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What is a good moveset for Mewtwo?

5 votes

I just caught Mewtwo in Heart Gold(HOORAY!) and I have decided a couple moves already to teach him by the time he's lvl 100. So far, I have Psychic, and Aura Sphere. What else should he know? Should I replace any of these moves?

Mewtwo Learnset

asked May 24, 2010 by Swampert
edited Jul 1, 2011 by DarkTyphlosion
Ha, just realized almost all of these sets are almost the same.
sweeper evs, timid nature, wise glasses/choice specs

psystrike (stab and used to deal with special walls, more power than psychic)
shadow ball (ghosts)
aura sphere (darks and guaranteed hit)
recover/ice beam/calm mind

recover for healing, as this pokemon is quite fragile, ice beam to hit dragons and general coverage, or calm mind

16 Answers

7 votes

I would go for:
- Psychic
- Aura Sphere (for Dark coverage)
- Recover
- Calm Mind to boost stats, or Ice Beam for more type-coverage.

answered May 24, 2010 by Pokemaster
Aura Sphere also has infinite accuracy.
you should replace psychic for psystrike for more power and basically mixed set
Sorry but this is quiet an old question and quite an old answer. Please do not reply or comment on very dol questions/answers as it clogs the place up. You may still answer this question though, since it is a moveset Q
and psystrike did not exist in 2010. It was added in Generation V
3 votes

Gen V

Mewtwo @ Choice Specs

Trait: Pressure

EVs: 4 HP / 252 SAtk / 252 Spd

Timid Nature (+Spd, -Atk)

  • Aura Sphere
  • Thunder
  • Shadow Ball
  • Ice Beam

This provides Super-Effective coverage against almost anything you'd face in Ubers. Shadow Ball deals with all the Psychics, as well as Chandelure. Thunder takes down the Flying types of Uber, as well as Kyogre. Ice Beam also deals with the Flying types of Uber, all the Dragon types, and Groudon. Aura Sphere takes down Dialga and Darkrai. The only common Ubers who won't be hit for super-effective damage are Jirachi, some random Arceus types, and Palkia. However, you'll be able to do enough damage to these Pokemon with a neutral hit off of Mewtwo's Choice Spec boosted Special Attack. Your EVs are sweeping EVs.

answered Jul 4, 2011 by trachy
My Mewtwo has timid nature. It's not that bad.
go with thunderbolt, just sayin'
*cough* Pystrike *cough*
2 votes

Item: Leftovers
Ability: Pressure
Nature: Jolly
EVs: 252 Attack, 252 Speed, 6 Hp


Ever notice that great 110 Attack, probably not as Mewtwo has the second highest S.Attack in the game(154), but his Attack is still great. Bulk-up is boosting. Ice-punch is coverage. Fire-punch/Thunder-punch choose coverage. Earthquake/Drain-punch more powerful coverage or weaker coverage and healing.

answered Feb 6, 2012 by Speed freak
Who voted this down? Nothing wrong, is there?
Ugh, Psystrike is the only viable Physical hitting move.
Having a Psychic type, let alone the strongest Psychic type in the game, that doesn't know a single Psychic move? No thank you. The only time I'd bother with a physical move for Mewtwo is Brick Break and only until I learn Aura Sphere.

Not to mention, that Mewtwo's special attack is 40% higher.  And since Flamethrower/Thunderbolt/Ice beam are all 26.6% stronger than their punch counterparts, they'd be 77.3% stronger when used by a Mewtwo (assuming no EVs or nature affecting attack or special attack).
I think everyone has there ideas and some people specialize in different stat categories. One of my friend Likes Sp. Atk more than any other stat. Speed freaks answer isn't bad.
It isn't bad, it's just outclassed :P Not worth using.
1 vote
  • Psychic
  • Shadow Ball
  • Aura Sphere
  • Flamethrower
answered May 24, 2010 by Speed freak
edited Jul 4, 2011 by DarthDestiny
Classic set =)...BTW, in V gen, Psychobreak instead of Psychic, am I right?
1 vote

I would do:

Psychic: STAB, good power, high accuracy, chance to lower Sp. Def.

Ice Beam: Good power, high accuracy, chance to freeze, deals with Dragon types.

Shadow Ball: Mewtwo's signature move. Good power, high accuracy, decent chance to lower Sp. Def, used to deal with Ghost types.

