By Smogon tiers
No Hope (Zoroark) (F) @ Leftovers
Pokenon slot #1, Role: Lead

Trait: Illusion
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Dark Pulse
- Substitute
- Flamethrower
For those who just glanced at the sprite, this is a Zoroark.
Substitute allows me not to be immediately hit, meaning I will keep my illusion, and I can start setting up Calm Mind, then I can try to use Flamethrower as much as possible before I'm hit, and exposed, as a Zoroark.
I chose Chandelure to be his mask, because he 4X resists bug, isn't touched by fighting, and is commonly taken down by Ghost moves and Dark moves, ( Although Ground, Water, and Rock are still used to take him down ) .
Sweepy (Kingdra) (F) @ Choice Band
Pokemon slot #2, Role: Physical Sweeper

Trait: Swift Swim
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Waterfall
- Outrage
- Iron Head
- Frustration
I <3 Sweepy. Waterfall is STAB, same for Outrage, he hits harder with Choice Band, and Chansey can throw up a rain dance for him to sweep for 2-3 turns. He can still function without the rain being there, he just has to be more careful about speed, Iron Head and Frustration are coverage.
Tusk (Donphan) (M) @ Leftovers
Pokemon slot #3, Role: Spinner + Tank

Trait: Sturdy
EVs: 102 HP / 64 Atk / 252 SDef
Adamant Nature (+Atk, -SAtk)
- Stealth Rock
- Rapid Spin
- Ice Shard
- Earthquake
I love this pokemon, it's bulky self. Stealth Rock's are hazardous, ( See what I did there? ) and mainly are for breaking sashes for Sweepy and Crobat. Rapid Spin takes care of other annoying hazards directed at MY team, while Earthquake is a fairly powerful STAB move that hits a good amount of types for high damage, and another large amount for neutral. Ice Shard is for Flying types, and for priority.
Purple Wing (Golbat) (M) @ Evoilite
Pokemon slot #4, Role: Physical Wall + Tank

Trait: Inner Focus
EVs: 252 HP / 252 Def / 4 SDef
Careful Nature (+SDef, -SAtk)
- Curse
- Roost
- Poison Fang
- Payback
An edit to my team, after using it some. I needed a physical wall, that could " Bite back ", and Golbat has worked great! Curse increases his Attack, and his defenses, at the cost of his speed, ( Supports Payback though ) Roost keeps him alive ( Evoilite user with reliable recovery ) Poison Fang can deal some decent damage, but is mainly there for the high chance to poison, Payback is for coverage and POWER!
Chansey (F) @ Eviolite
Pokemon slot #5, Role: Special Wall + Support

Trait: Natural Cure
EVs: 252 HP / 252 SDef / 4 Spd
Timid Nature (+Spd, -Atk)
- Heal Bell
- Wish
- Thunder Wave
- Rain Dance
Full on support Chansey!
Heal Bell can remove any status given to my team members ( Maybe Toxic Spikes before Donphan could spin them away, Thunder Wave is common, you know. ) Wish is to give about 350 Hp back to any team member I feel like switching into, Thunder Wave cripples many sweepers, which is annoying. Rain Dance is a 5 turn short support for Sweepy ( Kingdra ) to quickly take out threats, and trust me, Choice band + Swift Swim hurts.
Timid nature to outspeed other support Chanseys, because most don't invest more that 12-16 Ev's in speed, if they invest that at all.
Classic (Chandelure) (M) @ Choice Scarf
Pokemon slot #6, Role: Special Sweeper

Trait: Shadow Tag
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Flamethrower
- Shadow Ball
- Energy Ball
- Hidden Power [Ground]
Traps pokemon and kills them. Simple as that.
Flamethrower is STAB, and it hits hard, Shadow Ball is the same.
Energy Ball is for coverage, same as HP Ground.