Aipom @ Life Orb
Trait: Run Away
Level: 5
EVs: 236 Spd / 196 Atk / 76 SDef
Jolly Nature
IVs: 1 HP
- Seed Bomb
- Fake Out
- Shadow Claw
- U-turn
Standard lead. Fake Out first then whatever. The 1 Hp EV so Life Orb damage is only 1.
Trapinch @ Choice Band
Trait: Hyper Cutter
Level: 5
EVs: 196 Atk / 236 SDef / 76 Def
Adamant Nature
- Earthquake
- Quick Attack
- Rock Slide
- Superpower
Works pretty well, super high attack + adamant + EVs = muy bueno
Cacnea @ Expert Belt
Trait: Water Absorb
Level: 5
EVs: 236 Atk / 196 SDef / 76 Def
Adamant Nature
- Drain Punch
- Seed Bomb
- Swords Dance
- Spikes
Absorbs water attacks and whatnot. Replacement for Spikes?
Blitzle @ Salac Berry
Trait: Sap Sipper
Level: 5
EVs: 228 Spd / 196 Atk / 84 SAtk
Hasty Nature
- Volt Switch
- Flame Charge
- Wild Charge
- Facade
Sap sips to get attack raise that really does help. Flame Charge till i'm at least at +2 or 3 speed. Facade is in case someone wants to Toxic me.
Beldum @ Oran Berry
Trait: Clear Body
Level: 5
EVs: 236 Atk / 196 SDef / 76 Def
Adamant Nature
- Iron Defense
- Headbutt
- Iron Head
- Zen Headbutt
Cottonee @ Eviolite
Trait: Prankster
Level: 5
EVs: 196 Def / 196 SDef / 116 SAtk
Bold Nature
- Leech Seed
- Stun Spore
- Encore
- Giga Drain