Thunder: High power, good chance to paralyze.

Other good options are Aura Sphere, Taunt, Calm Mind, Light Screen, Reflect, and Selfdestruct.

answered Aug 11, 2010 by trachy
1 vote

Mewtwo @ Life Orb

Trait: Pressure

EVs: 4 HP / 252 SAtk / 252 Spd

Timid Nature (+Spd, -Atk)

  • Psystrike
  • Aura Sphere
  • Ice Beam
  • Calm Mind

Psystrike is for going Physical, it's Mewtwos signature move so it's awasome.
Aura Sphere gives coverage against darkrai, Mainly.
Ice Beam hits super effective against annoying dragons.
Calm Mind to get a nice boost in POWA and sp.def.

answered Sep 8, 2011 by Hex
edited Oct 18, 2011 by Hex
Some people think shadow ball is Mewtwo's signature move.
It isn't. Those people are retards.
I can understand why they would though. In one of the first movies; "Mewtwo vs. Mew", Mewtwo kept on using shadow ball against mew. But it looked nothing like in the games.
1 vote

Mewtwo @ Life Orb

Role: Sunny Sweeper

Trait: Pressure

EVs: 4 HP / 252 SAtk / 252 Spd

Timid Nature (+Spd, -Atk)

  • SolarBeam
  • Flamethrower
  • Aura Sphere
  • Psystrike

When you have a Groudon lead.
SolarBeam is 1 turn coverage in the sun, along with Flamethrower getting powered up.
Aura Sphere is coverage, while Psystrike is amazing STAB.

answered Oct 25, 2011 by Josh
1 vote

Double/Triple Battle

Mewtwo @ Life Orb
Trait: Pressure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Psystrike
- Blizzard
- Aura Sphere
- Charge Beam

There is a reason why Mewtwo is the fourth most powerful Pokemon (after Kyogre, Arceus, and Lugia). Mewtwo is simply amazing. Psystrike is incredibly powerful STAB. Blizzard hits multiple foes. Aura Sphere can hit any foe in a Triple Battle. And Charge Beam can be used to finish off (which is actually a large amount of health remaining for some Pokemon, 407 Life Orb boosted Special Attack after all) a foe and possibly gain a Special Attack boost. Which means the end of all life as we know it.

answered Jan 22, 2012 by trachy
Arceus is stronger but Kyogre is weaker. Kyurem's Black and White forms are 2nd strongest. Mewtwo is tied for 3rd best stats with Lugia, Ho-Oh, Rayquaza, Palkia, Dialga, Giratina, Zekrom, and Reshiram.
1 vote

Trait: Pressure

Psychic/Psy Strike- STAB
Recover- Healing/Stalling
Iron Tail- Coverage
Aura Shere

answered May 14, 2012 by Overload
If your gonna ask about the "Pichu" Part
Make it bolded and then make a bunch of
spaces it cannot change back.
EVs?? Nature??
I'm not Gonna add that...
1 vote

Suicide Lead Mewtwo

Mewtwo @ Light Clay
Trait: Pressure
Hasty Nature (+ Spd, - Def)
EVs: 128 Atk / 128 SAtk / 252 Spe
- Taunt
- Selfdestruct
- Reflect
- Light Screen

Simple. Mewtwo leads off with a very fast Taunt, one of the fastest in the game, then proceeds to set up. Darkrai can't Void after the Taunt, and Mewtwo can SelfDestruct out so that other teammates can abuse its screens before they wear off.

answered Nov 4, 2012 by XtremeKiller
How does it learn Selfdestruct?
Yeah, I checked all the moves it can learn in heartgold/soulsilver and black/white, plus tms. I can't see how.
1 vote

