with the things brick break couldn't ohko. The power increase is substantial, and with a dragon dance or two under your belt, the attack and defense reduction won't hurt too bad. Priority is something to watch out for, of course, with the only priority moves Crawdaunt is weak to being mach punch and vacuum wave (both of which are readily predictable)

15 Answers

5 votes

This is a great direction for a Craudaunt's moveset!

The only two things that I would recommend is to get Crabhammer over waterfall, and to get Dragon Dance over Swords Dance.

Crabhammer may seem like it's inaccurate, but it's even more accurate than common attacks like Thunder, Blizzard, and even Iron Tail! Not to mention that it has a higher Base Power and a high Critical Hit-Ratio to boot. Still, if you're on the fence abut that issue, then I'd go with Waterfall.

Dragon Dance is great on Crawdaunt, mostly because it takes its Attack stat to an even higher number, and gives it a nice Speed boost. Crawdaunt's Speed is at the perfect number to use Dragon Dance, because 55 Base Speed can hit as high as 110 Base Speed when it's maxed with D.Dance. This allows Crawdaunt to really outrun a lot of key targets, and hit them like a train with its newly acquired 240 Base Attack.

These are my only opinions, because this is really a great moveset for Crawdaunt. It pushes towards its strongest points and niches, and makes them better with Attack boosts!

answered Jul 21, 2010 by ~-~WILL~-~
amazing idea there is on flaw in this though CRAWDAUNT CANT LEARN DRAGON DANCE
Actually its an egg move...
2 votes

Thanks to the increased damage of Knock Off in Gen VI Crawdaunt is one of the Pokemon that learns it and combined with STAB + 120 base Attack it's devastating and disabling a Pokemon's item is very useful. Another big change in Gen VI, Ghosts are running rampant. Thanks to Crawdaunt's STAB Dark type moves he can deal with them nicely resisting Ghosts. That's still not it... Crabhammer, it's main STAB move got an increase in power to 100 base power.

enter image description here

Crawdaunt @ Choice Band
Trait: Adaptability
Nature: Adamant
252 Atk / 4 Def / 252 Spe

- Aqua Jet
- Knock Off
- Crabhammer
- Superpower

This is what we all wish Mega Gyarados could do. This set serves as a Hit + Run set or a Revenge Killer set. You're getting a x1.5 Attack boost from Choice Band, x1.5 Attack boost from Adaptability and a x1.5 STAB bonus from 3/4 moves. Aqua Jet is mainly to revenge kill as you carry the Crabhammer for more damage anyway. Crabhammer's 100 base power + STAB + Adaptability + 120 base Attack + 252 Atk EVs is devastating. Superpower is for coverage and the 120 base power isn't too shabby, but Crawdaunt doesn't like the Attack + Defense drops which is why it's a Hit + Run/Revenge Killer set. Take a look at some damage calculations from Knock Off:

-2 252+ Atk Choice Band Adaptability Crawdaunt Knock Off vs. 252 HP / 0 Def Aegislash: 232-276 (71.6 - 85.18%) -- guaranteed 2HKO
252+ Atk Choice Band Adaptability Crawdaunt Knock Off (97.5 BP) vs. 252 HP / 252+ Def Gourgeist-Super: 412-488 (110.1 - 130.4%) -- guaranteed OHKO
252+ Atk Choice Band Adaptability Crawdaunt Knock Off (97.5 BP) vs. 252 HP / 252+ Def Trevenant: 564-664 (150.8 - 177.5%) -- guaranteed OHKO
252+ Atk Choice Band Adaptability Crawdaunt Knock Off vs. 4 HP / 0 Def Garchomp: 344-406 (96.08 - 113.4%) -- 75% chance to OHKO
252+ Atk Choice Band Adaptability Crawdaunt Knock Off vs. 244 HP / 40+ Def Gliscor: 238-282 (67.61 - 80.11%) -- guaranteed 2HKO
252+ Atk Choice Band Adaptability Crawdaunt Knock Off vs. 252 HP / 48+ Def Ferrothorn: 228-270 (64.77 - 76.7%) -- guaranteed 2HKO
252+ Atk Choice Band Adaptability Crawdaunt Knock Off (97.5 BP) vs. 252 HP / 252+ Def Hippowdon: 212-250 (50.4 - 59.5%) -- guaranteed 2HKO
252+ Atk Choice Band Adaptability Crawdaunt Knock Off vs. 252 HP / 0 Def Multiscale Dragonite: 172-203 (44.55 - 52.59%) -- guaranteed 2HKO since Multiscale is broken after 1st hit
answered Dec 26, 2013 by Tinybandicoot
1 vote