enter image description here
Arkangel @ Mewtwonite Y
Trait: Doesn't matter, point of set is to mega evolve, so it loses its ability anyways. (Mega Y: Insomnia)
EV's: 252 Speed, 252 Sp. Atk, 4 HP
Nature: Modest (+ Sp. Atk, - Atk)
Role: Special Sweeper
-Shadow Ball
-Aura Sphere
-Ice Beam/T-Bolt/Flamethrower/Me First
The point is to destroy as much as you can with whatever you need to. Psystrike is for those annoying Sp Def walls (looking at you, Blissey). Shadow Ball covers other Psychics/Ghosts, both of which can carry moves that will destroy your face( P.S., mine can't be destroyed while this stupid MANKEY is on it). Aura Sphere covers alot of types, and has unmatched superiority because of infinite accuracy. I don't recommend Focus Blast unless you are really lucky, 70% accuracy is not that great. The last move is dependant on what Pokemon you want to murder, Flamethrower for Steel/Flyings, T-Bolt for more coverage, and so is Ice Beam. I like Me First, but only if you are decent at predictions. If you are fighting a Ghost or Dragon type, and predict a Ghost or Dragon move, go first with you 252 Speed EV's and use it against them. This set has a few weaknesses, mostly Spiritomb, which is Rarely Used anyway, so no real threat there. It's hilarious to challenge your friend to a battle with this set. Tell them to use their entire team, and just use this Mewtwo. At the end of the battle I did, my friend was complaining about how OP Mega Mewtwo is. Lolz. Anyway, named it Arkangel cuz I thought it looked like an angel when I first saw it. Enjoy owning face!

answered Jan 28 by MankeyToTheFace
0 votes

Item:Whatever you want (Shell Bell)
Ability: Pressure
EV's: Max Speed and Sp.atk

  • Psystrike
  • Aura Sphere
  • Shadow Ball/ Calm Mind
  • Flamethrower/Ice Beam

Psystrike is a little bit better than Psychic with STAB but Psychic maybe decreases the oppenent's Sp. Def.
Aura Sphere for type coverage .This attack never misses!
Shadow Ball again for coverage and may decrease opponent's Special Defense .That's why I don't recommend Psychic in this Pokemon.Calm Mind increases Sp.Atk. and Sp.Def .
Flamethrower and Ice Beam for more type coverage !

answered Mar 2, 2012 by Mr.Bombastic
0 votes

Ah, Mewtwo the original BAMF Pokemon.

Nature: Modest (-Atk, +SpAtk)
EVs: SpAtk and Spd.
Item: Wise Glasses or Choice Specs (Expert Belt is an acceptable substitute)
For single battles I use:
Aura Sphere
Ice Beam/Thunderbolt/Flamethrower (depending on the rest of the team)
Calm Mind.

For double battles, I pair him with Feraligatr or Blastoise and use:
Aura Sphere

That way, my water type can have:
Ice Beam

And thus, you will do at least double damage to any Pokemon (barring Pokemon with no weaknesses).

answered Jul 6, 2012 by TheSinful
edited Oct 29, 2012 by TheSinful
Correction: you will do double damage to all except ones like Elektross, Sableye, and Spiritomb.
True Unbreakable. But while Elektross and Spiritomb can be very troublesome oppenents, Elektross' pre-evolution froms aren't very difficult and Sableye's stats are bad enough that an advantage is hardly necessary.
You're right. I overlooked that a bit.
0 votes

Mewtwo item choice specs nature timid + speed - attack.
Psystrike stab
Aura sphere coverage for steel and dark
shadow ball other psychic and ghost
ice beam/ thunderbolt ice beam lots of coverage and groudon or thunderbolt arrg kyogre.

answered May 3, 2013 by gamingfanclub
0 votes


Hardy or Quiet Nature



Mewtwonite X

Psycho Cut (STAB, good power and higher crit rate)
Aura Sphere (Good power, amazing accuracy, STAB when mega-evolved, weakness coverage)
Stone Edge (Great power, higher crit rate, weakness coverage)
Shadow Ball/ Poison Jab (Covers a weakness in both forms, good power and secondary effect/covers fairy weakness during mega-evolution, good chance to poison)

answered Mar 20 by potada
–1 vote

MEW V.II(Mewtwo)@Leftovers/Mewtwonite X
Ability: Pressure/Steadfast
EVs: 3 Sp. Atk
Impish Nature (+Def, -Sp.Atk)

  • Psystrike: Obivously, Sig, Great Atk and Acc, Inflicts Atk based on Def, not Sp.Def. Coverage vs Fighting and Poison
  • Aura Sphere: Good Atk, Perfect Acc, coverage vs Normal, Ice, Rock, Dark, and Steel
  • Shadow Ball: Good Atk, Great Acc, chance to lower Sp.Def, coverage vs Ghost and Dark
  • Fire Blast: Great Atk, Good Acc, chance to burn, coverage vs Grass, Ice, Bug, and Steel
answered Jan 8 by WhiteKyurem4Life