You Make not like Ice Beam here but. How about Avalanche? Covers Grass. body Slam isnt that good. Avalanche would be much better.
As Narwhals1 said, Crabhammer is another option instead of Waterfall(though I like waterfall better). With this moveset, you want to be slower so no Dragon Dance(too bad he cant learn hammer arm!) Rock Slide might be good to cover the Bug weakness.

Overall, I would go with Swords Dance, Avalanche, Crunch, and Waterfall.

Hope this Helps!

answered Jul 22, 2010 by Swampert
So hard to choose the best answer. However, you give weakness coverage combined with an effective attacking strategy.
wills nick was Narwhals1 a year ago?
1 vote

D-dancer

D-Dance(Boost that pathetic speed and that great attack)

Waterfall(STAB and flinch)

Crunch(STAB)

Brick break/Rock slide/X-scizzor(Coverage)(Coverage)(Coverage against grass weakness)

answered Feb 15, 2011 by Speed freak
1 vote

Crawdaunt (M) @ Choice Scarf

Role: Revenge Killer
Trait: Adaptability
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Crabhammer
- Crunch
- Superpower
- Retaliate


I love this Guy's revenge killing capabilities!
Crabhammer and Crunch for High Power STAB, and Adaptability boost makes it beastly.
Super Power is the classic, Nail e'm and run strategy, along with Retaliate, making for a 140 power coverage move, so its great for revenge killing.

answered Aug 29, 2011 by Josh
edited Sep 29, 2011 by Pokemaster
1 vote


Crawdaunt @ Life Orb

Trait: Adaptability

EVs: 252 Atk / 4 SpD / 252 Spe

Adamant Nature (+Atk, -SpA)

  • Dragon Dance
  • Crabhammer/Waterfall
  • Crunch
  • X-Scissor/Substitute/Taunt

Boss Adapdability set.
Dragon Dance gives an awesome boost and boosts its Spe and Atk.
Crabhammer is STAB with a nice chance of crit and boosted by adapdability. Waterfall is a decent alternative and can be used if you've gotten some nasty surprises in battles with 90 accuracy moves, or just prefer the full accuracy over more power.
Crunch is boosted by STAB and Adaptability as well, and gives further coverage.
X-Scissor hits Grass types for good damage and rounds out the coverage a bit, Substitute can be used to block annoying status, and Taunt can also block annoying status and stops the foe from being up to shenanigans.

answered Mar 5, 2012 by Hex
1 vote

The best that I have ever used was this,
@choice scarf- evs 252 att 252 spd jolly nature sp. att -, spd +
knock off
crab hammer
crunch
aqua jet (for those you can't out speed)

answered Feb 23 by orengo
0 votes
  • Ability: Adaptability
  • Item: ur choice
  • Waterfall- reliable STAB and power doubles due to adaptability
  • Crunch- best physical dark move and power doubles due to adaptability
  • Dragon Dance/Swords Dance- DD gives you boosted speed but if you choose Avalanche go with swords dance
  • Aerial Ace/Avalanche/Earthquake- AA never misses and defeats grass and fighting weakness, Avalanche works great w/ bad speed, Earthquake defeats electric weakness
answered Jun 20, 2011 by mblinginballer
Crawdaunt can't learn EQ. It does learn Dig, however
0 votes

Gen V

Crawdaunt (M) @ Focus Sash

Trait: Adaptability

EVs: 252 Atk / 4 Def / 252 Spd

Jolly Nature (+Spd, -SAtk)

  • Dragon Dance
  • Waterfall
  • Crunch
  • Brick Break
answered Jun 21, 2011 by trachy
That is exactly the same set as in my answer XD.
Nice set, but consider aerial ace, as it covers 3/4 weaknesses. Brick break just covers steel types, of which the only real threat is ferrothorn. Also consider baton-passing an agility to crawdaunt so he can really bring the heat as a sweeper when you give him swords dance in his moveset instead of dragon dance. Lastly, crawdaunt has a decent base 90 SpAtk, so hidden power fire may not be a bad option if you sacrifice the swords dance to be able to counter Ferrothorn (no helmet/thorn damage taken, covers your bug weakness too)
0 votes

Corphish (M) @ Muscle Band
Trait: Adaptability
EVs: 172 HP / 196 Atk / 76 SDef
Adamant Nature (+Atk, -SAtk)
- Waterfall
- Body Slam
- Brick Break
- Swords Dance

answered Mar 17, 2012 by Pwnyta
0 votes

Ehh , I kinda like Crawdaunt.

Adamantimage
Crawdaunt ( M ) Nature: Hyper Cutter

Waterfall: STAB Important move. Great move for STAB and Swords Dance

Swords Dance: Makes Waterfall , Night Slash and Crunch a good move.

Night Slash: STAB Useful move for everything. Swords Dance makes it powerful.

Crunch: STAB Swords Dance makes it more powerful.

Now this is mah moveset and I hope ( I hope hope hope hopeeeeee ) this helps you.

answered Nov 25, 2012 by inferapemaster
you should use Adaptability as the abilty
0 votes

My Crawdaunt knows..

Adamant Nature (+Atk,-SpAtk)
Item: Razor Claw
Ability: Adaptability or Shell Armor

-Crabhammer/Waterfall:
Crabhammer takes advantage of Razor Claw for more Critical-Hits. Waterfall is a STAB move and can flinch.

-Crunch/Night Slash:
Crunch is a STAB move and lower's defense. Night Slash also takes advantage of Razor Claw for more Critical-Hits.

-Aerial Ace:
Never misses. Deals with Grass, Fighting, and Bug types. Decent with Crawdaunt's Atk.

-Dig:
Deals with Electric types. Great with Crawdaunt's Atk. Look out for Earthquake, Fissure, and Magnitude.

Please comment!

answered Mar 2, 2013 by Spicy10077
edited Mar 2, 2013 by Spicy10077
0 votes

Crawdaunt @ Focus Sash
Ability: Adaptability
EVs: 4 SpDef / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SpAtk)

  • Swords/Dragon Dance
  • Aqua Jet
  • Knock Off
  • Crabhammer

Adaptability for 2x STAB on the Water and Dark type moves(Aqua Jet, Crabhammer and Knock Off).
252 Attack EVs because attack attack attack, and 252 Speed EVs for his usual crap speed.
Focus Sash cause he can easily be OHKO'd with his low HP, Def and SpDef.
Swords or Dragon Dance to set up, choose what fits you the most, I prefer SD for 2 up in attack.
Aqua Jet for 2x STAB, and priority for his low speed.
Knock Off for 2x STAB, and to get rit off important items.
Crabhammer same reason as Aqua Jet, just not the priority and 100 power instead of Aqua Jet's 40.

answered Jan 18 by Ninjafrog
0 votes

Crawdaunt

-Adaptability
-Scope Lens
-any nature that makes special attack grow slower and one of his defenses faster.
-focus EV training in defenses. 36 EVs for Hp and speed. Do whatever you want with the attack stat.

Dragon Dance
Aqua Jet
Crabhammer
Night Slash

Dragon Dance raises stats. It is very helpful.
Aqua Jet lets you finish off opponents that you can't outspeed.
Crabhammer and Night slash have STAB, get powered up by Adaptability, have 1/8 critical hit ratio. Give him a scope lens, you will get a critical hit almost every turn.

answered Apr 1 by Clawitzer456
0 votes

this is a revenge killer/sweeper set

Crawdaunt @ Focus Sash
Ability: Adaptability
EVs: 4 HP / 252 Atk / 252 Spe
Nature: Adament
- Aqua Jet
- Crabhammer
- Night Slash
- Dragon Dance/ Swords Dance

Aqua jet is for revenge killing, with Adaptability it hits for an incredible 80 base power. The Dances are to boost his sweeping stats. Night Slash (160 base power) and Crabhammer(200 base power!!!) are for sweeping.

answered 3 days ago by tyrantrum1016